Remco
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881b58138c
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crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :)
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2016-06-08 13:08:14 +02:00 |
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kennyboy55
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95ab1879b4
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Merge branch 'developer' into enemy
# Conflicts:
# CrystalPoint.cpp
# Entity.cpp
# Player.cpp
# Player.h
# World.cpp
# World.h
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2016-06-03 11:30:19 +02:00 |
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Remco
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c3fe041eb1
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enemy logic added to enemy and out of world
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2016-06-03 11:09:48 +02:00 |
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kennyboy55
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ae80c7a5bf
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Add health/xp/level interface
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2016-05-28 16:04:44 +02:00 |
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kennyboy55
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908786897f
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Added world loading and other various improvements
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2016-05-25 22:29:18 +02:00 |
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Remco
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d01efecb0e
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enemy comes to you when in his radius
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2016-05-23 08:48:23 +02:00 |
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kennyboy55
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a8415db4ac
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Added new Johan Code
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2016-05-20 13:00:04 +02:00 |
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kennyboy55
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7c4ee37867
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Johan is love, Johan is life
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2016-05-19 14:25:03 +02:00 |
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Remco
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a38a6d3c5f
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get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate
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2016-05-19 11:27:32 +02:00 |
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kennyboy55
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876ec56780
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Started rewriting
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2016-05-17 15:31:49 +02:00 |
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Remco
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e5664e207d
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weapons are facing next to the camera
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2016-05-17 10:34:11 +02:00 |
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kennyboy55
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049fb28ffc
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Added more structure, added abstraction to existing parts
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2016-05-11 12:37:18 +02:00 |
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