Complete version 1
This commit is contained in:
@@ -33,7 +33,7 @@ namespace ErgometerSimulator
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response += dg.Distance.currentvalue + "\t"; //Distance
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response += dg.Power.currentvalue + "\t"; //Power
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response += dg.Energy.currentvalue + "\t"; //Energy
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response += dg.Time.currentvalue /60 + ":" + dg.Time.currentvalue % 60 + "\t"; //Time
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response += (dg.Time.currentvalue/60) + ":" + (dg.Time.currentvalue%60) + "\t"; //Time
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response += dg.ActualPower.currentvalue; //ActualPower
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break;
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default:
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@@ -19,6 +19,8 @@ namespace ErgometerSimulator
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public ValueSetting ActualPower { get; set; }
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public ValueSetting Time { get; set; }
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private double lastTime;
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public DataGenerator()
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{
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rand = new Random();
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@@ -30,6 +32,8 @@ namespace ErgometerSimulator
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Energy = new ValueSetting(false, 0, 0);
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ActualPower = new ValueSetting(false, 0, 0);
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Time = new ValueSetting(false, 0, 0);
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lastTime = (DateTime.Now - DateTime.Parse("1/1/1870 0:0:0")).TotalMilliseconds;
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}
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@@ -100,13 +104,24 @@ namespace ErgometerSimulator
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ActualPower.currentvalue = ActualPower.value1;
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}
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//Time
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if (Time.random) // false = up; true = down;
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if ((DateTime.Now - DateTime.Parse("1/1/1870 0:0:0")).TotalMilliseconds - lastTime > 1000)
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{
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Time.currentvalue = Time.value1 - 1;
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}
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else
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{
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Time.currentvalue = Time.value1 + 1;
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if (Time.random) // false = up; true = down;
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{
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if (Time.value1 - 1 <= 0)
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Time.value1 = 0;
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else
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Time.value1 = Time.value1 - 1;
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Time.currentvalue = Time.value1;
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}
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else
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{
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Time.value1 = Time.value1 + 1;
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Time.currentvalue = Time.value1;
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}
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lastTime = (DateTime.Now - DateTime.Parse("1/1/1870 0:0:0")).TotalMilliseconds;
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}
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}
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}
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@@ -96,7 +96,9 @@ namespace ErgometerSimulator
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// ComPortBox
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//
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this.ComPortBox.FormattingEnabled = true;
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this.ComPortBox.Items.AddRange(SerialPort.GetPortNames());
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this.ComPortBox.Items.AddRange(new object[] {
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"COM8",
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"COM9"});
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this.ComPortBox.Location = new System.Drawing.Point(15, 308);
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this.ComPortBox.Name = "ComPortBox";
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this.ComPortBox.Size = new System.Drawing.Size(121, 24);
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@@ -114,14 +116,17 @@ namespace ErgometerSimulator
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// randomHeartBeat
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//
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this.randomHeartBeat.AutoSize = true;
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this.randomHeartBeat.Enabled = false;
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this.randomHeartBeat.Location = new System.Drawing.Point(114, 28);
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this.randomHeartBeat.Name = "randomHeartBeat";
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this.randomHeartBeat.Size = new System.Drawing.Size(18, 17);
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this.randomHeartBeat.TabIndex = 3;
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this.randomHeartBeat.UseVisualStyleBackColor = true;
