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b53bcac528 |
@@ -0,0 +1,76 @@
|
|||||||
|
#include "Button.h"
|
||||||
|
#include <string>
|
||||||
|
#include "Util.h"
|
||||||
|
#include "Vector.h"
|
||||||
|
#include "Cursor.h"
|
||||||
|
|
||||||
|
Button::Button(const std::string & text, Vec2f position, float width, float height) : Text(text,position)
|
||||||
|
{
|
||||||
|
this->width = width;
|
||||||
|
this->height = height;
|
||||||
|
this->planePosition = position;
|
||||||
|
|
||||||
|
cursorOnButton = false;
|
||||||
|
alfa = 0.5f;
|
||||||
|
background = Vec3f(10, 10, 10);
|
||||||
|
//foreground = Vec3f(255, 255, 255);
|
||||||
|
this->setColor(Vec3f(255, 255, 255));
|
||||||
|
|
||||||
|
this->position.x += width / 2 - textWidth / 2;
|
||||||
|
this->position.y += height / 2 - textHeight / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
Button::~Button()
|
||||||
|
{
|
||||||
|
/*if (action != nullptr)
|
||||||
|
delete action;*/
|
||||||
|
}
|
||||||
|
|
||||||
|
void Button::draw(void)
|
||||||
|
{
|
||||||
|
|
||||||
|
glColor4f(background.x/255.0f, background.y / 255.0f, background.z / 255.0f, alfa);
|
||||||
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|
||||||
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glBegin(GL_QUADS);
|
||||||
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glVertex2f(planePosition.x, planePosition.y);
|
||||||
|
glVertex2f(planePosition.x, planePosition.y + height);
|
||||||
|
glVertex2f(planePosition.x + width, planePosition.y + height);
|
||||||
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glVertex2f(planePosition.x + width, planePosition.y);
|
||||||
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glEnd();
|
||||||
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|
||||||
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/*glColor4f(foreground.x / 255.0f, foreground.y / 255.0f, foreground.z / 255.0f, 1.0f);
|
||||||
|
Util::glutBitmapString(text, position.x, position.y+height/2+14/2);*/
|
||||||
|
Text::draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Button::update(int x, int y)
|
||||||
|
{
|
||||||
|
cursorOnButton =
|
||||||
|
(x > planePosition.x && x < planePosition.x + width) &&
|
||||||
|
y > planePosition.y && y < planePosition.y + height;
|
||||||
|
|
||||||
|
|
||||||
|
if (cursorOnButton)
|
||||||
|
alfa = 1.0f;
|
||||||
|
else
|
||||||
|
alfa = 0.5f;
|
||||||
|
|
||||||
|
if (cursorOnButton && Cursor::getInstance()->clicked)
|
||||||
|
if(action != nullptr)
|
||||||
|
action(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Button::addAction(action_function action)
|
||||||
|
{
|
||||||
|
this->action = action;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Button::setForeground(Vec3f color)
|
||||||
|
{
|
||||||
|
this->setColor(color);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Button::setBackground(Vec3f color)
|
||||||
|
{
|
||||||
|
background = color;
|
||||||
|
}
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Text.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
class Button : public Text
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
typedef void(*action_function)(Button* b);
|
||||||
|
float width, height;
|
||||||
|
Vec3f background;
|
||||||
|
Vec2f planePosition;
|
||||||
|
bool cursorOnButton;
|
||||||
|
float alfa;
|
||||||
|
action_function action = nullptr;
|
||||||
|
public:
|
||||||
|
Button(const std::string &text, Vec2f position, float width, float height);
|
||||||
|
~Button();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void draw();
|
||||||
|
void update(int x, int y);
|
||||||
|
|
||||||
|
void addAction(action_function action);
|
||||||
|
|
||||||
|
void setForeground(Vec3f color);
|
||||||
|
void setBackground(Vec3f color);
|
||||||
|
};
|
||||||
|
|
||||||
@@ -1,15 +1,17 @@
|
|||||||
cmake_minimum_required(VERSION 3.5)
|
cmake_minimum_required(VERSION 3.5)
|
||||||
project(CrystalPoint)
|
project(CrystalPoint)
|
||||||
|
|
||||||
file(GLOB SOURCE_FILES
|
file(GLOB_RECURSE SOURCE_FILES
|
||||||
"*.h"
|
"*.h"
|
||||||
"*.cpp"
|
"*.cpp"
|
||||||
|
"*.cc"
|
||||||
)
|
)
|
||||||
|
|
||||||
add_executable(CrystalPoint ${SOURCE_FILES})
|
add_executable(CrystalPoint ${SOURCE_FILES})
|
||||||
|
|
||||||
find_package(OpenGL REQUIRED)
|
find_package(OpenGL REQUIRED)
|
||||||
find_package(GLUT REQUIRED)
|
find_package(GLUT REQUIRED)
|
||||||
include_directories( ${OPENGL_INCLUDE_DIRS} ${GLUT_INCLUDE_DIRS} )
|
find_package(OpenAL REQUIRED)
|
||||||
target_link_libraries(CrystalPoint ${OPENGL_LIBRARIES} ${GLUT_LIBRARY} )
|
include_directories( ${OPENGL_INCLUDE_DIRS} ${GLUT_INCLUDE_DIRS} ${OPENAL_INCLUDE_DIRS} )
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall ")
|
target_link_libraries(CrystalPoint ${OPENGL_LIBRARIES} ${GLUT_LIBRARY} ${OPENAL_LIBRARY} )
|
||||||
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -lpthread")
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
//
|
||||||
|
// Created by janco on 5/24/16.
|
||||||
|
//
|
||||||
|
|
||||||
|
#include "Controller.h"
|
||||||
|
|
||||||
|
Controller::Controller(int controllerId) {
|
||||||
|
this->controllerId = controllerId;
|
||||||
|
this->ypr = Vec3f();
|
||||||
|
this->joystick = Vec2f();
|
||||||
|
this->setConnected(false);
|
||||||
|
this->setConnected(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
Controller::~Controller() { }
|
||||||
|
|
||||||
|
void Controller::rumble(int duration, int power){
|
||||||
|
// controllerhandler->rumble(controllerId, duration, power);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Controller::setConnected(bool connected) {
|
||||||
|
if(connected){
|
||||||
|
this->connected = true;
|
||||||
|
}else{
|
||||||
|
this->connected = false;
|
||||||
|
this->ypr = Vec3f(0,0,0);
|
||||||
|
this->joystick = Vec2f(0,0);
|
||||||
|
this->button = false;
|
||||||
|
this->magnetSwitch = false;
|
||||||
|
this ->joystickButton = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Controller::isConnected(void) {
|
||||||
|
return connected;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Vector.h"
|
||||||
|
|
||||||
|
class Controller{
|
||||||
|
public:
|
||||||
|
Controller(int controllerId);
|
||||||
|
~Controller();
|
||||||
|
Vec3f ypr;
|
||||||
|
Vec2f joystick;
|
||||||
|
bool button, joystickButton, magnetSwitch;
|
||||||
|
int controllerId;
|
||||||
|
|
||||||
|
void setConnected(bool connected);
|
||||||
|
bool isConnected(void);
|
||||||
|
|
||||||
|
void rumble(int duration, int power);
|
||||||
|
private:
|
||||||
|
bool connected = false;
|
||||||
|
};
|
||||||
@@ -0,0 +1,154 @@
|
|||||||
|
//
|
||||||
|
// Created by janco on 5/23/16.
