Files
CrystalPoint/Util.h

17 lines
312 B
C++

#pragma once
#include <string>
#include <GL\freeglut.h>
class Util
{
private:
Util();
~Util();
public:
static GLuint loadTexture(const std::string &filename);
static void glutBitmapString(std::string str, int x, int y);
static int glutTextWidth(const std::string str);
//static int glutTextHeight();
};