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this.randomHeartBeat.CheckedChanged += new System.EventHandler(this.randomHeartBeat_CheckedChanged);
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//
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// text1HeartBeat
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//
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this.text1HeartBeat.Enabled = false;
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this.text1HeartBeat.Location = new System.Drawing.Point(151, 24);
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this.text1HeartBeat.Name = "text1HeartBeat";
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this.text1HeartBeat.Size = new System.Drawing.Size(100, 22);
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@@ -129,6 +134,7 @@ namespace ErgometerSimulator
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//
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// text2HeartBeat
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//
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this.text2HeartBeat.Enabled = false;
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this.text2HeartBeat.Location = new System.Drawing.Point(257, 24);
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this.text2HeartBeat.Name = "text2HeartBeat";
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this.text2HeartBeat.Size = new System.Drawing.Size(100, 22);
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@@ -136,6 +142,7 @@ namespace ErgometerSimulator
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//
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// setHeartBeat
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//
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this.setHeartBeat.Enabled = false;
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this.setHeartBeat.Location = new System.Drawing.Point(363, 24);
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this.setHeartBeat.Name = "setHeartBeat";
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this.setHeartBeat.Size = new System.Drawing.Size(75, 23);
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@@ -146,6 +153,7 @@ namespace ErgometerSimulator
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//
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// setRPM
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//
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this.setRPM.Enabled = false;
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this.setRPM.Location = new System.Drawing.Point(363, 50);
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this.setRPM.Name = "setRPM";
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this.setRPM.Size = new System.Drawing.Size(75, 23);
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@@ -156,6 +164,7 @@ namespace ErgometerSimulator
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//
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// text2RPM
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//
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this.text2RPM.Enabled = false;
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this.text2RPM.Location = new System.Drawing.Point(257, 50);
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this.text2RPM.Name = "text2RPM";
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this.text2RPM.Size = new System.Drawing.Size(100, 22);
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@@ -163,6 +172,7 @@ namespace ErgometerSimulator
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//
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// text1RPM
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//
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this.text1RPM.Enabled = false;
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this.text1RPM.Location = new System.Drawing.Point(151, 50);
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this.text1RPM.Name = "text1RPM";
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this.text1RPM.Size = new System.Drawing.Size(100, 22);
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@@ -171,11 +181,13 @@ namespace ErgometerSimulator
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// randomRPM
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//
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this.randomRPM.AutoSize = true;
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this.randomRPM.Enabled = false;
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this.randomRPM.Location = new System.Drawing.Point(114, 54);
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this.randomRPM.Name = "randomRPM";
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this.randomRPM.Size = new System.Drawing.Size(18, 17);
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this.randomRPM.TabIndex = 8;
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this.randomRPM.UseVisualStyleBackColor = true;
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this.randomRPM.CheckedChanged += new System.EventHandler(this.randomRPM_CheckedChanged);
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//
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// labelRPM
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//
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@@ -188,6 +200,7 @@ namespace ErgometerSimulator
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//
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// setSpeed
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//
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this.setSpeed.Enabled = false;
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this.setSpeed.Location = new System.Drawing.Point(363, 78);
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this.setSpeed.Name = "setSpeed";
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this.setSpeed.Size = new System.Drawing.Size(75, 23);
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@@ -198,6 +211,7 @@ namespace ErgometerSimulator
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//
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// text2Speed
