23 lines
288 B
C++
23 lines
288 B
C++
#pragma once
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#include <string>
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#include <GL\freeglut.h>
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class LoadingScreen
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{
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public:
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LoadingScreen();
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~LoadingScreen();
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void draw();
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void rise();
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int points;
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GLuint textureId;
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void setTexture(const std::string fileName);
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private:
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const std::string loading = "Loaded: ";
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};
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