|
||||||
|
//
|
||||||
|
|
||||||
|
#include "ControllerHandler.h"
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
/*
|
||||||
|
* String split helper functions
|
||||||
|
*/
|
||||||
|
std::vector<std::string> &split(const std::string &s, char delim, std::vector<std::string> &elems) {
|
||||||
|
std::stringstream ss(s);
|
||||||
|
std::string item;
|
||||||
|
while (std::getline(ss, item, delim)) {
|
||||||
|
elems.push_back(item);
|
||||||
|
}
|
||||||
|
return elems;
|
||||||
|
}
|
||||||
|
std::vector<std::string> split(const std::string &s, char delim) {
|
||||||
|
std::vector<std::string> elems;
|
||||||
|
split(s, delim, elems);
|
||||||
|
return elems;
|
||||||
|
}
|
||||||
|
|
||||||
|
ControllerHandler::ControllerHandler(){
|
||||||
|
readthread = std::thread(&ControllerHandler::BasestationReader, this);
|
||||||
|
};
|
||||||
|
|
||||||
|
Controller* ControllerHandler::getLeftController(void){
|
||||||
|
for (int i = 0; i < 4; i++)
|
||||||
|
{
|
||||||
|
if(controllers[i] != nullptr && controllers[i]->isConnected()){
|
||||||
|
return controllers[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
Controller* ControllerHandler::getRightController(void){
|
||||||
|
bool c1found = false;
|
||||||
|
for (int i = 0; i < 4; i++)
|
||||||
|
{
|
||||||
|
if(controllers[i] != nullptr && controllers[i]->isConnected()){
|
||||||
|
if(c1found){
|
||||||
|
return controllers[i];
|
||||||
|
}
|
||||||
|
c1found = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ControllerHandler::SearchBasestation(void){
|
||||||
|
basestationFound = false;
|
||||||
|
std::vector<serial::PortInfo> devices_found = serial::list_ports();
|
||||||
|
std::vector<serial::PortInfo>::iterator iter = devices_found.begin();
|
||||||
|
while( iter != devices_found.end() )
|
||||||
|
{
|
||||||
|
serial::PortInfo device = *iter++;
|
||||||
|
if(device.hardware_id == "USB VID:PID=10c4:ea60 SNR=02133"){
|
||||||
|
basestationFound = true;
|
||||||
|
baseStation = new serial::Serial(device.port, BasestationBaudrate, serial::Timeout::simpleTimeout(1000));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ControllerHandler::rumble(int idController, int duration, int power){
|
||||||
|
if (basestationFound)
|
||||||
|
{
|
||||||
|
char sendbuffer[16];
|
||||||
|
sprintf(sendbuffer, "1|%01d|%06d|%03d\n", idController, duration, power);
|
||||||
|
baseStation->write(sendbuffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Reading from basestation
|
||||||
|
*/
|
||||||
|
|
||||||
|
void ControllerHandler::BasestationReader() {
|
||||||
|
while(1){
|
||||||
|
while(!basestationFound){
|
||||||
|
SearchBasestation();
|
||||||
|
if(basestationFound){
|
||||||
|
baseStation ->write("stop\n");
|
||||||
|
baseStation ->write("clientlist\n");
|
||||||
|
}
|
||||||
|
std::this_thread::sleep_for(std::chrono::milliseconds(2000));
|
||||||
|
}
|
||||||
|
while(baseStation->isOpen()){
|
||||||
|
std::string basestationMessage = baseStation->readline();
|
||||||
|
std::vector<std::string> basestationMessageSplit = split(basestationMessage, '|');
|
||||||
|
if(basestationMessageSplit.size() > 1){ //Valid message
|
||||||
|
std::cout << "DEBUG: Message received. Length: " << basestationMessageSplit.size() << " Type: " << basestationMessageSplit[0] << " Message: " << basestationMessage;
|
||||||
|
int messageId = std::stoi(basestationMessageSplit[0]);
|
||||||
|
switch(messageId){
|
||||||
|
//commandList[messageId](basestationMessageSplit);
|
||||||
|
case 0: commandDebug(basestationMessageSplit); break; //Debug message
|
||||||
|
case 1: commandControllerData(basestationMessageSplit); break; //Data from controller
|
||||||
|
case 2: commandControllerEvent(basestationMessageSplit); break; //Controller events
|
||||||
|
case 3: commandControllerList(basestationMessageSplit); break; //Connected controller list
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ControllerHandler::commandDebug(std::vector<std::string> data) {
|
||||||
|
std::cout << "DEBUG: " << data[1];
|
||||||
|
}
|
||||||
|
|
||||||
|
void ControllerHandler::commandControllerData(std::vector<std::string> data) {
|
||||||
|
if(data.size() == 10){
|
||||||
|
Controller* c = controllers[std::stoi(data[1])];
|
||||||
|
if(c != nullptr && c->isConnected()){
|
||||||
|
c->ypr.x = std::stoi(data[5])/100.0f;
|
||||||
|
c->ypr.y = std::stoi(data[6])/100.0f;
|
||||||
|
c->ypr.z = std::stoi(data[7])/100.0f;
|
||||||
|
|
||||||
|
c->joystick.x = std::stoi(data[2])/2000.0f;
|
||||||
|
c->joystick.y = std::stoi(data[3])/2000.0f;
|
||||||
|
c->joystickButton = !(data[4] == "0");
|
||||||
|
|
||||||
|
c->magnetSwitch = !(data[9] == "0");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ControllerHandler::commandControllerEvent(std::vector<std::string> data) {
|
||||||
|
if(data.size() == 3){
|
||||||
|
if(data[1] == "connected"){
|
||||||
|
int controllerId = std::stoi(data[2]);
|
||||||
|
controllers[controllerId] = new Controller(controllerId);
|
||||||
|
controllers[controllerId]->setConnected(true);
|
||||||
|
}else if(data[1] == "disconnected"){
|
||||||
|
// controllers.erase(*controllers[std::stoi(data[2])]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ControllerHandler::commandControllerList(std::vector<std::string> data) {
|
||||||
|
for(unsigned int i = 1; i < data.size() - 1; i++){
|
||||||
|
int controllerId = std::stoi(data[i]);
|
||||||
|
controllers[controllerId] = new Controller(controllerId);
|
||||||
|
rumble(controllerId, 100, 100);
|
||||||
|
}
|
||||||
|
if(basestationFound)
|
||||||
|
baseStation->write("start\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
#pragma once
|
||||||
|
//
|
||||||
|
// Created by janco on 5/23/16.
