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7c4805d899
Merge pull request #18 from CrystalPointA4/feature/Menu
kennyboy55
2016-06-20 20:43:00 +02:00
e42779f6c7
Fixed project files
kennyboy55
2016-06-20 20:42:35 +02:00
ce2f658b61
Merge branch 'developer' into feature/Menu
kennyboy55
2016-06-20 20:39:00 +02:00
3701918ac9
Bugfix
kennyboy55
2016-06-20 20:38:56 +02:00
d887328907
Merge pull request #19 from CrystalPointA4/feature/werkendewav
kennyboy55
2016-06-20 20:37:14 +02:00
8cf1b02cf7
Merge branch 'developer' into feature/werkendewav
kennyboy55
2016-06-20 20:34:35 +02:00
83557c7ba7
Added controller code
kennyboy55
2016-06-20 20:33:28 +02:00
779cf5cb91
Merge pull request #20 from CrystalPointA4/linux_refactor
Janco Kock
2016-06-20 20:11:10 +02:00
030a136e8b
Working version for linux
jancoow
2016-06-20 20:00:58 +02:00
da0b1f5588
Johan fix
kennyboy55
2016-06-20 17:16:29 +02:00
f93c09a999
rock heeft muziek
Aaldert
2016-06-20 15:48:57 +02:00
587b79044b
Delete
Aaldert
2016-06-20 15:41:39 +02:00
dba9c581b1
world aangepast
Aaldert
2016-06-20 15:33:07 +02:00
d5406120c6
Enemy speelt cow!
Aaldert
2016-06-20 15:30:38 +02:00
e081373a45
Merge branch 'developer' into feature/Menu
Remco
2016-06-20 15:23:55 +02:00
98f3645b6b
menu pauses game, able to resume the game. exit game by pause menu
Remco
2016-06-20 15:20:12 +02:00
5c776e3d3a
Test
Aaldert
2016-06-20 14:53:40 +02:00
03c06e0974
delete action pointer
Remco
2016-06-20 13:44:02 +02:00
b7d73c9abe
Test 1
Aaldert
2016-06-20 13:43:13 +02:00
7758f2c294
able to give button a funtion pointer, who will be called when clicked on the button
Remco
2016-06-20 13:42:28 +02:00
2e50d11e07
able to click with cursor, button detect clicking event
Remco
2016-06-20 13:29:28 +02:00
1ec3c8f346
buttons shows when ever the cursor is in the button
Remco
2016-06-20 12:50:51 +02:00
8dcee70324
button, text is placed in middle of button, plane is placed behind text
Remco
2016-06-20 12:38:16 +02:00
6cf9437620
button is draw by menu
Remco
2016-06-20 12:11:24 +02:00
f84fcfa4e2
Merge pull request #17 from CrystalPointA4/worlds
kennyboy55
2016-06-10 12:10:28 +02:00
ad30824057
Added Rock world. Updated others
kennyboy55
2016-06-10 12:09:16 +02:00
04fd3ac0e3
Skybox brightness hotfix
kennyboy55
2016-06-10 11:59:43 +02:00
31c11f3e1f
Merge pull request #16 from CrystalPointA4/feature/portal_logic
kennyboy55
2016-06-10 11:56:52 +02:00
656a904a4b
Merge remote-tracking branch 'origin/feature/portal_logic' into feature/portal_logic
kennyboy55
2016-06-10 11:56:17 +02:00
348b53c027
Added enemy -> brightness skybox
kennyboy55
2016-06-10 11:55:57 +02:00
71801a30f2
player crystals refresh
Remco
2016-06-10 11:06:39 +02:00
0ca94aef4d
when collected all crystals it is possible to move to the next level, by stepping in the portal
Remco
2016-06-10 10:56:54 +02:00
ced3ff4462
Attempt implement menu (unresolved symbol error)
kennyboy55
2016-06-09 17:56:37 +02:00
912a2234a3
crystals will be displayed, when not get with darker icons, when picked up crystals get colors
Remco
2016-06-09 17:47:34 +02:00
0209c8b4e2
Merge pull request #14 from CrystalPointA4/feature/refactor_crystals
0.1
kennyboy55
2016-06-09 13:05:11 +02:00
6bcd9b1426
Merge pull request #15 from CrystalPointA4/feature/Skybox
kennyboy55
2016-06-09 13:04:19 +02:00
579e02728a
Merge branch 'developer' into feature/Skybox
kennyboy55
2016-06-09 13:03:28 +02:00
af681b0223
Fixed color issues
kennyboy55
2016-06-09 13:01:03 +02:00
c3b9e23f3d
last stuff
heightmapTrees
Dofensmirtsz
2016-06-09 12:43:17 +02:00
3ed5331437
Merge branch 'developer' into feature/refactor_crystals
Remco
2016-06-09 12:41:53 +02:00
0aad7262d6
Merge pull request #13 from CrystalPointA4/feature/OpenAL
kennyboy55
2016-06-09 12:38:09 +02:00
9cfaf07eba
optimiasted crystal, entity now has a collide methode, which will be called when an entity collison has with the player.