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//
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this.text2Speed.Enabled = false;
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this.text2Speed.Location = new System.Drawing.Point(257, 78);
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this.text2Speed.Name = "text2Speed";
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this.text2Speed.Size = new System.Drawing.Size(100, 22);
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@@ -205,6 +219,7 @@ namespace ErgometerSimulator
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//
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// text1Speed
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//
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this.text1Speed.Enabled = false;
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this.text1Speed.Location = new System.Drawing.Point(151, 78);
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this.text1Speed.Name = "text1Speed";
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this.text1Speed.Size = new System.Drawing.Size(100, 22);
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@@ -213,11 +228,13 @@ namespace ErgometerSimulator
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// randomSpeed
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//
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this.randomSpeed.AutoSize = true;
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this.randomSpeed.Enabled = false;
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this.randomSpeed.Location = new System.Drawing.Point(114, 82);
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this.randomSpeed.Name = "randomSpeed";
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this.randomSpeed.Size = new System.Drawing.Size(18, 17);
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this.randomSpeed.TabIndex = 13;
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this.randomSpeed.UseVisualStyleBackColor = true;
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this.randomSpeed.CheckedChanged += new System.EventHandler(this.randomSpeed_CheckedChanged);
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//
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// labelSpeed
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//
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@@ -230,6 +247,7 @@ namespace ErgometerSimulator
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//
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// setDistance
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//
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this.setDistance.Enabled = false;
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this.setDistance.Location = new System.Drawing.Point(363, 108);
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this.setDistance.Name = "setDistance";
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this.setDistance.Size = new System.Drawing.Size(75, 23);
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@@ -240,6 +258,7 @@ namespace ErgometerSimulator
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//
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// text2Distance
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//
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this.text2Distance.Enabled = false;
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this.text2Distance.Location = new System.Drawing.Point(257, 108);
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this.text2Distance.Name = "text2Distance";
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this.text2Distance.Size = new System.Drawing.Size(100, 22);
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@@ -247,6 +266,7 @@ namespace ErgometerSimulator
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//
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// text1Distance
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//
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this.text1Distance.Enabled = false;
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this.text1Distance.Location = new System.Drawing.Point(151, 108);
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this.text1Distance.Name = "text1Distance";
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this.text1Distance.Size = new System.Drawing.Size(100, 22);
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@@ -255,11 +275,13 @@ namespace ErgometerSimulator
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// randomDistance
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//
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this.randomDistance.AutoSize = true;
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this.randomDistance.Enabled = false;
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this.randomDistance.Location = new System.Drawing.Point(114, 112);
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this.randomDistance.Name = "randomDistance";
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this.randomDistance.Size = new System.Drawing.Size(18, 17);
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this.randomDistance.TabIndex = 18;
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this.randomDistance.UseVisualStyleBackColor = true;
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this.randomDistance.CheckedChanged += new System.EventHandler(this.randomDistance_CheckedChanged);
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//
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// labelDistance
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//
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@@ -272,6 +294,7 @@ namespace ErgometerSimulator
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//
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// setPower
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//
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this.setPower.Enabled = false;
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this.setPower.Location = new System.Drawing.Point(363, 137);
