Files
2026-06-17 16:06:16 +02:00

30 lines
397 B
C++

#pragma once
#include "Entity.h"
#include "Vector.h"
#include "Model.h"
class Star
{
private:
float rotVal;
Model * specialstar;
Model* model;
public:
Star(Vec3f position);
~Star();
void draw(void);
void update(float elapsedTime);
Vec3f position;
Vec3f rotation;
float scale;
bool canCollide;
bool inObject(const Vec3f &position);
bool special;
};