|
||||||
|
//
|
||||||
|
|
||||||
|
#define BasestationBaudrate 115200
|
||||||
|
#include <thread>
|
||||||
|
|
||||||
|
#ifdef WIN32
|
||||||
|
#include "include/serial.h"
|
||||||
|
#else
|
||||||
|
#include "lib/serial/include/serial.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#include "Controller.h"
|
||||||
|
|
||||||
|
class ControllerHandler{
|
||||||
|
public:
|
||||||
|
ControllerHandler();
|
||||||
|
Controller* getLeftController(void);
|
||||||
|
Controller* getRightController(void);
|
||||||
|
void rumble(int idController, int duration, int power);
|
||||||
|
private:
|
||||||
|
void SearchBasestation(void);
|
||||||
|
void BasestationReader(void);
|
||||||
|
|
||||||
|
bool basestationFound;
|
||||||
|
serial::Serial *baseStation;
|
||||||
|
std::thread readthread;
|
||||||
|
Controller* controllers[4];
|
||||||
|
|
||||||
|
//Command functions
|
||||||
|
void commandDebug(std::vector<std::string> data);
|
||||||
|
void commandControllerData(std::vector<std::string> data);
|
||||||
|
void commandControllerEvent(std::vector<std::string> data);
|
||||||
|
void commandControllerList(std::vector<std::string> data);
|
||||||
|
|
||||||
|
//void(*commandList [1])(std::vector<std::string> data);
|
||||||
|
};
|
||||||
|
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
#include "Crystal.h"
|
||||||
|
#include "Model.h"
|
||||||
|
#include "Player.h"
|
||||||
|
|
||||||
|
|
||||||
|
Crystal::Crystal(const std::string & filled, const std::string & empty, const Vec3f & position, Vec3f & rotation, const float & scale)
|
||||||
|
{
|
||||||
|
this->filled = Model::load(filled);
|
||||||
|
this->empty = Model::load(empty);
|
||||||
|
model = this->filled;
|
||||||
|
|
||||||
|
this->position = position;
|
||||||
|
this->rotation = rotation;
|
||||||
|
this->scale = scale;
|
||||||
|
this->canCollide = true;
|
||||||
|
isFilled = true;
|
||||||
|
|
||||||
|
sound_id = CrystalPoint::GetSoundSystem().LoadSound("WAVE/Crystal.wav", false);
|
||||||
|
music = CrystalPoint::GetSoundSystem().GetSound(sound_id);
|
||||||
|
music->SetPos(position, Vec3f());
|
||||||
|
|
||||||
|
crystalRot = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
Crystal::~Crystal()
|
||||||
|
{
|
||||||
|
CrystalPoint::GetSoundSystem().UnloadSound(sound_id);
|
||||||
|
if (model)
|
||||||
|
Model::unload(model);
|
||||||
|
|
||||||
|
//if isfilled, means model is model filled, so model empty has to been deleted.
|
||||||
|
//if is not filled, means model is model empty, so model filled has to been deleted.
|
||||||
|
if (isFilled)
|
||||||
|
if(empty)
|
||||||
|
Model::unload(empty);
|
||||||
|
else
|
||||||
|
if(filled)
|
||||||
|
Model::unload(filled);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Crystal::draw()
|
||||||
|
{
|
||||||
|
crystalRot -= 3.0f;
|
||||||
|
rotation = Vec3f(0, crystalRot, 0);
|
||||||
|
Entity::draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Crystal::collide()
|
||||||
|
{
|
||||||
|
if (isFilled)
|
||||||
|
{
|
||||||
|
music->Play();
|
||||||
|
Player::getInstance()->crystals++;
|
||||||
|
isFilled = false;
|
||||||
|
model = empty;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Entity.h"
|
||||||
|
#include <string>
|
||||||
|
#include "CrystalPoint.h"
|
||||||
|
|
||||||
|
class Crystal :
|
||||||
|
public Entity
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Crystal(const std::string &filled, const std::string &empty,
|
||||||
|
const Vec3f &position, Vec3f &rotation, const float &scale);
|
||||||
|
~Crystal();
|
||||||
|
float crystalRot;
|
||||||
|
bool isFilled;
|
||||||
|
void draw();
|
||||||
|
void collide();
|
||||||
|
private:
|
||||||
|
int sound_id;
|
||||||
|
Sound* music;
|
||||||
|
Model* filled;
|
||||||
|
Model* empty;
|
||||||
|
};
|
||||||
|
|
||||||
@@ -5,21 +5,31 @@
|
|||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include "WorldHandler.h"
|
#include "WorldHandler.h"
|
||||||
#include "Player.h"
|
#include "Player.h"
|
||||||
|
#include "Cursor.h"
|
||||||
|
#include "Menu.h"
|
||||||
|
#include "Text.h"
|
||||||
|
#include "Vector.h"
|
||||||
|
#include "Button.h"
|
||||||
|
|
||||||
int CrystalPoint::width = 0;
|
int CrystalPoint::width = 0;
|
||||||
int CrystalPoint::height = 0;
|
int CrystalPoint::height = 0;
|
||||||
|
|
||||||
|
SoundSystem CrystalPoint::sound_system;
|
||||||
|
bool state = false;
|
||||||
|
|
||||||
void CrystalPoint::init()
|
void CrystalPoint::init()
|
||||||
{
|
{
|
||||||
player = Player::getInstance();
|
player = Player::getInstance();
|
||||||
worldhandler = WorldHandler::getInstance();
|
worldhandler = WorldHandler::getInstance();
|
||||||
//cursor = Cursor::getInstance();
|
cursor = Cursor::getInstance();
|
||||||
|
|
||||||
|
menu = new Menu();
|
||||||
|
menuIsBuild = false;
|
||||||
|
|
||||||
lastFrameTime = 0;
|
lastFrameTime = 0;
|
||||||
|
state = true;
|
||||||
|
|
||||||
glClearColor(0.7, 0.7, 1.0, 1.0);
|
glClearColor(0.7f, 0.7f, 1.0f, 1.0f);
|
||||||
|
|
||||||
mousePosition = Vec2f(width / 2, height / 2);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -37,9 +47,11 @@ void CrystalPoint::draw()
|
|||||||
glMatrixMode(GL_MODELVIEW);
|
glMatrixMode(GL_MODELVIEW);
|
||||||
glLoadIdentity();
|
glLoadIdentity();
|
||||||
|
|
||||||
|
|
||||||
worldhandler->draw();
|
worldhandler->draw();
|
||||||
|
|
||||||
//cursor->draw();
|
if(!state)
|
||||||
|
menu->draw();
|
||||||
|
|
||||||
glutSwapBuffers();
|
glutSwapBuffers();
|
||||||
}
|
}
|
||||||
@@ -51,45 +63,139 @@ void CrystalPoint::update()
|
|||||||
float deltaTime = frameTime - lastFrameTime;
|
float deltaTime = frameTime - lastFrameTime;
|
||||||
lastFrameTime = frameTime;
|
lastFrameTime = frameTime;
|
||||||
|
|
||||||
|
if (keyboardState.keys[27] && !prevKeyboardState.keys[27])
|
||||||
|
state = !state;
|
||||||
|
|
||||||
|
if (state)
|
||||||
|
{
|
||||||
|
Player* player = Player::getInstance();
|
||||||
|
|
||||||