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this.setPower.Name = "setPower";
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this.setPower.Size = new System.Drawing.Size(75, 23);
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@@ -282,6 +305,7 @@ namespace ErgometerSimulator
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//
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// text2Power
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//
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this.text2Power.Enabled = false;
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this.text2Power.Location = new System.Drawing.Point(257, 137);
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this.text2Power.Name = "text2Power";
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this.text2Power.Size = new System.Drawing.Size(100, 22);
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@@ -289,6 +313,7 @@ namespace ErgometerSimulator
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//
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// text1Power
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//
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this.text1Power.Enabled = false;
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this.text1Power.Location = new System.Drawing.Point(151, 137);
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this.text1Power.Name = "text1Power";
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this.text1Power.Size = new System.Drawing.Size(100, 22);
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@@ -297,11 +322,13 @@ namespace ErgometerSimulator
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// randomPower
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//
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this.randomPower.AutoSize = true;
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this.randomPower.Enabled = false;
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this.randomPower.Location = new System.Drawing.Point(114, 141);
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this.randomPower.Name = "randomPower";
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this.randomPower.Size = new System.Drawing.Size(18, 17);
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this.randomPower.TabIndex = 23;
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this.randomPower.UseVisualStyleBackColor = true;
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this.randomPower.CheckedChanged += new System.EventHandler(this.randomPower_CheckedChanged);
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//
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// labelPower
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//
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@@ -314,6 +341,7 @@ namespace ErgometerSimulator
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//
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// setEnergy
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//
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this.setEnergy.Enabled = false;
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this.setEnergy.Location = new System.Drawing.Point(363, 166);
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this.setEnergy.Name = "setEnergy";
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this.setEnergy.Size = new System.Drawing.Size(75, 23);
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@@ -324,6 +352,7 @@ namespace ErgometerSimulator
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//
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// text2Energy
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//
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this.text2Energy.Enabled = false;
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this.text2Energy.Location = new System.Drawing.Point(257, 166);
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this.text2Energy.Name = "text2Energy";
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this.text2Energy.Size = new System.Drawing.Size(100, 22);
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@@ -331,6 +360,7 @@ namespace ErgometerSimulator
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//
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// text1Energy
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//
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this.text1Energy.Enabled = false;
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this.text1Energy.Location = new System.Drawing.Point(151, 166);
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this.text1Energy.Name = "text1Energy";
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this.text1Energy.Size = new System.Drawing.Size(100, 22);
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@@ -339,11 +369,13 @@ namespace ErgometerSimulator
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// randomEnergy
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//
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this.randomEnergy.AutoSize = true;
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this.randomEnergy.Enabled = false;
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this.randomEnergy.Location = new System.Drawing.Point(114, 170);
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this.randomEnergy.Name = "randomEnergy";
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this.randomEnergy.Size = new System.Drawing.Size(18, 17);
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this.randomEnergy.TabIndex = 28;
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this.randomEnergy.UseVisualStyleBackColor = true;
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this.randomEnergy.CheckedChanged += new System.EventHandler(this.randomEnergy_CheckedChanged);
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//
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// labelEnergy
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//
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@@ -356,6 +388,7 @@ namespace ErgometerSimulator
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//
