Files
Racer/Menu.cpp
T
2026-06-17 16:06:16 +02:00

60 lines
999 B
C++

#include <GL/freeglut.h>
#include "Menu.h"
#include "Racer.h"
Menu::Menu()
{
cursor = Cursor::getInstance();
}
Menu::~Menu()
{
}
void Menu::draw(void)
{
//Switch view to Ortho
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, Racer::width, Racer::height, 0, -10, 10);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glDisable(GL_LIGHTING);
glDisable(GL_DEPTH_TEST);
glDisable(GL_TEXTURE_2D);
glColor4f(60/255.0f, 60/255.0f, 60/255.0f, 0.8f);
glBegin(GL_QUADS);
glVertex2f(0,0);
glVertex2f(0, Racer::height);
glVertex2f(Racer::width, Racer::height);
glVertex2f(Racer::width, 0);
glEnd();
for (MenuElement* e : elements)
{
e->draw();
}
cursor->draw();
glEnable(GL_LIGHTING);
glEnable(GL_DEPTH_TEST);
}
void Menu::update()
{
for (MenuElement* e : elements)
{
e->update(cursor->mousePosition.x, cursor->mousePosition.y);
}
}
void Menu::AddMenuElement(MenuElement * e)
{
elements.push_back(e);
}