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Avans/CrystalPoint
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37 Commits 7 Branches 0 Tags
908786897fe902d7396ae346144f2bfe26682a6d
Commit Graph
14 Commits
Author SHA1 Message Date
kennyboy55 908786897f Added world loading and other various improvements 2016-05-25 22:29:18 +02:00
jancoow 7d13269480 Refactor johan branch for compiling with g++ 2016-05-22 23:19:05 +02:00
kennyboy55 a8415db4ac Added new Johan Code 2016-05-20 13:00:04 +02:00
kennyboy55 7c4ee37867 Johan is love, Johan is life 2016-05-19 14:25:03 +02:00
Remco a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate 2016-05-19 11:27:32 +02:00
kennyboy55 876ec56780 Started rewriting 2016-05-17 15:31:49 +02:00
kennyboy55 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp 2016-05-17 10:42:06 +02:00
kennyboy55 d7f74212f0 Merge pull request #2 from CrystalPointA4/weapons_by_player
Weapons by player
2016-05-17 10:37:12 +02:00
Remco e5664e207d weapons are facing next to the camera 2016-05-17 10:34:11 +02:00
kennyboy55 3d97ade42e Parse all lighting 2016-05-12 13:17:03 +02:00
Remco 1693c74a6a update movement 2016-05-12 12:18:52 +02:00
Jannick van Ballegooijen 11f07b154b added diffuse / ambient obj parsing 2016-05-12 12:17:56 +02:00
kennyboy55 049fb28ffc Added more structure, added abstraction to existing parts 2016-05-11 12:37:18 +02:00
kennyboy55 77ac841b8b Project init 2016-05-10 14:03:58 +02:00
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