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// setActualPower
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//
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this.setActualPower.Enabled = false;
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this.setActualPower.Location = new System.Drawing.Point(363, 196);
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this.setActualPower.Name = "setActualPower";
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this.setActualPower.Size = new System.Drawing.Size(75, 23);
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@@ -366,6 +399,7 @@ namespace ErgometerSimulator
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//
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// text2ActualPower
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//
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this.text2ActualPower.Enabled = false;
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this.text2ActualPower.Location = new System.Drawing.Point(257, 196);
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this.text2ActualPower.Name = "text2ActualPower";
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this.text2ActualPower.Size = new System.Drawing.Size(100, 22);
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@@ -373,6 +407,7 @@ namespace ErgometerSimulator
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//
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// text1ActualPower
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//
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this.text1ActualPower.Enabled = false;
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this.text1ActualPower.Location = new System.Drawing.Point(151, 196);
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this.text1ActualPower.Name = "text1ActualPower";
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this.text1ActualPower.Size = new System.Drawing.Size(100, 22);
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@@ -381,11 +416,13 @@ namespace ErgometerSimulator
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// randomActualPower
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//
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this.randomActualPower.AutoSize = true;
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this.randomActualPower.Enabled = false;
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this.randomActualPower.Location = new System.Drawing.Point(114, 200);
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this.randomActualPower.Name = "randomActualPower";
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this.randomActualPower.Size = new System.Drawing.Size(18, 17);
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this.randomActualPower.TabIndex = 33;
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this.randomActualPower.UseVisualStyleBackColor = true;
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this.randomActualPower.CheckedChanged += new System.EventHandler(this.randomActualPower_CheckedChanged);
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//
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// labelActualPower
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//
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@@ -398,15 +435,18 @@ namespace ErgometerSimulator
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//
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// setTime
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//
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this.setTime.Enabled = false;
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this.setTime.Location = new System.Drawing.Point(363, 262);
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this.setTime.Name = "setTime";
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this.setTime.Size = new System.Drawing.Size(75, 23);
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this.setTime.TabIndex = 41;
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this.setTime.Text = "Set";
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this.setTime.UseVisualStyleBackColor = true;
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this.setTime.Click += new System.EventHandler(this.setTime_Click);
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//
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// text1Time
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//
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this.text1Time.Enabled = false;
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this.text1Time.Location = new System.Drawing.Point(151, 262);
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this.text1Time.Name = "text1Time";
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this.text1Time.Size = new System.Drawing.Size(101, 22);
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@@ -415,6 +455,7 @@ namespace ErgometerSimulator
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// countTime
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//
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this.countTime.AutoSize = true;
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this.countTime.Enabled = false;
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this.countTime.Location = new System.Drawing.Point(77, 263);
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this.countTime.Name = "countTime";
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this.countTime.Size = new System.Drawing.Size(65, 21);
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@@ -33,7 +33,8 @@ namespace ErgometerSimulator
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if (comPort.Connect(ComPortBox.Text))
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{
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connectButton.Text = "Disconnect";
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ComPortBox.Enabled = false;
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ToggleAllComponents(true);
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updateTimer.Start();
