Commit Graph
167 Commits
Author SHA1 Message Date
Remco 9f455be8d6 revert commit 2016-06-22 02:00:30 +02:00
Remco d1abc20f64 placed loadingscreen picture in json file of a world 2016-06-22 01:48:00 +02:00
kennyboy55 97d43a1249 Merge pull request #29 from CrystalPointA4/feature/weaponCollision
Feature/weapon collision
2016-06-22 01:45:14 +02:00
Remco cdd3b962eb texture in loadings screen 2016-06-22 01:40:53 +02:00
jancoow c9e5be2573 Merge branch 'developer' into feature/weaponCollision 2016-06-22 01:38:46 +02:00
jancoow 5b6e7b54c7 Added enemy damage 2016-06-22 01:37:47 +02:00
kennyboy55 9143204610 Merge pull request #28 from CrystalPointA4/feature/weaponCollision
Feature/weapon collision
2016-06-22 00:50:22 +02:00
kennyboy55 5f31b2e602 Merge branch 'developer' into feature/weaponCollision 2016-06-22 00:49:05 +02:00
kennyboy55 342a56fa5a Added audio 2016-06-22 00:47:02 +02:00
jancoow 27dfaf74c4 Better weapon alignment 2016-06-22 00:32:19 +02:00
Remco fea7728139 enemy hits player 2016-06-22 00:26:43 +02:00
Remco 50e2b1c7ea enemy weird xp gift fixed 2016-06-21 23:44:32 +02:00
Remco 5bff991b77 Merge branch 'developer' into feature/loadingscreen 2016-06-21 23:39:09 +02:00
Remco 9192eb7371 see couting points of loading things 2016-06-21 23:38:33 +02:00
kennyboy55 eaa6f9cd57 Hotfix rock world 2016-06-21 23:35:36 +02:00
Remco 7edbcd4d4d loadingscreen has been draw when loading a world 2016-06-21 23:28:44 +02:00
Remco d3bde622f0 menu placing right 2016-06-21 23:19:20 +02:00
Remco a407be072d Revert "Revert "Revert "added loadingscreen clas"""
This reverts commit 97448bfabf.
2016-06-21 23:12:22 +02:00
Remco 97448bfabf Revert "Revert "added loadingscreen clas""
This reverts commit 7e6514581e.
2016-06-21 23:12:02 +02:00
Remco 7e6514581e Revert "added loadingscreen clas"
This reverts commit 52ef1b4494.
2016-06-21 23:11:42 +02:00
jancoow ba0482ee0a Merge remote-tracking branch 'origin/developer' into feature/weaponCollision
Added waeponswitch to backbutton of controller

# Conflicts:
#	Enemy.cpp
#	Player.cpp
#	Weapon.cpp
#	Weapon.h
2016-06-21 23:10:58 +02:00
jancoow e7163fc07c Added controller cursor in menu 2016-06-21 22:12:08 +02:00
Remco 52ef1b4494 added loadingscreen clas 2016-06-21 22:10:58 +02:00
kennyboy55 3cf6bf5857 Merge pull request #27 from CrystalPointA4/musicInclude
Music include
2016-06-21 20:03:56 +02:00
Aaldert 579a04a9b4 Merge branch 'developer' into musicInclude
# Conflicts:
#	worlds/small.json
2016-06-21 19:16:12 +02:00
Aaldert b09311d810 Merge branch 'developer' into musicInclude
# Conflicts:
#	Enemy.cpp
#	World.cpp
2016-06-21 19:06:50 +02:00
kennyboy55 d42ae6ccd3 Merge pull request #26 from CrystalPointA4/feature/weaponJSON
Feature/weapon json
2016-06-21 19:05:53 +02:00
kennyboy55 f80b513d90 Add weapon switching 2016-06-21 19:05:06 +02:00
kennyboy55 3025fecf94 Load weapons from JSON 2016-06-21 18:25:16 +02:00
Aaldert 41a81d104e Enemy stops geluid als gedood 2016-06-21 18:23:57 +02:00
Aaldert 9543dd8324 Muziek toegvoegt aan world en enemy 2016-06-21 18:15:49 +02:00
Aaldert d56625e19a MusicIncluded, crystals 2016-06-21 17:10:34 +02:00
jancoow 0431e9c230 Merge remote-tracking branch 'origin/feature/weaponJSON' into feature/weaponCollision 2016-06-21 17:07:59 +02:00
jancoow d14f045708 Added dead check 2016-06-21 17:07:19 +02:00
kennyboy55 4437acb9f2 Added missing json 2016-06-21 17:06:57 +02:00
jancoow 02a537dc60 Merge remote-tracking branch 'origin/feature/weaponJSON' into feature/weaponCollision 2016-06-21 17:01:08 +02:00
jancoow 4249e35653 Check if weapon collision point is inside enemy and do weapon damage 2016-06-21 17:00:36 +02:00
kennyboy55 ec900f7410 Added health+damage to enemy 2016-06-21 16:58:39 +02:00
kennyboy55 0a0fdfc8b1 Merge pull request #25 from CrystalPointA4/feature/Controller
Feature/controller
2016-06-21 15:44:43 +02:00
kennyboy55 4effce6fea Merge branch 'developer' into feature/Controller 2016-06-21 15:43:54 +02:00
kennyboy55 81cf7f43c0 Merge pull request #24 from CrystalPointA4/feature/normalsmoothing
normal smoothing
2016-06-21 15:42:39 +02:00
kennyboy55 58ac7d13cf Merge pull request #23 from CrystalPointA4/feature/soundsystemfix
Sound pointers worden gedelete
2016-06-21 15:42:09 +02:00
kennyboy55 c91bb5c656 attempt fix 2016-06-21 15:41:42 +02:00
kennyboy55 ed3e537a3c Fix visual studio project files 2016-06-21 15:31:12 +02:00
Jannick van Ballegooijen eaeff6ed7d normal smoothing 2016-06-21 15:28:15 +02:00
kennyboy55 942b068851 Merge branch 'developer' into feature/Controller
# Conflicts:
#	CrystalPoint.cpp
#	Player.cpp
2016-06-21 15:14:08 +02:00
Aaldert eadfea9d63 Sound pointers worden gedelete 2016-06-21 14:45:41 +02:00
kennyboy55 e848780535 Merge pull request #22 from CrystalPointA4/feature/gameplay
Feature/gameplay
2016-06-21 14:17:13 +02:00
Aaldert ea22712a45 Merge branch 'developer' into feature/gameplay
# Conflicts:
#	CrystalPoint.cpp
2016-06-21 14:06:41 +02:00
jancoow 36dc74a39e Fixed crash at startup, improved walking speed 2016-06-21 14:00:04 +02:00