- Scorebalk kleur krijgt geen Alpha meer mee

- Scorebalk renderde niet opnieuw wanneer speler score verliest.
- Boot Animatie toegevoegd.
- Nog wat kleine verbeteringen. (reverted from commit d0a91023b3)
This commit is contained in:
jancoow
2015-06-26 21:02:09 +02:00
5 changed files with 97 additions and 3 deletions
+4 -1
View File
@@ -9,6 +9,7 @@ import model.gameState.GameOverState;
import model.gameState.GameState;
import model.gameState.MenuState;
import model.gameState.PlayState;
import model.gameState.PreGameState;
import model.gameState.TitleState;
import control.button.Button;
import control.button.ButtonEvent;
@@ -29,7 +30,8 @@ public class GameStateManager {
TITLE_STATE,
MENU_STATE,
PLAY_STATE,
GAMEOVER_STATE
GAMEOVER_STATE,
PRE_GAME_STATE
}
public GameStateManager(SongHandler sh, SQLConnector sql){
@@ -38,6 +40,7 @@ public class GameStateManager {
gamestates.add(new MenuState(this, sh, sql));
gamestates.add(new PlayState(this, sh, sql));
gamestates.add(new GameOverState(this, sh, sql));
gamestates.add(new PreGameState(this,sh, sql));
setState(State.TITLE_STATE);
}
+3 -1
View File
@@ -33,6 +33,8 @@ public class Images {
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/aanwijzers4sho.png"))));
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/kast.png"))));
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/gameover.png"))));
images.add(toCompatibleImage(ImageIO.read(Main.class.getResource("/image/screenshot.png"))));
} catch (IOException e) {
e.printStackTrace();
}
@@ -43,7 +45,7 @@ public class Images {
}
public enum ImageType {
pulse,cursor,pressstart,colorstrike,background,aanwijzers,kast,gameover
pulse,cursor,pressstart,colorstrike,background,aanwijzers,kast,gameover, screenshot
}
public static BufferedImage readImage(File f) {
Binary file not shown.

After

Width:  |  Height:  |  Size: 40 KiB

+1 -1
View File
@@ -178,7 +178,7 @@ public class MenuState extends GameState {
}
if(e.getButton().getButtonID() == 1){
sh.close();
gsm.setState(control.GameStateManager.State.PLAY_STATE);
gsm.setState(control.GameStateManager.State.PRE_GAME_STATE);
}
}else{ //Screen for selecting song
if(e.getButton().getButtonID() == 1){
+89
View File
@@ -0,0 +1,89 @@
package model.gameState;
import image.Images;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import model.SongHandler;
import control.GameStateManager;
import control.button.ButtonEvent;
import control.joystick.JoystickEvent;
import data.io.SQLConnector;
public class PreGameState extends GameState {
double index2 = 3;
double index = 3;
double timer;
int grootte = 150;
BasicStroke s = new BasicStroke(20);
BufferedImage screenshot;
public PreGameState(GameStateManager gsm, SongHandler sh, SQLConnector sql) {
super(gsm, sh, sql);
screenshot = Images.getImage(Images.ImageType.screenshot);
}
@Override
public void init() {
}
@Override
public void update(float factor) {
index2 -= factor/1000;
index = (double) Math.round(index2*1000)/1000;
if(index <= 0){
gsm.setState(control.GameStateManager.State.PLAY_STATE);
}
if(grootte > 270)
grootte = 150;
grootte+=2;
}
@Override
public void draw(Graphics2D g2) {
g2.drawImage(screenshot,0,0,1280,1024,null);
Font textFont = new Font("OCR A Extended", Font.BOLD,grootte);
g2.setFont(textFont);
g2.setStroke(s);
g2.setColor(Color.RED);
String text = "" + index;
int width = g2.getFontMetrics().stringWidth(text);
g2.drawString(text, 325, 400);
if(index < 1){
text = "GO!!!";
}
else if (index < 2){
text = "SET";
}
else{
text = "READY";
}
width = g2.getFontMetrics().stringWidth(text);
g2.drawString(text, (256+1024/2)-width/2, 600);
}
@Override
public void buttonPressed(ButtonEvent e) {
}
@Override
public void buttonReleased(ButtonEvent e) {
}
@Override
public void onJoystickMoved(JoystickEvent e) {
}
}