world aangepast
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@@ -3,7 +3,6 @@
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#include "Entity.h"
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#include "json.h"
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#include "Model.h"
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#include "CrystalPoint.h"
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#include <fstream>
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#include <iostream>
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#include <algorithm>
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@@ -179,6 +178,7 @@ World::World(const std::string &fileName):
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if (!v["world"]["music"].isNull())
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{
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music_id = CrystalPoint::GetSoundSystem().LoadSound(v["world"]["music"].asString().c_str(), true);
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music = CrystalPoint::GetSoundSystem().GetSound(music_id);
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}
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if (!v["portal"].isNull())
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@@ -254,7 +254,6 @@ void World::draw()
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void World::update(float elapsedTime)
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{
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Sound* music = CrystalPoint::GetSoundSystem().GetSound(music_id);
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music->SetPos(player->position, Vec3f());
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if (music->IsPlaying() == false)
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@@ -8,6 +8,7 @@
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#include "Interface.h"
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#include "Crystal.h"
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#include "Skybox.h"
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#include "CrystalPoint.h"
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#include "Portal.h"
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class Entity;
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@@ -16,6 +17,7 @@ class World
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{
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private:
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std::vector<std::pair<int, std::pair<std::string, bool>>> objecttemplates;
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Sound* music;
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Player* player;
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HeightMap* heightmap;
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