jancoow
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92460b8ca4
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Merge pull request #31 from CrystalPointA4/feature/loadingscreen
Feature/loadingscreen (reverted from commit 316d6c9e14)
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2016-06-22 03:09:28 +02:00 |
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Remco
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9f455be8d6
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revert commit
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2016-06-22 02:00:30 +02:00 |
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jancoow
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27dfaf74c4
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Better weapon alignment
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2016-06-22 00:32:19 +02:00 |
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Remco
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fea7728139
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enemy hits player
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2016-06-22 00:26:43 +02:00 |
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kennyboy55
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eaa6f9cd57
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Hotfix rock world
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2016-06-21 23:35:36 +02:00 |
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jancoow
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e7163fc07c
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Added controller cursor in menu
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2016-06-21 22:12:08 +02:00 |
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kennyboy55
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8700aa90af
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Bugfixes, added sound to portal and enemy in JSON
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2016-06-21 13:51:16 +02:00 |
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Remco
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e081373a45
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Merge branch 'developer' into feature/Menu
# Conflicts:
# CrystalPoint.vcxproj.filters
# Main.cpp
# Skybox.cpp
# Skybox.h
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2016-06-20 15:23:55 +02:00 |
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Remco
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2e50d11e07
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able to click with cursor, button detect clicking event
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2016-06-20 13:29:28 +02:00 |
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kennyboy55
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ad30824057
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Added Rock world. Updated others
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2016-06-10 12:09:16 +02:00 |
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Remco
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0ca94aef4d
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when collected all crystals it is possible to move to the next level, by stepping in the portal
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2016-06-10 10:56:54 +02:00 |
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kennyboy55
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ced3ff4462
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Attempt implement menu (unresolved symbol error)
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2016-06-09 17:56:37 +02:00 |
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kennyboy55
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579e02728a
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Merge branch 'developer' into feature/Skybox
# Conflicts:
# CrystalPoint.vcxproj.filters
# World.h
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2016-06-09 13:03:28 +02:00 |
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kennyboy55
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69561794d8
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Reimplemented into newer develop version
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2016-06-09 12:01:24 +02:00 |
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Aaldert
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117010b9fe
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OpenAl Werkt! en Setup enzo
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2016-06-05 23:49:06 +02:00 |
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kennyboy55
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ae80c7a5bf
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Add health/xp/level interface
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2016-05-28 16:04:44 +02:00 |
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kennyboy55
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908786897f
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Added world loading and other various improvements
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2016-05-25 22:29:18 +02:00 |
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jancoow
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7d13269480
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Refactor johan branch for compiling with g++
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2016-05-22 23:19:05 +02:00 |
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kennyboy55
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a8415db4ac
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Added new Johan Code
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2016-05-20 13:00:04 +02:00 |
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kennyboy55
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7c4ee37867
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Johan is love, Johan is life
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2016-05-19 14:25:03 +02:00 |
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Remco
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a38a6d3c5f
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get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate
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2016-05-19 11:27:32 +02:00 |
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kennyboy55
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876ec56780
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Started rewriting
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2016-05-17 15:31:49 +02:00 |
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kennyboy55
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5df4a1d8d0
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Hotfix Main.cpp and Weapon.cpp
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2016-05-17 10:42:06 +02:00 |
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kennyboy55
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d7f74212f0
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Merge pull request #2 from CrystalPointA4/weapons_by_player
Weapons by player
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2016-05-17 10:37:12 +02:00 |
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Remco
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e5664e207d
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weapons are facing next to the camera
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2016-05-17 10:34:11 +02:00 |
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kennyboy55
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3d97ade42e
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Parse all lighting
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2016-05-12 13:17:03 +02:00 |
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Remco
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1693c74a6a
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update movement
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2016-05-12 12:18:52 +02:00 |
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Jannick van Ballegooijen
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11f07b154b
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added diffuse / ambient obj parsing
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2016-05-12 12:17:56 +02:00 |
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kennyboy55
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049fb28ffc
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Added more structure, added abstraction to existing parts
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2016-05-11 12:37:18 +02:00 |
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kennyboy55
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77ac841b8b
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Project init
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2016-05-10 14:03:58 +02:00 |
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