if (keyboardState.special[GLUT_KEY_LEFT] && !prevKeyboardState.special[GLUT_KEY_LEFT])
|
if (keyboardState.special[GLUT_KEY_LEFT] && !prevKeyboardState.special[GLUT_KEY_LEFT])
|
||||||
worldhandler->PreviousWorld();
|
worldhandler->PreviousWorld();
|
||||||
if (keyboardState.special[GLUT_KEY_RIGHT] && !prevKeyboardState.special[GLUT_KEY_RIGHT])
|
if (keyboardState.special[GLUT_KEY_RIGHT] && !prevKeyboardState.special[GLUT_KEY_RIGHT])
|
||||||
worldhandler->NextWorld();
|
worldhandler->NextWorld();
|
||||||
|
if (keyboardState.special[GLUT_KEY_UP] && !prevKeyboardState.special[GLUT_KEY_UP])
|
||||||
|
player->NextLeftWeapon();
|
||||||
|
if (keyboardState.special[GLUT_KEY_DOWN] && !prevKeyboardState.special[GLUT_KEY_DOWN])
|
||||||
|
player->PreviousLeftWeapon();
|
||||||
if (keyboardState.keys[27])
|
if (keyboardState.keys[27])
|
||||||
exit(0);
|
state = false;
|
||||||
|
|
||||||
Player* player = Player::getInstance();
|
//testing code
|
||||||
|
if (keyboardState.keys['u'])
|
||||||
|
player->HpUp(1);
|
||||||
|
if (keyboardState.keys['i'])
|
||||||
|
player->HpDown(1);
|
||||||
|
if (keyboardState.keys['o'])
|
||||||
|
player->XpUp(1);
|
||||||
|
|
||||||
player->rotation.y += mouseOffset.x / 10.0f;
|
player->rotation.y += mouseOffset.x / 10.0f;
|
||||||
player->rotation.x += mouseOffset.y / 10.0f;
|
player->rotation.x += mouseOffset.y / 10.0f;
|
||||||
if (player->rotation.x > 90)
|
|
||||||
player->rotation.x = 90;
|
|
||||||
if (player->rotation.x < -90)
|
|
||||||
player->rotation.x = -90;
|
|
||||||
|
|
||||||
float speed = 1;
|
|
||||||
|
float speed = 10;
|
||||||
|
|
||||||
Vec3f oldPosition = player->position;
|
Vec3f oldPosition = player->position;
|
||||||
if (keyboardState.keys['a']) player->setPosition(0, deltaTime*speed, false);
|
if (keyboardState.keys['a']) player->setPosition(0, deltaTime*speed, false);
|
||||||
if (keyboardState.keys['d']) player->setPosition(180, deltaTime*speed, false);
|
if (keyboardState.keys['d']) player->setPosition(180, deltaTime*speed, false);
|
||||||
if (keyboardState.keys['w']) player->setPosition(90, deltaTime*speed, false);
|
if (keyboardState.keys['w']) player->setPosition(90, deltaTime*speed, false);
|
||||||
if (keyboardState.keys['s']) player->setPosition(270, deltaTime*speed, false);
|
if (keyboardState.keys['s']) player->setPosition(270, deltaTime*speed, false);
|
||||||
//if (keyboardState.keys['q']) player->setPosition(1, deltaTime*speed, true);
|
if (keyboardState.keys['q']) player->setPosition(1, deltaTime*speed, true);
|
||||||
//if (keyboardState.keys['e']) player->setPosition(-1, deltaTime*speed, true);
|
if (keyboardState.keys['e']) player->setPosition(-1, deltaTime*speed, true);
|
||||||
|
|
||||||
|
Controller *leftcontroller = controller.getLeftController();
|
||||||
|
if (leftcontroller != nullptr) {
|
||||||
|
Vec2f *leftControllerJoystick = &leftcontroller->joystick;
|
||||||
|
|
||||||
|
|
||||||
|
if (leftcontroller->joystickButton) {
|
||||||
|
controller.rumble(leftcontroller->controllerId, 100, 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (leftControllerJoystick->y > 0.3) {
|
||||||
|
player->setPosition(270, leftControllerJoystick->y * deltaTime * 2.0f, false);
|
||||||
|
}
|
||||||
|
else if (leftControllerJoystick->y < -0.3) {
|
||||||
|
player->setPosition(90, leftControllerJoystick->y * -1 * deltaTime * 2.0f, false);
|
||||||
|
}
|
||||||
|
if (leftControllerJoystick->x > 0.3) {
|
||||||
|
player->setPosition(180, leftControllerJoystick->x * deltaTime * 2.0f, false);
|
||||||
|
}
|
||||||
|
else if (leftControllerJoystick->x < -0.3) {
|
||||||
|
player->setPosition(0, leftControllerJoystick->x * -1 * deltaTime * 2.0f, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
player->leftWeapon->rotateWeapon(Vec3f(leftcontroller->ypr.y + 140, 0, -leftcontroller->ypr.z));
|
||||||
|
|
||||||
|
}
|
||||||
|
Controller *rightcontroller = controller.getRightController();
|
||||||
|
if(rightcontroller != nullptr){
|
||||||
|
Vec2f *rightControllerJoystick = &rightcontroller->joystick;
|
||||||
|
if (rightControllerJoystick->y > 0.3 || rightControllerJoystick->y < -0.3) {
|
||||||
|
player->rotation.x += rightcontroller->joystick.y/4;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rightControllerJoystick->x > 0.3 || rightControllerJoystick->x < -0.3) {
|
||||||
|
player->rotation.y += rightcontroller->joystick.x/4;
|
||||||
|
}
|
||||||
|
player->rightWeapon->rotateWeapon(Vec3f(rightcontroller->ypr.y + 140, 0, -rightcontroller->ypr.z));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (player->rotation.x > 90)
|
||||||
|
player->rotation.x = 90;
|
||||||
|
if (player->rotation.x < -90)
|
||||||
|
player->rotation.x = -90;
|
||||||
|
|
||||||
|
player->position.y = worldhandler->getHeight(player->position.x, player->position.z) + 1.7f;
|
||||||
|
|
||||||
if (!worldhandler->isPlayerPositionValid())
|
if (!worldhandler->isPlayerPositionValid())
|
||||||
player->position = oldPosition;
|
player->position = oldPosition;
|
||||||
|
/*else if (player->position.y > oldPosition.y + 1.2)
|
||||||
player->position.y = worldhandler->getHeight(player->position.x, player->position.z) + 0.7f;
|
player->position = oldPosition;
|
||||||
|
*/
|
||||||
worldhandler->update(deltaTime);
|
worldhandler->update(deltaTime);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!menuIsBuild)
|
||||||
|
{
|
||||||
|
buildMenu();
|
||||||
|
menuIsBuild = true;
|
||||||
|
}
|
||||||
|
menu->update();
|
||||||
|
cursor->update(cursor->mousePosition + mouseOffset);
|
||||||
|
}
|
||||||
|
|
||||||
mousePosition = mousePosition + mouseOffset;
|
|
||||||
//cursor->update(mousePosition);
|
|
||||||
|
|
||||||
mouseOffset = Vec2f(0, 0);
|
mouseOffset = Vec2f(0, 0);
|
||||||
prevKeyboardState = keyboardState;
|
prevKeyboardState = keyboardState;
|
||||||
glutPostRedisplay();
|
glutPostRedisplay();
|
||||||
|
|
||||||
|
sound_system.SetListener(player->position, Vec3f(), Vec3f());
|
||||||
|
}
|
||||||
|
|
