Commit Graph
86 Commits
Author SHA1 Message Date
Remco 98f3645b6b menu pauses game, able to resume the game. exit game by pause menu 2016-06-20 15:20:12 +02:00
Remco 03c06e0974 delete action pointer 2016-06-20 13:44:02 +02:00
Remco 7758f2c294 able to give button a funtion pointer, who will be called when clicked on the button 2016-06-20 13:42:28 +02:00
Remco 2e50d11e07 able to click with cursor, button detect clicking event 2016-06-20 13:29:28 +02:00
Remco 1ec3c8f346 buttons shows when ever the cursor is in the button 2016-06-20 12:50:51 +02:00
Remco 8dcee70324 button, text is placed in middle of button, plane is placed behind text 2016-06-20 12:38:16 +02:00
Remco 6cf9437620 button is draw by menu 2016-06-20 12:11:24 +02:00
kennyboy55 ced3ff4462 Attempt implement menu (unresolved symbol error) 2016-06-09 17:56:37 +02:00
kennyboy55 0209c8b4e2 Merge pull request #14 from CrystalPointA4/feature/refactor_crystals
Feature/refactor crystals
2016-06-09 13:05:11 +02:00
kennyboy55 6bcd9b1426 Merge pull request #15 from CrystalPointA4/feature/Skybox
Feature/skybox
2016-06-09 13:04:19 +02:00
kennyboy55 579e02728a Merge branch 'developer' into feature/Skybox
# Conflicts:
#	CrystalPoint.vcxproj.filters
#	World.h
2016-06-09 13:03:28 +02:00
kennyboy55 af681b0223 Fixed color issues 2016-06-09 13:01:03 +02:00
Remco 3ed5331437 Merge branch 'developer' into feature/refactor_crystals 2016-06-09 12:41:53 +02:00
kennyboy55 0aad7262d6 Merge pull request #13 from CrystalPointA4/feature/OpenAL
Feature/OpenAL
2016-06-09 12:38:09 +02:00
Remco 9cfaf07eba optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player. 2016-06-09 12:35:00 +02:00
kennyboy55 9659caa1d8 Fix filters 2016-06-09 12:32:13 +02:00
kennyboy55 a4373adc25 Fix image direction / load from JSON 2016-06-09 12:22:40 +02:00
Remco 1f3188376a added new model for crystal, not possible to move through crystals 2016-06-09 12:07:27 +02:00
kennyboy55 69561794d8 Reimplemented into newer develop version 2016-06-09 12:01:24 +02:00
Aaldert 5c24a34202 Merge branch 'developer' into feature/OpenAL
# Conflicts:
#	CrystalPoint.vcxproj.filters
#	Enemy.cpp
#	Enemy.h
#	worlds/small.json
2016-06-09 11:44:45 +02:00
Remco 1164501158 added variables for crystal icons in interface class 2016-06-09 11:12:15 +02:00
kennyboy55 593b9547cf Merge pull request #12 from CrystalPointA4/crystal_capturing
Crystal capturing
2016-06-09 10:34:49 +02:00
kennyboy55 1a4339b49d Merge branch 'developer' into crystal_capturing
# Conflicts:
#	World.cpp
#	worlds/small.json
2016-06-09 10:34:33 +02:00
kennyboy55 2c624ac4c7 Merge pull request #11 from CrystalPointA4/enemy
Enemy
2016-06-09 10:27:24 +02:00
Remco 881b58138c crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :) 2016-06-08 13:08:14 +02:00
Remco bba0a2e2a0 picking up crystal(sphere) 2016-06-08 12:41:33 +02:00
Aaldert 117010b9fe OpenAl Werkt! en Setup enzo 2016-06-05 23:49:06 +02:00
Aaldert 47b4d9570d Music Handler 2016-06-05 17:25:04 +02:00
Aaldert 0f8fd67dd3 Merge remote-tracking branch 'refs/remotes/origin/developer' into feature/OpenAL
# Conflicts:
#	CrystalPoint.vcxproj.filters
#	Enemy.h
2016-06-05 16:06:48 +02:00
Aaldert 0afbca8ffc More Generalized 2016-06-05 15:26:14 +02:00
Remco 293ceb0b9f enemy walking around world 2016-06-03 13:58:07 +02:00
Remco b827885f40 enemy collide logic in enemy and out of world 2016-06-03 13:51:54 +02:00
kennyboy55 527394f635 Merge pull request #10 from CrystalPointA4/enemy
Enemy
2016-06-03 11:31:33 +02:00
kennyboy55 95ab1879b4 Merge branch 'developer' into enemy
# Conflicts:
#	CrystalPoint.cpp
#	Entity.cpp
#	Player.cpp
#	Player.h
#	World.cpp
#	World.h
2016-06-03 11:30:19 +02:00
kennyboy55 95febc136f Merge pull request #9 from CrystalPointA4/feature/interface
Feature/interface
2016-06-03 11:14:46 +02:00
kennyboy55 b4a2da4b88 Merge pull request #8 from CrystalPointA4/worldLoading
Added world loading and other various improvements
2016-06-03 11:12:23 +02:00
Remco c3fe041eb1 enemy logic added to enemy and out of world 2016-06-03 11:09:48 +02:00
kennyboy55 1ade6002c1 Bugfix/performance improvement 2016-05-30 13:12:51 +02:00
Daniel f0a8330819 Werkt, maar loopt vast 2016-05-30 12:46:49 +02:00
Daniel a80fc69043 .wav file toegevoegt 2016-05-30 11:59:36 +02:00
Daniel 0c73b5a586 Settings aangepast, als het goed is zit het er nu volledig in 2016-05-30 11:58:34 +02:00
Daniel b53bcac528 OpenAL Test 2016-05-30 11:04:09 +02:00
kennyboy55 ae80c7a5bf Add health/xp/level interface 2016-05-28 16:04:44 +02:00
kennyboy55 34ea491f39 Remove scale 2016-05-28 13:11:11 +02:00
kennyboy55 d83cc6403c Spawn objects from file 2016-05-27 10:56:24 +02:00
kennyboy55 1c59a3bc6f Fix player height (not working with scale) 2016-05-26 18:53:36 +02:00
kennyboy55 2b0e22d4c9 Added height at location 2016-05-26 17:06:34 +02:00
kennyboy55 4c613b606a Implemented getHeight 2016-05-26 13:21:14 +02:00
kennyboy55 56e174ae2f Lord and Savior Johan 2016-05-26 12:53:22 +02:00
kennyboy55 908786897f Added world loading and other various improvements 2016-05-25 22:29:18 +02:00