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}
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}
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else
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@@ -41,8 +42,8 @@ namespace ErgometerSimulator
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if (comPort.Disconnect())
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{
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connectButton.Text = "Connect";
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ComPortBox.Enabled = true;
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ToggleAllComponents(false);
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updateTimer.Stop();
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}
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}
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}
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@@ -57,62 +58,263 @@ namespace ErgometerSimulator
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private void updateTimer_Tick(object sender, EventArgs e)
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{
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labelCurrentTime.Text = dg.Time.currentvalue / 60 + ":" + dg.Time.currentvalue % 60;
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dg.Update();
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}
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private void setHeartBeat_Click(object sender, EventArgs e)
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{
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if(text1HeartBeat.Text != "" && text2HeartBeat.Text != "")
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if(text1HeartBeat.Text != "" && (text2HeartBeat.Text != "" || !randomHeartBeat.Checked))
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{
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dg.HeartBeat = new ValueSetting(randomHeartBeat.Checked, int.Parse(text1HeartBeat.Text), int.Parse(text2HeartBeat.Text));
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dg.HeartBeat = new ValueSetting(randomHeartBeat.Checked, int.Parse(text1HeartBeat.Text), (text2HeartBeat.Enabled ? int.Parse(text2HeartBeat.Text) : 0));
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text1HeartBeat.Text = "";
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text2HeartBeat.Text = "";
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}
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}
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private void setRPM_Click(object sender, EventArgs e)
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{
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if (text1RPM.Text != "" && text2RPM.Text != "")
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if (text1RPM.Text != "" && (text2RPM.Text != "" || !randomRPM.Checked))
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{
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dg.RPM = new ValueSetting(randomRPM.Checked, int.Parse(text1RPM.Text), int.Parse(text2RPM.Text));
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dg.RPM = new ValueSetting(randomRPM.Checked, int.Parse(text1RPM.Text), (text2RPM.Enabled ? int.Parse(text2RPM.Text) : 0));
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text1RPM.Text = "";
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text2RPM.Text = "";
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}
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}
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private void setSpeed_Click(object sender, EventArgs e)
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{
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if (text1Speed.Text != "" && text2Speed.Text != "")
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if (text1Speed.Text != "" && (text2Speed.Text != "" || !randomSpeed.Checked))
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{
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dg.Speed = new ValueSetting(randomSpeed.Checked, int.Parse(text1Speed.Text), int.Parse(text2Speed.Text));
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dg.Speed = new ValueSetting(randomSpeed.Checked, int.Parse(text1Speed.Text), (text2Speed.Enabled ? int.Parse(text2Speed.Text) : 0));
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text1Speed.Text = "";
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text2Speed.Text = "";
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}
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}
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private void setDistance_Click(object sender, EventArgs e)
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{
|
||||
if (text1Distance.Text != "" && text2Distance.Text != "")
|
||||
if (text1Distance.Text != "" && (text2Distance.Text != "" || !randomDistance.Checked))
|
||||
{
|
||||
dg.Distance = new ValueSetting(randomDistance.Checked, int.Parse(text1Distance.Text), int.Parse(text2Distance.Text));
|
||||
dg.Distance = new ValueSetting(randomDistance.Checked, int.Parse(text1Distance.Text), (text2Distance.Enabled ? int.Parse(text2Distance.Text) : 0));
|
||||
text1Distance.Text = "";
|
||||
text2Distance.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void setPower_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (text1Power.Text != "" && text2Power.Text != "")
|
||||
if (text1Power.Text != "" && (text2Power.Text != "" || !randomPower.Checked))
|
||||
{
|
||||
dg.Power = new ValueSetting(randomPower.Checked, int.Parse(text1Power.Text), int.Parse(text2Power.Text));
|
||||
dg.Power = new ValueSetting(randomPower.Checked, int.Parse(text1Power.Text), (text2Power.Enabled ? int.Parse(text2Power.Text) : 0));
|
||||
text1Power.Text = "";
|
||||
text2Power.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void setEnergy_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (text1Energy.Text != "" && text2Energy.Text != "")
|
||||
if (text1Energy.Text != "" && (text2Energy.Text != "" || !randomEnergy.Checked))
|
||||
{
|
||||
dg.Energy = new ValueSetting(randomEnergy.Checked, int.Parse(text1Energy.Text), int.Parse(text2Energy.Text));