Remco
2016-06-09 12:35:00 +02:00
9659caa1d8
Fix filters
kennyboy55
2016-06-09 12:32:13 +02:00
a4373adc25
Fix image direction / load from JSON
kennyboy55
2016-06-09 12:22:40 +02:00
1f3188376a
added new model for crystal, not possible to move through crystals
Remco
2016-06-09 12:07:27 +02:00
69561794d8
Reimplemented into newer develop version
kennyboy55
2016-06-09 12:01:24 +02:00
5c24a34202
Merge branch 'developer' into feature/OpenAL
Aaldert
2016-06-09 11:44:45 +02:00
1164501158
added variables for crystal icons in interface class
Remco
2016-06-09 11:12:15 +02:00
593b9547cf
Merge pull request #12 from CrystalPointA4/crystal_capturing
kennyboy55
2016-06-09 10:34:49 +02:00
1a4339b49d
Merge branch 'developer' into crystal_capturing
kennyboy55
2016-06-09 10:34:33 +02:00
2c624ac4c7
Merge pull request #11 from CrystalPointA4/enemy
kennyboy55
2016-06-09 10:27:24 +02:00
881b58138c
crystal displayed on interface, with fancy gradient and the most beautifull colors for the crystal :)
Remco
2016-06-08 13:08:14 +02:00
bba0a2e2a0
picking up crystal(sphere)
Remco
2016-06-08 12:41:33 +02:00
117010b9fe
OpenAl Werkt! en Setup enzo
Aaldert
2016-06-05 23:49:06 +02:00
47b4d9570d
Music Handler
Aaldert
2016-06-05 17:25:04 +02:00
0f8fd67dd3
Merge remote-tracking branch 'refs/remotes/origin/developer' into feature/OpenAL
Aaldert
2016-06-05 16:06:48 +02:00
0afbca8ffc
More Generalized
Aaldert
2016-06-05 15:26:14 +02:00
293ceb0b9f
enemy walking around world
Remco
2016-06-03 13:58:07 +02:00
b827885f40
enemy collide logic in enemy and out of world
Remco
2016-06-03 13:51:54 +02:00
87e94056cc
Merge remote-tracking branch 'origin/heightmapTrees' into heightmapTrees
kennyboy55
2016-06-03 11:40:52 +02:00
c43718f8fa
Merge branch 'developer' into heightmapTrees
kennyboy55
2016-06-03 11:39:19 +02:00
23f1ca4f34
fix
Dofensmirtsz
2016-06-03 11:34:19 +02:00
527394f635
Merge pull request #10 from CrystalPointA4/enemy
kennyboy55
2016-06-03 11:31:33 +02:00
95ab1879b4
Merge branch 'developer' into enemy
kennyboy55
2016-06-03 11:30:19 +02:00
95febc136f
Merge pull request #9 from CrystalPointA4/feature/interface
kennyboy55
2016-06-03 11:14:46 +02:00
e2f13cd311
Rocky places
Dofensmirtsz
2016-06-03 11:13:01 +02:00
b4a2da4b88
Merge pull request #8 from CrystalPointA4/worldLoading
kennyboy55
2016-06-03 11:12:23 +02:00
c3fe041eb1
enemy logic added to enemy and out of world
Remco
2016-06-03 11:09:48 +02:00
ba9f15ee5c
SJ:Dgbkjzdfxgbdzfjkgbkjfdg
