kennyboy55
|
908786897f
|
Added world loading and other various improvements
|
2016-05-25 22:29:18 +02:00 |
|
jancoow
|
7d13269480
|
Refactor johan branch for compiling with g++
|
2016-05-22 23:19:05 +02:00 |
|
kennyboy55
|
a8415db4ac
|
Added new Johan Code
|
2016-05-20 13:00:04 +02:00 |
|
kennyboy55
|
7c4ee37867
|
Johan is love, Johan is life
|
2016-05-19 14:25:03 +02:00 |
|
Remco
|
a38a6d3c5f
|
get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate
|
2016-05-19 11:27:32 +02:00 |
|
kennyboy55
|
876ec56780
|
Started rewriting
|
2016-05-17 15:31:49 +02:00 |
|
kennyboy55
|
5df4a1d8d0
|
Hotfix Main.cpp and Weapon.cpp
|
2016-05-17 10:42:06 +02:00 |
|
kennyboy55
|
d7f74212f0
|
Merge pull request #2 from CrystalPointA4/weapons_by_player
Weapons by player
|
2016-05-17 10:37:12 +02:00 |
|
Remco
|
e5664e207d
|
weapons are facing next to the camera
|
2016-05-17 10:34:11 +02:00 |
|
kennyboy55
|
3d97ade42e
|
Parse all lighting
|
2016-05-12 13:17:03 +02:00 |
|
Remco
|
1693c74a6a
|
update movement
|
2016-05-12 12:18:52 +02:00 |
|
Jannick van Ballegooijen
|
11f07b154b
|
added diffuse / ambient obj parsing
|
2016-05-12 12:17:56 +02:00 |
|
kennyboy55
|
049fb28ffc
|
Added more structure, added abstraction to existing parts
|
2016-05-11 12:37:18 +02:00 |
|
kennyboy55
|
77ac841b8b
|
Project init
|
2016-05-10 14:03:58 +02:00 |
|