kennyboy55
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83240e2c57
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More fixes
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2016-06-22 03:18:13 +02:00 |
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jancoow
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92460b8ca4
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Merge pull request #31 from CrystalPointA4/feature/loadingscreen
Feature/loadingscreen (reverted from commit 316d6c9e14)
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2016-06-22 03:09:28 +02:00 |
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Dofensmirtsz
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ec76b4e754
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Merge branch 'developer' into FireWorld
# Conflicts:
# worlds/worlds.json
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2016-06-22 02:57:01 +02:00 |
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Jannick van Ballegooijen
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82acf0d9fc
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ice world
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2016-06-22 02:54:12 +02:00 |
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Dofensmirtsz
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f6d7695405
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Fire en Earth werkend
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2016-06-22 02:52:35 +02:00 |
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Remco
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80f0c33b91
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Merge branch 'developer' into feature/loadingscreen
# Conflicts:
# worlds/rock.json
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2016-06-22 02:17:44 +02:00 |
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kennyboy55
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5fc92d3f2a
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Merge branch 'developer' into world/Building
# Conflicts:
# World.cpp
# worlds/rock.json
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2016-06-22 01:49:27 +02:00 |
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Remco
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d1abc20f64
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placed loadingscreen picture in json file of a world
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2016-06-22 01:48:00 +02:00 |
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kennyboy55
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5f31b2e602
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Merge branch 'developer' into feature/weaponCollision
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2016-06-22 00:49:05 +02:00 |
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kennyboy55
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342a56fa5a
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Added audio
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2016-06-22 00:47:02 +02:00 |
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jancoow
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27dfaf74c4
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Better weapon alignment
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2016-06-22 00:32:19 +02:00 |
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Remco
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5bff991b77
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Merge branch 'developer' into feature/loadingscreen
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2016-06-21 23:39:09 +02:00 |
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kennyboy55
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eaa6f9cd57
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Hotfix rock world
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2016-06-21 23:35:36 +02:00 |
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Dofensmirtsz
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6306e8abd4
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Heightmap fix, texture fix, rotating crystals and enemy height to 0
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2016-06-21 23:31:43 +02:00 |
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Remco
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d3bde622f0
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menu placing right
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2016-06-21 23:19:20 +02:00 |
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jancoow
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ba0482ee0a
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Merge remote-tracking branch 'origin/developer' into feature/weaponCollision
Added waeponswitch to backbutton of controller
# Conflicts:
# Enemy.cpp
# Player.cpp
# Weapon.cpp
# Weapon.h
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2016-06-21 23:10:58 +02:00 |
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kennyboy55
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0e99b9f719
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Attempt fix rock world
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2016-06-21 22:57:18 +02:00 |
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Aaldert
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579a04a9b4
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Merge branch 'developer' into musicInclude
# Conflicts:
# worlds/small.json
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2016-06-21 19:16:12 +02:00 |
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kennyboy55
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3025fecf94
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Load weapons from JSON
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2016-06-21 18:25:16 +02:00 |
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Aaldert
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41a81d104e
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Enemy stops geluid als gedood
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2016-06-21 18:23:57 +02:00 |
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Aaldert
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9543dd8324
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Muziek toegvoegt aan world en enemy
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2016-06-21 18:15:49 +02:00 |
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Aaldert
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d56625e19a
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MusicIncluded, crystals
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2016-06-21 17:10:34 +02:00 |
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kennyboy55
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4437acb9f2
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Added missing json
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2016-06-21 17:06:57 +02:00 |
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kennyboy55
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8700aa90af
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Bugfixes, added sound to portal and enemy in JSON
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2016-06-21 13:51:16 +02:00 |
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Aaldert
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f93c09a999
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rock heeft muziek
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2016-06-20 15:48:57 +02:00 |
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Aaldert
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d5406120c6
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Enemy speelt cow!
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2016-06-20 15:30:38 +02:00 |
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Aaldert
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5c776e3d3a
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Test
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2016-06-20 14:53:40 +02:00 |
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Aaldert
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b7d73c9abe
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Test 1
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2016-06-20 13:43:13 +02:00 |
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kennyboy55
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ad30824057
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Added Rock world. Updated others
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2016-06-10 12:09:16 +02:00 |
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kennyboy55
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348b53c027
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Added enemy -> brightness skybox
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2016-06-10 11:55:57 +02:00 |
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Remco
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0ca94aef4d
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when collected all crystals it is possible to move to the next level, by stepping in the portal
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2016-06-10 10:56:54 +02:00 |
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Remco
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912a2234a3
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crystals will be displayed, when not get with darker icons, when picked up crystals get colors
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2016-06-09 17:47:34 +02:00 |
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kennyboy55
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0209c8b4e2
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Merge pull request #14 from CrystalPointA4/feature/refactor_crystals
Feature/refactor crystals
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2016-06-09 13:05:11 +02:00 |
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kennyboy55
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579e02728a
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Merge branch 'developer' into feature/Skybox
# Conflicts:
# CrystalPoint.vcxproj.filters
# World.h
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2016-06-09 13:03:28 +02:00 |
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kennyboy55
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af681b0223
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Fixed color issues
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2016-06-09 13:01:03 +02:00 |
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Remco
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3ed5331437
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Merge branch 'developer' into feature/refactor_crystals
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2016-06-09 12:41:53 +02:00 |
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kennyboy55
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a4373adc25
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Fix image direction / load from JSON
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2016-06-09 12:22:40 +02:00 |
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Remco
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1f3188376a
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added new model for crystal, not possible to move through crystals
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2016-06-09 12:07:27 +02:00 |
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Aaldert
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5c24a34202
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Merge branch 'developer' into feature/OpenAL
# Conflicts:
# CrystalPoint.vcxproj.filters
# Enemy.cpp
# Enemy.h
# worlds/small.json
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2016-06-09 11:44:45 +02:00 |
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kennyboy55
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1a4339b49d
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Merge branch 'developer' into crystal_capturing
# Conflicts:
# World.cpp
# worlds/small.json
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2016-06-09 10:34:33 +02:00 |
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Remco
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881b58138c
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crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :)
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2016-06-08 13:08:14 +02:00 |
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Remco
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bba0a2e2a0
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picking up crystal(sphere)
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2016-06-08 12:41:33 +02:00 |
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Aaldert
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117010b9fe
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OpenAl Werkt! en Setup enzo
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2016-06-05 23:49:06 +02:00 |
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Remco
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293ceb0b9f
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enemy walking around world
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2016-06-03 13:58:07 +02:00 |
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kennyboy55
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95ab1879b4
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Merge branch 'developer' into enemy
# Conflicts:
# CrystalPoint.cpp
# Entity.cpp
# Player.cpp
# Player.h
# World.cpp
# World.h
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2016-06-03 11:30:19 +02:00 |
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Remco
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c3fe041eb1
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enemy logic added to enemy and out of world
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2016-06-03 11:09:48 +02:00 |
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kennyboy55
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1ade6002c1
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Bugfix/performance improvement
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2016-05-30 13:12:51 +02:00 |
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kennyboy55
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ae80c7a5bf
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Add health/xp/level interface
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2016-05-28 16:04:44 +02:00 |
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kennyboy55
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34ea491f39
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Remove scale
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2016-05-28 13:11:11 +02:00 |
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kennyboy55
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d83cc6403c
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Spawn objects from file
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2016-05-27 10:56:24 +02:00 |
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