30 lines
373 B
C++
30 lines
373 B
C++
#pragma once
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struct ALCdevice;
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struct ALCcontext;
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class SoundSystem
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{
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public:
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enum ESoundID
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{
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ES_Music1,
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ES_Music2
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};
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SoundSystem();
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~SoundSystem();
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void Play(ESoundID inID);
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void Pause(ESoundID inID);
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void Stop(ESoundID inID);
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private:
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const char* GetWaveFile(ESoundID inID);
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bool LoadWave(ESoundID inID);
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ALCdevice* device;
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ALCcontext* context;
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};
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