||||||
|
void CrystalPoint::buildMenu()
|
||||||
|
{
|
||||||
|
Button* start = new Button("Resume", Vec2f(width / 2 - 50, height / 2 - 30), 100, 50);
|
||||||
|
auto toWorld = [](Button* b)
|
||||||
|
{
|
||||||
|
state = true;
|
||||||
|
};
|
||||||
|
start->addAction(toWorld);
|
||||||
|
menu->AddMenuElement(start);
|
||||||
|
|
||||||
|
|
||||||
|
Button* test = new Button("Exit", Vec2f(width / 2 - 50, height / 2 + 30), 100, 50);
|
||||||
|
test->addAction([](Button* b)
|
||||||
|
{
|
||||||
|
exit(0);
|
||||||
|
});
|
||||||
|
menu->AddMenuElement(test);
|
||||||
|
|
||||||
|
Text* t = new Text("Pause", Vec2f(width / 2 - Util::glutTextWidth("Pause") / 2, height / 2 - 75));
|
||||||
|
t->setColor(Vec3f(255, 255, 0));
|
||||||
|
menu->AddMenuElement(t);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,13 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
class WorldHandler;
|
class WorldHandler;
|
||||||
|
class SoundSystem;
|
||||||
class Player;
|
class Player;
|
||||||
|
class Cursor;
|
||||||
|
class Menu;
|
||||||
#include "Vector.h"
|
#include "Vector.h"
|
||||||
|
#include "SoundSystem.h"
|
||||||
|
#include "ControllerHandler.h"
|
||||||
|
|
||||||
class KeyboardState
|
class KeyboardState
|
||||||
{
|
{
|
||||||
@@ -23,6 +28,9 @@ public:
|
|||||||
|
|
||||||
WorldHandler* worldhandler;
|
WorldHandler* worldhandler;
|
||||||
Player* player;
|
Player* player;
|
||||||
|
ControllerHandler controller;
|
||||||
|
Cursor* cursor;
|
||||||
|
Menu* menu;
|
||||||
|
|
||||||
static int width, height;
|
static int width, height;
|
||||||
KeyboardState keyboardState;
|
KeyboardState keyboardState;
|
||||||
@@ -33,4 +41,11 @@ public:
|
|||||||
|
|
||||||
float lastFrameTime;
|
float lastFrameTime;
|
||||||
|
|
||||||
|
static SoundSystem& GetSoundSystem() { return sound_system; }
|
||||||
|
|
||||||
|
bool menuIsBuild;
|
||||||
|
|
||||||
|
private:
|
||||||
|
static SoundSystem sound_system;
|
||||||
|
void buildMenu();
|
||||||
};
|
};
|
||||||
@@ -89,12 +89,13 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeaderFile />
|
<PrecompiledHeaderFile />
|
||||||
<AdditionalIncludeDirectories>freeglut/include</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>lib/serial;freeglut/include; openAL/include</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<SubSystem>Console</SubSystem>
|
<SubSystem>Console</SubSystem>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<AdditionalLibraryDirectories>freeglut/lib</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>freeglut/lib; openAL/libs/Win32</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalDependencies>setupapi.lib;openal32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
</Link>
|
</Link>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
@@ -104,12 +105,13 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeaderFile />
|
<PrecompiledHeaderFile />
|
||||||
<AdditionalIncludeDirectories>freeglut/include</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>lib/serial;freeglut/include;C:\Program Files (x86)\OpenAL 1.1 SDK\include</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<SubSystem>Console</SubSystem>
|
<SubSystem>Console</SubSystem>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<AdditionalLibraryDirectories>freeglut/lib</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>freeglut/lib;C:\Program Files (x86)\OpenAL 1.1 SDK\libs\Win32</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalDependencies>setupapi.lib;openal32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
</Link>
|
</Link>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
@@ -121,14 +123,15 @@
|
|||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeaderFile />
|
<PrecompiledHeaderFile />
|
||||||
<AdditionalIncludeDirectories>freeglut/include</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>lib/serial;freeglut/include; openAL/include</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<SubSystem>Console</SubSystem>
|
<SubSystem>Console</SubSystem>
|
||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
<OptimizeReferences>true</OptimizeReferences>
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<AdditionalLibraryDirectories>freeglut/lib</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>freeglut/lib; openAL/libs/Win32</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalDependencies>setupapi.lib;openal32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
</Link>
|
</Link>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
@@ -140,7 +143,7 @@
|
|||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeaderFile />
|
<PrecompiledHeaderFile />
|
||||||
<AdditionalIncludeDirectories>freeglut/include</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>lib/serial;freeglut/include;</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<SubSystem>Console</SubSystem>
|
<SubSystem>Console</SubSystem>
|
||||||
@@ -148,9 +151,14 @@
|
|||||||
<OptimizeReferences>true</OptimizeReferences>
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
<AdditionalLibraryDirectories>freeglut/lib</AdditionalLibraryDirectories>
|
<AdditionalLibraryDirectories>freeglut/lib</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalDependencies>setupapi.lib;openal32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
</Link>
|
</Link>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClCompile Include="Button.cpp" />
|
||||||
|
<ClCompile Include="Controller.cpp" />
|
||||||
|
<ClCompile Include="ControllerHandler.cpp" />
|
||||||
|
<ClCompile Include="Crystal.cpp" />
|
||||||
<ClCompile Include="CrystalPoint.cpp" />
|
<ClCompile Include="CrystalPoint.cpp" />
|
||||||
<ClCompile Include="Cursor.cpp" />
|
<ClCompile Include="Cursor.cpp" />
|
||||||
<ClCompile Include="Enemy.cpp" />
|
<ClCompile Include="Enemy.cpp" />
|
||||||
@@ -159,15 +167,32 @@
|
|||||||
<ClCompile Include="Interface.cpp" />
|
<ClCompile Include="Interface.cpp" />
|
||||||
