30 lines
397 B
C++
30 lines
397 B
C++
#pragma once
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#include "Entity.h"
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#include "Vector.h"
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#include "Model.h"
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class Star
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{
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private:
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float rotVal;
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Model * specialstar;
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Model* model;
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public:
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Star(Vec3f position);
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~Star();
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void draw(void);
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void update(float elapsedTime);
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Vec3f position;
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Vec3f rotation;
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float scale;
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bool canCollide;
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bool inObject(const Vec3f &position);
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bool special;
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};
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