picking up crystal(sphere)
This commit is contained in:
+26
@@ -0,0 +1,26 @@
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#include "Crystal.h"
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#include "Model.h"
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Crystal::Crystal(const std::string &fileName, const Vec3f &position, Vec3f &rotation, const float &scale)
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{
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model = Model::load(fileName);
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this->position = position;
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this->rotation = rotation;
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this->scale = scale;
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this->canCollide = true;
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filled = true;
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}
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Crystal::~Crystal()
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{
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if (model)
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Model::unload(model);
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}
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void Crystal::draw()
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{
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if (filled)
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Entity::draw();
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}
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@@ -0,0 +1,15 @@
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#pragma once
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#include "Entity.h"
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#include <string>
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class Crystal :
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public Entity
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{
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public:
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Crystal(const std::string &fileName, const Vec3f &position, Vec3f &rotation, const float &scale);
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~Crystal();
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bool filled;
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void draw();
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};
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@@ -151,6 +151,7 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="Crystal.cpp" />
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<ClCompile Include="CrystalPoint.cpp" />
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<ClCompile Include="Cursor.cpp" />
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<ClCompile Include="Enemy.cpp" />
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@@ -168,6 +169,7 @@
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<ClCompile Include="WorldHandler.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Crystal.h" />
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<ClInclude Include="CrystalPoint.h" />
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<ClInclude Include="Cursor.h" />
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<ClInclude Include="Enemy.h" />
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@@ -69,6 +69,9 @@
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<ClCompile Include="Interface.cpp">
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<Filter>Source Files\World</Filter>
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</ClCompile>
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<ClCompile Include="Crystal.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="World.h">
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@@ -119,6 +122,9 @@
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<ClInclude Include="vector.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Crystal.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="worlds\worlds.json">
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@@ -6,6 +6,7 @@
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#include "CrystalPoint.h"
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#include <fstream>
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#include <iostream>
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#include "WorldHandler.h"
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World::World(const std::string &fileName)
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{
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@@ -83,7 +84,9 @@ World::World(const std::string &fileName)
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std::cout << "Invalid world file: objects file - " << fileName << "\n";
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//Create
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Vec3f position(object["pos"][0].asFloat(), object["pos"][1].asFloat(), object["pos"][2].asFloat());
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Vec3f position(object["pos"][0].asFloat(), object["pos"][1].asFloat(), object["pos"][2].asFloat());
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position.y = getHeight(position.x, position.z) + 2.0f;
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entities.push_back(new LevelObject(object["file"].asString(), position, rotation, scale, hasCollision));
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}
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@@ -110,8 +113,36 @@ World::World(const std::string &fileName)
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//Create
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Vec3f position(e["pos"][0].asFloat(), e["pos"][1].asFloat(), e["pos"][2].asFloat());
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enemies.push_back(new Enemy(e["file"].asString(), position, rotation, scale));
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position.y = getHeight(position.x, position.z) + 2.0f;
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enemies.push_back(new Enemy(e["file"].asString(), position, rotation, scale));
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}
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for (auto e : v["crystals"])
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{
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//Rotation
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Vec3f rotation(0, 0, 0);
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if (!e["rot"].isNull())
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rotation = Vec3f(e["rot"][0].asFloat(), e["rot"][1].asFloat(), e["rot"][2].asFloat());
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//Scale
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float scale = 1.0f;
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if (!e["scale"].isNull())
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scale = e["scale"].asFloat();
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//Position
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if (e["pos"].isNull())
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std::cout << "Invalid world file: enemies pos - " << fileName << "\n";
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//File
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if (e["file"].isNull())
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std::cout << "Invalid world file: enemies file - " << fileName << "\n";
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//Create
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Vec3f position(e["pos"][0].asFloat(), e["pos"][1].asFloat(), e["pos"][2].asFloat());
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position.y = getHeight(position.x, position.z) + 2.0f;
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crystals.push_back(new Crystal(e["file"].asString(), position, rotation, scale));
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}
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}
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@@ -153,6 +184,8 @@ void World::draw()
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for (auto &entity : entities)
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entity->draw();
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for (auto &crystal : crystals)
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crystal->draw();
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interface->draw();
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}
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@@ -183,9 +216,15 @@ void World::update(float elapsedTime)
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break;
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}
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}
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}
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//tot hier
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}
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}
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for(auto &crystal : crystals)
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if (crystal->canCollide && crystal->inObject(player->position))
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{
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crystal->filled = false;
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break;
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}
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}
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void World::addLevelObject(LevelObject* obj)
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@@ -6,6 +6,7 @@
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#include "Enemy.h"
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#include "LevelObject.h"
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#include "Interface.h"
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#include "Crystal.h"
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class Entity;
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@@ -20,6 +21,7 @@ private:
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std::vector<Entity*> entities;
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std::vector<Enemy*> enemies;
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std::vector<Crystal*> crystals;
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public:
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World(const std::string &fileName);
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~World();
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@@ -30,5 +32,6 @@ public:
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float getHeight(float x, float y);
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void addLevelObject(LevelObject* obj);
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std::pair<std::string, bool> getObjectFromValue(int i);
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};
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+1
-1
@@ -24,7 +24,7 @@ void WorldHandler::ChangeWorld(int i)
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delete world;
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world = new World(worldfiles[i]);
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worldIndex = i;
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worldIndex = i;
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loadingWorld = false;
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}
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}
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After Width: | Height: | Size: 48 KiB |
@@ -0,0 +1,10 @@
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newmtl Default_Smoothing
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Ka 0 0 0
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Kd 0.784314 0.784314 0.784314
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Ks 0 0 0
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Ni 1
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Ns 400
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Tf 1 1 1
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d 1
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map_Kd sphere.bmp
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File diff suppressed because it is too large
Load Diff
+19
-11
@@ -1,17 +1,25 @@
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{
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"world": {
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"world": {
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"heightmap": "worlds/small.png",
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"object-templates": [
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{
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"color":100,
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"file": "models/boom/Boom.obj",
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"collision": false
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}
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]
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},
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"object-templates": [
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{
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"color": 100,
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"file": "models/boom/Boom.obj",
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"collision": true
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}
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]
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},
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"player": {
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"startposition": [ 20, 5, 20 ]
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},
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"objects": [],
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"enemies": []
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"objects": [ ],
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"enemies": [ ],
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"crystals": [
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{
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"file": "models/sphere/sphere.obj",
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"pos": [ 33, 2, 31 ],
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"collide": "true"
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}
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]
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}
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.8 KiB |
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