<ClCompile Include="json.cpp" />
|
<ClCompile Include="json.cpp" />
|
||||||
<ClCompile Include="LevelObject.cpp" />
|
<ClCompile Include="LevelObject.cpp" />
|
||||||
|
<ClCompile Include="lib\serial\src\impl\list_ports\list_ports_win.cc" />
|
||||||
|
<ClCompile Include="lib\serial\src\impl\win.cc" />
|
||||||
|
<ClCompile Include="lib\serial\src\serial.cc" />
|
||||||
|
<ClCompile Include="LoadingScreen.cpp" />
|
||||||
<ClCompile Include="Main.cpp" />
|
<ClCompile Include="Main.cpp" />
|
||||||
|
<ClCompile Include="Menu.cpp" />
|
||||||
|
<ClCompile Include="MenuElement.cpp" />
|
||||||
<ClCompile Include="Model.cpp" />
|
<ClCompile Include="Model.cpp" />
|
||||||
|
<ClCompile Include="Portal.cpp" />
|
||||||
|
<ClCompile Include="Sound.cpp" />
|
||||||
|
<ClCompile Include="SoundSystem.cpp" />
|
||||||
<ClCompile Include="Player.cpp" />
|
<ClCompile Include="Player.cpp" />
|
||||||
|
<ClCompile Include="Skybox.cpp" />
|
||||||
|
<ClCompile Include="Text.cpp" />
|
||||||
|
<ClCompile Include="Util.cpp" />
|
||||||
<ClCompile Include="Vector.cpp" />
|
<ClCompile Include="Vector.cpp" />
|
||||||
<ClCompile Include="Vertex.cpp" />
|
<ClCompile Include="Vertex.cpp" />
|
||||||
|
<ClCompile Include="Weapon.cpp" />
|
||||||
<ClCompile Include="World.cpp" />
|
<ClCompile Include="World.cpp" />
|
||||||
<ClCompile Include="WorldHandler.cpp" />
|
<ClCompile Include="WorldHandler.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClInclude Include="Button.h" />
|
||||||
|
<ClInclude Include="Controller.h" />
|
||||||
|
<ClInclude Include="ControllerHandler.h" />
|
||||||
|
<ClInclude Include="Crystal.h" />
|
||||||
<ClInclude Include="CrystalPoint.h" />
|
<ClInclude Include="CrystalPoint.h" />
|
||||||
<ClInclude Include="Cursor.h" />
|
<ClInclude Include="Cursor.h" />
|
||||||
<ClInclude Include="Enemy.h" />
|
<ClInclude Include="Enemy.h" />
|
||||||
@@ -176,21 +201,42 @@
|
|||||||
<ClInclude Include="Interface.h" />
|
<ClInclude Include="Interface.h" />
|
||||||
<ClInclude Include="json.h" />
|
<ClInclude Include="json.h" />
|
||||||
<ClInclude Include="LevelObject.h" />
|
<ClInclude Include="LevelObject.h" />
|
||||||
|
<ClInclude Include="lib\serial\include\impl\win.h" />
|
||||||
|
<ClInclude Include="lib\serial\include\serial.h" />
|
||||||
|
<ClInclude Include="lib\serial\include\v8stdint.h" />
|
||||||
|
<ClInclude Include="LoadingScreen.h" />
|
||||||
<ClInclude Include="Main.h" />
|
<ClInclude Include="Main.h" />
|
||||||
|
<ClInclude Include="Menu.h" />
|
||||||
|
<ClInclude Include="MenuElement.h" />
|
||||||
<ClInclude Include="Model.h" />
|
<ClInclude Include="Model.h" />
|
||||||
|
<ClInclude Include="Portal.h" />
|
||||||
|
<ClInclude Include="Sound.h" />
|
||||||
|
<ClInclude Include="SoundSystem.h" />
|
||||||
<ClInclude Include="Player.h" />
|
<ClInclude Include="Player.h" />
|
||||||
|
<ClInclude Include="Skybox.h" />
|
||||||
<ClInclude Include="stb_image.h" />
|
<ClInclude Include="stb_image.h" />
|
||||||
|
<ClInclude Include="Text.h" />
|
||||||
|
<ClInclude Include="Util.h" />
|
||||||
<ClInclude Include="vector.h" />
|
<ClInclude Include="vector.h" />
|
||||||
<ClInclude Include="Vertex.h" />
|
<ClInclude Include="Vertex.h" />
|
||||||
|
<ClInclude Include="Weapon.h" />
|
||||||
<ClInclude Include="World.h" />
|
<ClInclude Include="World.h" />
|
||||||
<ClInclude Include="WorldHandler.h" />
|
<ClInclude Include="WorldHandler.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<None Include="weapons.json" />
|
||||||
<None Include="worlds\fire.json" />
|
<None Include="worlds\fire.json" />
|
||||||
<None Include="worlds\ice.json" />
|
<None Include="worlds\ice.json" />
|
||||||
|
<None Include="worlds\rock.json" />
|
||||||
<None Include="worlds\small.json" />
|
<None Include="worlds\small.json" />
|
||||||
<None Include="worlds\worlds.json" />
|
<None Include="worlds\worlds.json" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Media Include="WAVE\Crystal.wav" />
|
||||||
|
<Media Include="WAVE\ghostEnemy.wav" />
|
||||||
|
<Media Include="WAVE\portal.wav" />
|
||||||
|
<Media Include="WAVE\world1.wav" />
|
||||||
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
|||||||
@@ -22,6 +22,9 @@
|
|||||||
<Filter Include="Source Files\json">
|
<Filter Include="Source Files\json">
|
||||||
<UniqueIdentifier>{9c655946-3f99-44ea-bc97-2817656954e0}</UniqueIdentifier>
|
<UniqueIdentifier>{9c655946-3f99-44ea-bc97-2817656954e0}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter Include="Source Files\Serial">
|
||||||
|
<UniqueIdentifier>{98128574-9e08-4c28-9372-8d50b6e1a101}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="Main.cpp">
|
<ClCompile Include="Main.cpp">
|
||||||
@@ -69,6 +72,60 @@
|
|||||||
<ClCompile Include="Interface.cpp">
|
<ClCompile Include="Interface.cpp">
|
||||||
<Filter>Source Files\World</Filter>
|
<Filter>Source Files\World</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="Skybox.cpp">
|
||||||
|
<Filter>Source Files\World</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Crystal.cpp">
|
||||||
|
<Filter>Source Files\Object</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="SoundSystem.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Sound.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Crystal.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Portal.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Controller.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="ControllerHandler.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="lib\serial\src\impl\list_ports\list_ports_win.cc">
|
||||||
|
<Filter>Source Files\Serial</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="lib\serial\src\impl\win.cc">
|
||||||
|
<Filter>Source Files\Serial</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="lib\serial\src\serial.cc">
|
||||||
|
