17 Commits
Author SHA1 Message Date
jancoow 2230682a85 Added rumble on enemy hit, added try for teleport 2016-06-22 02:58:45 +02:00
jancoow 5b6e7b54c7 Added enemy damage 2016-06-22 01:37:47 +02:00
kennyboy55 f80b513d90 Add weapon switching 2016-06-21 19:05:06 +02:00
kennyboy55 3025fecf94 Load weapons from JSON 2016-06-21 18:25:16 +02:00
kennyboy55 942b068851 Merge branch 'developer' into feature/Controller
# Conflicts:
#	CrystalPoint.cpp
#	Player.cpp
2016-06-21 15:14:08 +02:00
Aaldert 35c21260e4 Hp, Lvl en Xp gameplay toegevoegt 2016-06-21 12:25:38 +02:00
kennyboy55 83557c7ba7 Added controller code 2016-06-20 20:33:28 +02:00
Remco 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 2016-06-08 13:08:14 +02:00
kennyboy55 ae80c7a5bf Add health/xp/level interface 2016-05-28 16:04:44 +02:00
kennyboy55 908786897f Added world loading and other various improvements 2016-05-25 22:29:18 +02:00
jancoow 7d13269480 Refactor johan branch for compiling with g++ 2016-05-22 23:19:05 +02:00
kennyboy55 a8415db4ac Added new Johan Code 2016-05-20 13:00:04 +02:00
kennyboy55 7c4ee37867 Johan is love, Johan is life 2016-05-19 14:25:03 +02:00
Remco a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 2016-05-19 11:27:32 +02:00
kennyboy55 876ec56780 Started rewriting 2016-05-17 15:31:49 +02:00
Remco e5664e207d weapons are facing next to the camera 2016-05-17 10:34:11 +02:00
kennyboy55 049fb28ffc Added more structure, added abstraction to existing parts 2016-05-11 12:37:18 +02:00