Changed timing slightly

This commit is contained in:
2015-07-09 22:00:17 +02:00
parent 04ad4edc2b
commit d322e0ca3f
+2 -2
View File
@@ -50,7 +50,7 @@ public class PlayState extends GameState {
public PlayState(GameStateManager gsm, SongHandler sh, SQLConnector sql) {
super(gsm, sh, sql);
infoPanel = new InfoPanel(0, 0, sh);
infoPanel = new InfoPanel(sh);
area = new PlayArea(256, 1024, 1024, 125);
player = new Player(1280 - 1024 + 1024 / 2, 1024 / 2);
stroke = new BasicStroke(sizeOfEnemy, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND);
@@ -103,7 +103,7 @@ public class PlayState extends GameState {
}
if(progress > sh.getCurrentSongInstance().getEndTime() + Enemy.secondsToEnd*1000*3){
if(progress > sh.getCurrentSongInstance().getEndTime() + Enemy.secondsToEnd*2500){
won = true;
endGame();
}