<Filter>Source Files\Serial</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Weapon.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Button.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Menu.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="MenuElement.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Text.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Util.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="LoadingScreen.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="World.h">
|
<ClInclude Include="World.h">
|
||||||
@@ -119,6 +176,57 @@
|
|||||||
<ClInclude Include="vector.h">
|
<ClInclude Include="vector.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="SoundSystem.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Sound.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Crystal.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Skybox.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Portal.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="ControllerHandler.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Controller.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="lib\serial\include\serial.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="lib\serial\include\v8stdint.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="lib\serial\include\impl\win.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Weapon.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Button.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Menu.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="MenuElement.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Text.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Util.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="LoadingScreen.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="worlds\worlds.json">
|
<None Include="worlds\worlds.json">
|
||||||
@@ -133,5 +241,25 @@
|
|||||||
<None Include="worlds\small.json">
|
<None Include="worlds\small.json">
|
||||||
<Filter>Source Files\json</Filter>
|
<Filter>Source Files\json</Filter>
|
||||||
</None>
|
</None>
|
||||||
|
<None Include="worlds\rock.json">
|
||||||
|
<Filter>Source Files\json</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="weapons.json">
|
||||||
|
<Filter>Source Files\json</Filter>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Media Include="WAVE\Crystal.wav">
|
||||||
|
<Filter>Resource Files</Filter>
|
||||||
|
</Media>
|
||||||
|
<Media Include="WAVE\portal.wav">
|
||||||
|
<Filter>Resource Files</Filter>
|
||||||
|
</Media>
|
||||||
|
<Media Include="WAVE\ghostEnemy.wav">
|
||||||
|
<Filter>Resource Files</Filter>
|
||||||
|
</Media>
|
||||||
|
<Media Include="WAVE\world1.wav">
|
||||||
|
<Filter>Resource Files</Filter>
|
||||||
|
</Media>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
#include "Cursor.h"
|
#include "Cursor.h"
|
||||||
#include <GL\freeglut.h>
|
#include <GL/freeglut.h>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include "CrystalPoint.h"
|
#include "CrystalPoint.h"
|
||||||
|
|
||||||
@@ -8,10 +8,13 @@ Cursor* Cursor::instance = NULL;
|
|||||||
Cursor::Cursor()
|
Cursor::Cursor()
|
||||||
{
|
{
|
||||||
enabled = false;
|
enabled = false;
|
||||||
|
mousePosition = Vec2f(CrystalPoint::width / 2, CrystalPoint::height / 2);
|
||||||
|
clicked = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Cursor::~Cursor()
|
Cursor::~Cursor()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Cursor* Cursor::getInstance(void)
|
Cursor* Cursor::getInstance(void)
|
||||||
@@ -54,5 +57,24 @@ void Cursor::draw(void)
|
|||||||
|
|
||||||
void Cursor::update(Vec2f newPosition)
|
void Cursor::update(Vec2f newPosition)
|
||||||
{
|
{
|
||||||
|
if (newPosition.x < 0)
|
||||||
|
newPosition.x = 0;
|
||||||
|
|
||||||
|
if (newPosition.y < 0)
|
||||||
|
newPosition.y = 0;
|
||||||
|
|
||||||
|
if (newPosition.x > CrystalPoint::width)
|
||||||
|
newPosition.x = CrystalPoint::width;
|
||||||
|
|
||||||
|
if (newPosition.y > CrystalPoint::height)
|
||||||
|
newPosition.y = CrystalPoint::height;
|
||||||
|
|
||||||
mousePosition = newPosition;
|
mousePosition = newPosition;
|
||||||
|
|
||||||
|
if (clicked)
|
||||||
|
clicked = !clicked;
|
||||||
|
if (state != prev)
|
||||||
|
if(state == GLUT_UP)
|
||||||
|
clicked = true;
|
||||||
|
prev = state;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,9 +8,9 @@ private:
|
|||||||
|
|
||||||
static Cursor* instance;
|
static Cursor* instance;
|
||||||
bool enabled;
|
bool enabled;
|
||||||
Vec2f mousePosition;
|
|
||||||
public:
|
|
||||||
|
|
||||||
|
public:
|
||||||
|
Vec2f mousePosition;
|
||||||
~Cursor();
|
~Cursor();
|
||||||
|
|
||||||
static Cursor* getInstance(void);
|
static Cursor* getInstance(void);
|
||||||
@@ -18,6 +18,10 @@ public:
|
|||||||
void enable(bool enable);
|
void enable(bool enable);
|
||||||
bool isEnabled(void);
|
bool isEnabled(void);
|
||||||
|
|
||||||
|
bool clicked;
|
||||||
|
int state, prev;
|
||||||
|
|
||||||
|
|
||||||
void draw(void);
|
void draw(void);
|
||||||
void update(Vec2f newPosition);
|
void update(Vec2f newPosition);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,14 +1,15 @@
|
|||||||
#define _USE_MATH_DEFINES
|
#define _USE_MATH_DEFINES
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
|
||||||
#include "Enemy.h"
|
#include "Enemy.h"
|
||||||
#include "Model.h"
|
#include "Model.h"
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
|
|
||||||
Enemy::Enemy(const std::string &fileName,
|
Enemy::Enemy(const std::string &fileName,
|
||||||
|
const std::string &fileMusic,
|
||||||
|
float damage,
|
||||||
|
float health,
|
||||||
const Vec3f &position,
|
const Vec3f &position,
|
||||||
Vec3f &rotation,
|
const Vec3f &rotation,
|
||||||
const float &scale)
|
const float &scale)
|
||||||
{
|
{
|
||||||
model = Model::load(fileName);
|
model = Model::load(fileName);
|
||||||
@@ -19,12 +20,22 @@ Enemy::Enemy(const std::string &fileName,
|
|||||||
target = position;
|
target = position;
|
||||||
speed = 1;
|
speed = 1;
|
||||||