|
||||
dg.Energy = new ValueSetting(randomEnergy.Checked, int.Parse(text1Energy.Text), (text2Energy.Enabled ? int.Parse(text2Energy.Text) : 0));
|
||||
text1Energy.Text = "";
|
||||
text2Energy.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void setActualPower_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (text1ActualPower.Text != "" && text2ActualPower.Text != "")
|
||||
if (text1ActualPower.Text != "" && (text2ActualPower.Text != "" || !randomActualPower.Checked))
|
||||
{
|
||||
dg.ActualPower = new ValueSetting(randomActualPower.Checked, int.Parse(text1ActualPower.Text), int.Parse(text2ActualPower.Text));
|
||||
dg.ActualPower = new ValueSetting(randomActualPower.Checked, int.Parse(text1ActualPower.Text), (text2ActualPower.Enabled ? int.Parse(text2ActualPower.Text) : 0));
|
||||
text1ActualPower.Text = "";
|
||||
text2ActualPower.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void setTime_Click(object sender, EventArgs e)
|
||||
{
|
||||
if(text1Time.Text != "")
|
||||
{
|
||||
string[] temp = text1Time.Text.Split(':');
|
||||
if(temp.Length == 2)
|
||||
{
|
||||
int minutes = int.Parse(temp[0]);
|
||||
int seconds = int.Parse(temp[1]) + (minutes * 60);
|
||||
dg.Time = new ValueSetting(countTime.Checked, seconds, 0);
|
||||
text1Time.Text = "";
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void ToggleAllComponents(bool enabled)
|
||||
{
|
||||
//Random checkboxes
|
||||
randomActualPower.Enabled = enabled;
|
||||
randomActualPower.Checked = false;
|
||||
|
||||
randomDistance.Enabled = enabled;
|
||||
randomDistance.Checked = false;
|
||||
|
||||
randomEnergy.Enabled = enabled;
|
||||
randomEnergy.Checked = false;
|
||||
|
||||
randomHeartBeat.Enabled = enabled;
|
||||
randomHeartBeat.Checked = false;
|
||||
|
||||
randomRPM.Enabled = enabled;
|
||||
randomRPM.Checked = false;
|
||||
|
||||
randomSpeed.Enabled = enabled;
|
||||
randomSpeed.Checked = false;
|
||||
|
||||
randomPower.Enabled = enabled;
|
||||
randomPower.Checked = false;
|
||||
|
||||
countTime.Enabled = enabled;
|
||||
countTime.Checked = false;
|
||||
|
||||
|
||||
//First text boxes
|
||||
text1ActualPower.Enabled = enabled;
|
||||
text1ActualPower.Text = "";
|
||||
|
||||
text1Distance.Enabled = enabled;
|
||||
text1Distance.Text = "";
|
||||
|
||||
text1Energy.Enabled = enabled;
|
||||
text1Energy.Text = "";
|
||||
|
||||
text1HeartBeat.Enabled = enabled;
|
||||
text1HeartBeat.Text = "";
|
||||
|
||||
text1Power.Enabled = enabled;
|
||||
text1Power.Text = "";
|
||||
|
||||
text1RPM.Enabled = enabled;
|
||||
text1RPM.Text = "";
|
||||
|
||||
text1Speed.Enabled = enabled;
|
||||
text1Speed.Text = "";
|
||||
|
||||
text1Time.Enabled = enabled;
|
||||
text1Time.Text = "";
|
||||
|
||||
|
||||
//Second text boxes
|
||||
text2ActualPower.Enabled = false;
|
||||
text2ActualPower.Text = "";
|
||||
|
||||
text2Distance.Enabled = false;
|
||||
text2Distance.Text = "";
|
||||
|
||||
text2Energy.Enabled = false;
|
||||
text2Energy.Text = "";
|
||||
|
||||
text2HeartBeat.Enabled = false;
|
||||
text2HeartBeat.Text = "";
|
||||
|
||||
text2Power.Enabled = false;
|
||||
text2Power.Text = "";
|
||||
|
||||
text2RPM.Enabled = false;
|
||||
text2RPM.Text = "";
|
||||
|
||||
text2Speed.Enabled = false;
|
||||
text2Speed.Text = "";
|
||||
|
||||
labelCurrentTime.Text = "00:00";
|
||||
|
||||
|
||||
//Buttons
|
||||
setHeartBeat.Enabled = enabled;
|
||||
setDistance.Enabled = enabled;
|
||||
setPower.Enabled = enabled;
|
||||
setActualPower.Enabled = enabled;
|
||||
setTime.Enabled = enabled;
|
||||
setRPM.Enabled = enabled;
|
||||
setEnergy.Enabled = enabled;
|
||||
setSpeed.Enabled = enabled;
|
||||
|
||||
//ComPort Box
|
||||
ComPortBox.Enabled = !enabled;
|
||||
}
|
||||
|
||||
private void randomHeartBeat_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if(randomHeartBeat.Checked)
|
||||
text2HeartBeat.Enabled = true;
|
||||
else
|
||||
{
|
||||
text2HeartBeat.Enabled = false;
|
||||
text2HeartBeat.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void randomRPM_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (randomRPM.Checked)
|
||||
text2RPM.Enabled = true;
|
||||
else
|
||||
{
|
||||
text2RPM.Enabled = false;
|
||||
text2RPM.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void randomSpeed_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (randomSpeed.Checked)
|
||||
text2Speed.Enabled = true;
|
||||
else
|
||||
{
|
||||
text2Speed.Enabled = false;
|
||||
text2Speed.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void randomDistance_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (randomDistance.Checked)
|
||||
text2Distance.Enabled = true;
|
||||
else
|
||||
{
|
||||
text2Distance.Enabled = false;
|
||||
text2Distance.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void randomPower_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (randomPower.Checked)
|
||||
text2Power.Enabled = true;
|
||||
else
|
||||
{
|
||||
text2Power.Enabled = false;
|
||||
text2Power.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void randomEnergy_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (randomEnergy.Checked)
|
||||
text2Energy.Enabled = true;
|
||||
else
|
||||
{
|
||||
text2Energy.Enabled = false;
|
||||
text2Energy.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
private void randomActualPower_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (randomActualPower.Checked)
|
||||
text2ActualPower.Enabled = true;
|
||||
else
|
||||
{
|
||||
text2ActualPower.Enabled = false;
|
||||
text2ActualPower.Text = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace ErgometerSimulator
|
||||
class ValueSetting
|
||||
{
|
||||
public bool random { get; }
|
||||
public int value1 { get; }
|
||||
public int value1 { get; set; }
|
||||
public int value2 { get; }
|
||||
public int currentvalue { get; set; }
|
||||
|
||||
@@ -21,5 +21,15 @@ namespace ErgometerSimulator
|
||||
this.currentvalue = 0;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
string str = "";
|
||||
str += random + "|";
|
||||
str += value1 + "|";
|
||||
str += value2 + "|";
|
||||
str += currentvalue;
|
||||
return str;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user