Dofensmirtsz
2016-06-02 13:45:45 +02:00
644437a5f0
Draak shit
Dofensmirtsz
2016-06-01 02:06:22 +02:00
353efb38c5
Begin wereld
Dofensmirtsz
2016-05-31 13:05:37 +02:00
ae5a28f273
Spikey path fixed
Dofensmirtsz
2016-05-31 08:46:33 +02:00
1ade6002c1
Bugfix/performance improvement
kennyboy55
2016-05-30 13:12:51 +02:00
f0a8330819
Werkt, maar loopt vast
Daniel
2016-05-30 12:46:49 +02:00
a80fc69043
.wav file toegevoegt
Daniel
2016-05-30 11:59:36 +02:00
0c73b5a586
Settings aangepast, als het goed is zit het er nu volledig in
Daniel
2016-05-30 11:58:34 +02:00
b53bcac528
OpenAL Test
Daniel
2016-05-30 11:04:09 +02:00
6f28527be4
Stoneworld
Dofensmirtsz
2016-05-29 15:10:16 +02:00
f6f6889c63
Jannick is fag
Dofensmirtsz
2016-05-29 14:45:04 +02:00
638c507276
Maze init
Dofensmirtsz
2016-05-28 17:36:04 +02:00
ae80c7a5bf
Add health/xp/level interface
kennyboy55
2016-05-28 16:04:44 +02:00
34ea491f39
Remove scale
kennyboy55
2016-05-28 13:11:11 +02:00
88685c6366
Merge branch 'worldLoading' into heightmapTrees
Dofensmirtsz
2016-05-27 11:26:47 +02:00
cc75cb631a
fix
Dofensmirtsz
2016-05-27 11:23:43 +02:00
9fccd71521
maze?
Dofensmirtsz
2016-05-27 10:57:44 +02:00
d83cc6403c
Spawn objects from file
kennyboy55
2016-05-27 10:56:24 +02:00
1c59a3bc6f
Fix player height (not working with scale)
kennyboy55
2016-05-26 18:53:36 +02:00
2b0e22d4c9
Added height at location
kennyboy55
2016-05-26 17:06:34 +02:00
4c613b606a
Implemented getHeight
kennyboy55
2016-05-26 13:21:14 +02:00
56e174ae2f
Lord and Savior Johan
kennyboy55
2016-05-26 12:53:22 +02:00
908786897f
Added world loading and other various improvements
kennyboy55
2016-05-25 22:29:18 +02:00
33a61ca2ed
Merge pull request #7 from CrystalPointA4/enemy
kennyboy55
2016-05-25 13:44:26 +02:00
b2fa0bc028
Merge branch 'developer' into enemy
Remco
2016-05-25 13:42:02 +02:00
cf124b3f38
enemy collison added, no jittering anymore
Remco
2016-05-25 13:38:13 +02:00
0b6096d3e8
Merge pull request #6 from CrystalPointA4/array-rendering
kennyboy55
2016-05-25 12:56:17 +02:00
84fcc346a9
Implement optimised array rendering
kennyboy55
2016-05-25 12:44:24 +02:00
fe1aa7220e
Merge pull request #5 from CrystalPointA4/heightmap
kennyboy55
2016-05-25 11:53:02 +02:00
d739141b25
enemys always looking at you when you are the target
Remco
2016-05-25 11:46:22 +02:00
2a6cc0fd87
Fix missing Vertex
kennyboy55
2016-05-25 11:44:13 +02:00
965b54c901
Added heightmap
kennyboy55
2016-05-25 11:31:37 +02:00