Remco
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912a2234a3
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crystals will be displayed, when not get with darker icons, when picked up crystals get colors
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2016-06-09 17:47:34 +02:00 |
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kennyboy55
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0209c8b4e2
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Merge pull request #14 from CrystalPointA4/feature/refactor_crystals
Feature/refactor crystals
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2016-06-09 13:05:11 +02:00 |
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kennyboy55
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579e02728a
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Merge branch 'developer' into feature/Skybox
# Conflicts:
# CrystalPoint.vcxproj.filters
# World.h
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2016-06-09 13:03:28 +02:00 |
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Remco
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3ed5331437
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Merge branch 'developer' into feature/refactor_crystals
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2016-06-09 12:41:53 +02:00 |
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Remco
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9cfaf07eba
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optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player.
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2016-06-09 12:35:00 +02:00 |
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kennyboy55
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69561794d8
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Reimplemented into newer develop version
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2016-06-09 12:01:24 +02:00 |
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Aaldert
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5c24a34202
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Merge branch 'developer' into feature/OpenAL
# Conflicts:
# CrystalPoint.vcxproj.filters
# Enemy.cpp
# Enemy.h
# worlds/small.json
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2016-06-09 11:44:45 +02:00 |
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Remco
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bba0a2e2a0
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picking up crystal(sphere)
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2016-06-08 12:41:33 +02:00 |
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Aaldert
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117010b9fe
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OpenAl Werkt! en Setup enzo
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2016-06-05 23:49:06 +02:00 |
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kennyboy55
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ae80c7a5bf
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Add health/xp/level interface
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2016-05-28 16:04:44 +02:00 |
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kennyboy55
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d83cc6403c
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Spawn objects from file
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2016-05-27 10:56:24 +02:00 |
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kennyboy55
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2b0e22d4c9
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Added height at location
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2016-05-26 17:06:34 +02:00 |
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kennyboy55
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908786897f
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Added world loading and other various improvements
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2016-05-25 22:29:18 +02:00 |
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Remco
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b2fa0bc028
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Merge branch 'developer' into enemy
# Conflicts:
# World.h
# worlds/world1.json
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2016-05-25 13:42:02 +02:00 |
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kennyboy55
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965b54c901
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Added heightmap
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2016-05-25 11:31:37 +02:00 |
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Remco
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d01efecb0e
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enemy comes to you when in his radius
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2016-05-23 08:48:23 +02:00 |
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kennyboy55
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a8415db4ac
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Added new Johan Code
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2016-05-20 13:00:04 +02:00 |
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kennyboy55
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7c4ee37867
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Johan is love, Johan is life
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2016-05-19 14:25:03 +02:00 |
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