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Avans/CrystalPoint
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53 Commits 7 Branches 0 Tags
2c624ac4c7ae6ce51efc723cd4b9555256ab61b3
Commit Graph
8 Commits
Author SHA1 Message Date
Remco 293ceb0b9f enemy walking around world 2016-06-03 13:58:07 +02:00
Remco b827885f40 enemy collide logic in enemy and out of world 2016-06-03 13:51:54 +02:00
Remco c3fe041eb1 enemy logic added to enemy and out of world 2016-06-03 11:09:48 +02:00
kennyboy55 908786897f Added world loading and other various improvements 2016-05-25 22:29:18 +02:00
Remco cf124b3f38 enemy collison added, no jittering anymore 2016-05-25 13:38:13 +02:00
Remco d739141b25 enemys always looking at you when you are the target 2016-05-25 11:46:22 +02:00
Remco d01efecb0e enemy comes to you when in his radius 2016-05-23 08:48:23 +02:00
kennyboy55 049fb28ffc Added more structure, added abstraction to existing parts 2016-05-11 12:37:18 +02:00
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