Files
CrystalPoint/Player.h
T
kennyboy55 942b068851 Merge branch 'developer' into feature/Controller
# Conflicts:
#	CrystalPoint.cpp
#	Player.cpp
2016-06-21 15:14:08 +02:00

37 lines
525 B
C++

#pragma once
#include "Vector.h"
#include "Weapon.h"
class Player
{
private:
static Player* instance;
void levelUp();
public:
Player();
~Player();
void setCamera();
void setPosition(float angle, float fac, bool height);
void draw(void);
static Player* getInstance(void);
static void init(void);
Vec3f position;
Vec2f rotation;
Weapon* leftWeapon;
Weapon* rightWeapon;
float health, maxHp;
float xp, maxXp;
int level;
int crystals;
float speed;
void HpUp(int);
void HpDown(int);
void XpUp(int);
};