Files
CrystalPoint/Crystal.h
T
2016-06-08 12:41:33 +02:00

16 lines
238 B
C++

#pragma once
#include "Entity.h"
#include <string>
class Crystal :
public Entity
{
public:
Crystal(const std::string &fileName, const Vec3f &position, Vec3f &rotation, const float &scale);
~Crystal();
bool filled;
void draw();
};