weapons are facing next to the camera

This commit is contained in:
Remco
2016-05-17 10:34:11 +02:00
parent 1693c74a6a
commit e5664e207d
5 changed files with 100 additions and 28 deletions
+7 -1
View File
@@ -1,10 +1,16 @@
#pragma once
#include "Header.h"
#include "Model.h"
class Weapon
{
public:
public:
Weapon(const string &filename);
Weapon();
~Weapon();
void draw_weapon(void);
private:
Model *weaponModel = nullptr;
float scale = 0.5f;
};