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Avans/CrystalPoint
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115 Commits 7 Branches 0 Tags
e69008b083a5a08e0a64f15c7e80ea29b986affe
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Author SHA1 Message Date
Remco a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 2016-05-19 11:27:32 +02:00
kennyboy55 876ec56780 Started rewriting 2016-05-17 15:31:49 +02:00
kennyboy55 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp 2016-05-17 10:42:06 +02:00
kennyboy55 d7f74212f0 Merge pull request #2 from CrystalPointA4/weapons_by_player
Weapons by player
2016-05-17 10:37:12 +02:00
Remco 3a4d11d46d obj testing files 2016-05-17 10:35:23 +02:00
Remco e5664e207d weapons are facing next to the camera 2016-05-17 10:34:11 +02:00
kennyboy55 cda6e2c822 Merge pull request #1 from CrystalPointA4/develop
Develop
2016-05-12 13:20:31 +02:00
kennyboy55 3d97ade42e Parse all lighting 2016-05-12 13:17:03 +02:00
Remco 1693c74a6a update movement 2016-05-12 12:18:52 +02:00
Jannick van Ballegooijen 11f07b154b added diffuse / ambient obj parsing 2016-05-12 12:17:56 +02:00
kennyboy55 049fb28ffc Added more structure, added abstraction to existing parts 2016-05-11 12:37:18 +02:00
kennyboy55 9769b88156 Project structure 2016-05-11 11:14:23 +02:00
kennyboy55 d032021cde Added objects 2016-05-11 11:00:15 +02:00
kennyboy55 77ac841b8b Project init 2016-05-10 14:03:58 +02:00
kennyboy55 cf9d88c1e1 Initial commit 2016-04-28 13:21:50 +02:00
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