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Avans/CrystalPoint
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58 Commits 7 Branches 0 Tags
11645011581e8dab4b60844aa38dd5fa6e1c0ac9
Commit Graph
12 Commits
Author SHA1 Message Date
Remco 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 2016-06-08 13:08:14 +02:00
kennyboy55 95ab1879b4 Merge branch 'developer' into enemy
# Conflicts:
#	CrystalPoint.cpp
#	Entity.cpp
#	Player.cpp
#	Player.h
#	World.cpp
#	World.h
2016-06-03 11:30:19 +02:00
Remco c3fe041eb1 enemy logic added to enemy and out of world 2016-06-03 11:09:48 +02:00
kennyboy55 ae80c7a5bf Add health/xp/level interface 2016-05-28 16:04:44 +02:00
kennyboy55 908786897f Added world loading and other various improvements 2016-05-25 22:29:18 +02:00
Remco d01efecb0e enemy comes to you when in his radius 2016-05-23 08:48:23 +02:00
kennyboy55 a8415db4ac Added new Johan Code 2016-05-20 13:00:04 +02:00
kennyboy55 7c4ee37867 Johan is love, Johan is life 2016-05-19 14:25:03 +02:00
Remco a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 2016-05-19 11:27:32 +02:00
kennyboy55 876ec56780 Started rewriting 2016-05-17 15:31:49 +02:00
Remco e5664e207d weapons are facing next to the camera 2016-05-17 10:34:11 +02:00
kennyboy55 049fb28ffc Added more structure, added abstraction to existing parts 2016-05-11 12:37:18 +02:00
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