Files
CrystalPoint/LoadingScreen.h
T
2016-06-22 01:40:53 +02:00

23 lines
288 B
C++

#pragma once
#include <string>
#include <GL\freeglut.h>
class LoadingScreen
{
public:
LoadingScreen();
~LoadingScreen();
void draw();
void rise();
int points;
GLuint textureId;
void setTexture(const std::string fileName);
private:
const std::string loading = "Loaded: ";
};