Files
CrystalPoint/Player.h
T
2016-06-20 20:33:28 +02:00

32 lines
440 B
C++

#pragma once
#include "Vector.h"
#include "Weapon.h"
class Player
{
private:
static Player* instance;
public:
Player();
~Player();
void setCamera();
void setPosition(float angle, float fac, bool height);
void draw(void);
static Player* getInstance(void);
static void init(void);
Vec3f position;
Vec2f rotation;
Weapon* leftWeapon;
Weapon* rightWeapon;
float health;
float xp;
int level;
int crystals;
float speed;
};