33 lines
488 B
C++
33 lines
488 B
C++
#pragma once
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#include "Vector.h"
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#include "json.h"
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#include "LevelObject.h"
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#include <vector>
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class Player
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{
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private:
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static Player* instance;
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LevelObject* kart;
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public:
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Player();
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~Player();
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void setCamera();
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void setPosition(float angle, float fac, bool height);
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void draw(void);
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static Player* getInstance(void);
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static void init(void);
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void setObject(LevelObject * obj);
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Vec3f position;
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Vec2f rotation;
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float speed;
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int stars;
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}; |