radius = 10;
|
radius = 10;
|
||||||
|
|
||||||
|
xp = health;
|
||||||
|
this->health = health;
|
||||||
|
this->damage = damage;
|
||||||
|
|
||||||
hasTarget = false;
|
hasTarget = false;
|
||||||
|
hit_sound_id = CrystalPoint::GetSoundSystem().LoadSound(fileMusic.c_str(), false);
|
||||||
|
music = CrystalPoint::GetSoundSystem().GetSound(hit_sound_id);
|
||||||
|
attack = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
Enemy::~Enemy()
|
Enemy::~Enemy()
|
||||||
{
|
{
|
||||||
|
music->Stop();
|
||||||
|
CrystalPoint::GetSoundSystem().UnloadSound(hit_sound_id);
|
||||||
if (model)
|
if (model)
|
||||||
Model::unload(model);
|
Model::unload(model);
|
||||||
}
|
}
|
||||||
@@ -32,26 +43,39 @@ Enemy::~Enemy()
|
|||||||
void Enemy::draw()
|
void Enemy::draw()
|
||||||
{
|
{
|
||||||
Entity::draw();
|
Entity::draw();
|
||||||
glPushMatrix();
|
}
|
||||||
|
|
||||||
glTranslatef(position.x, position.y, position.z);
|
void Enemy::inEyeSight(Vec3f & TargetPosition)
|
||||||
|
{
|
||||||
glBegin(GL_LINE_LOOP);
|
if (position.Distance(TargetPosition) <= radius)
|
||||||
for (int i = 0; i < 360; i++)
|
|
||||||
{
|
{
|
||||||
//convert degrees into radians
|
hasTarget = true;
|
||||||
float degInRad = i*(M_PI / 180.0);
|
target = TargetPosition;
|
||||||
glVertex3f(cos(degInRad)*radius, 1*scale,sin(degInRad)*radius);
|
|
||||||
}
|
}
|
||||||
glEnd();
|
else
|
||||||
|
hasTarget = false;
|
||||||
|
}
|
||||||
|
|
||||||
glPopMatrix();
|
void Enemy::collide(const Entity * entity)
|
||||||
|
{
|
||||||
|
Vec3f difference = position - entity->position; //zou misschien omgedraait moeten worden
|
||||||
|
difference.y = 0;
|
||||||
|
difference.Normalize();
|
||||||
|
difference = difference * (entity->model->radius + 0.01f);
|
||||||
|
position.x = difference.x + entity->position.x;
|
||||||
|
position.z = difference.z + entity->position.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Enemy::update(float delta)
|
void Enemy::update(float delta)
|
||||||
{
|
{
|
||||||
|
music->SetPos(position, Vec3f());
|
||||||
|
|
||||||
if (hasTarget)
|
if (hasTarget)
|
||||||
{
|
{
|
||||||
|
if (music->IsPlaying() == false)
|
||||||
|
{
|
||||||
|
music->Play();
|
||||||
|
}
|
||||||
//just 2d walking
|
//just 2d walking
|
||||||
float dx, dz, length;
|
float dx, dz, length;
|
||||||
|
|
||||||
@@ -59,8 +83,10 @@ void Enemy::update(float delta)
|
|||||||
dz = target.z - position.z;
|
dz = target.z - position.z;
|
||||||
|
|
||||||
length = sqrt(dx*dx + dz*dz);
|
length = sqrt(dx*dx + dz*dz);
|
||||||
if (length > 0.03)
|
if (length > 1)
|
||||||
{
|
{
|
||||||
|
attack = false;
|
||||||
|
|
||||||
dx /= length;
|
dx /= length;
|
||||||
dz /= length;
|
dz /= length;
|
||||||
|
|
||||||
@@ -70,6 +96,10 @@ void Enemy::update(float delta)
|
|||||||
position.x += dx;
|
position.x += dx;
|
||||||
position.z += dz;
|
position.z += dz;
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
attack = true;
|
||||||
|
}
|
||||||
rotation.y = atan2f(dx, dz) * 180 / M_PI;
|
rotation.y = atan2f(dx, dz) * 180 / M_PI;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3,18 +3,30 @@
|
|||||||
#include "Entity.h"
|
#include "Entity.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "Vector.h"
|
#include "Vector.h"
|
||||||
|
#include "CrystalPoint.h"
|
||||||
|
|
||||||
class Enemy : public Entity
|
class Enemy : public Entity
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Enemy(const std::string &fileName,const Vec3f &position,Vec3f &rotation,const float &scale);
|
Enemy(const std::string &fileName, const std::string &fileMusic, float damage, float health, const Vec3f &position, const Vec3f &rotation, const float &scale);
|
||||||
~Enemy();
|
~Enemy();
|
||||||
|
|
||||||
|
Sound* music;
|
||||||
|
|
||||||
bool hasTarget;
|
bool hasTarget;
|
||||||
Vec3f target;
|
Vec3f target;
|
||||||
float speed,radius;
|
float speed,radius;
|
||||||
|
float health;
|
||||||
|
float damage;
|
||||||
|
int xp;
|
||||||
|
bool attack;
|
||||||
|
|
||||||
void update(float);
|
void update(float);
|
||||||
void draw();
|
void draw();
|
||||||
|
|
||||||
|
void inEyeSight(Vec3f &);
|
||||||
|
void collide(const Entity *entity);
|
||||||
|
private:
|
||||||
|
int hit_sound_id;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -25,13 +25,11 @@ void Entity::draw()
|
|||||||
{
|
{
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
|
|
||||||
|
|
||||||
glTranslatef(position.x, position.y, position.z);
|
glTranslatef(position.x, position.y, position.z);
|
||||||
glRotatef(rotation.x, 1, 0, 0);
|
glRotatef(rotation.x, 1, 0, 0);
|
||||||
glRotatef(rotation.y, 0, 1, 0);
|
glRotatef(rotation.y, 0, 1, 0);
|
||||||
glRotatef(rotation.z, 0, 0, 1);
|
glRotatef(rotation.z, 0, 0, 1);
|
||||||
glScalef(scale, scale, scale);
|
glScalef(scale, scale, scale);
|
||||||
//collision gaat hierdoor kapot glTranslatef(-model->center.x, 0, -model->center.z);
|
|
||||||
|
|
||||||
glEnable(GL_CULL_FACE);
|
glEnable(GL_CULL_FACE);
|
||||||
glCullFace(GL_BACK);
|
glCullFace(GL_BACK);
|
||||||
|
|||||||
@@ -13,6 +13,8 @@ public:
|
|||||||
|
|
||||||
virtual void draw();
|
virtual void draw();
|
||||||
virtual void update(float elapsedTime) {};
|
virtual void update(float elapsedTime) {};
|
||||||
|
virtual void collide() {};
|
||||||
|
|
||||||
Vec3f position;
|
Vec3f position;
|
||||||
Vec3f rotation;
|
Vec3f rotation;
|
||||||
float scale;
|
float scale;
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#include "HeightMap.h"
|
#include "HeightMap.h"
|
||||||
#include "stb_image.h"
|
#include "stb_image.h"
|
||||||
#include "vector.h"
|
#include "Vector.h"
|
||||||
|
|
||||||
#include "LevelObject.h"
|
#include "LevelObject.h"
|
||||||
|
|
||||||
@@ -29,28 +29,51 @@ HeightMap::HeightMap(const std::string &file, World* world)
|
|||||||
return imgData[(x + y * width) * 4 + offset];
|
return imgData[(x + y * width) * 4 + offset];
|
||||||
};
|
};
|
||||||
|
|
||||||
|
std::vector<std::vector<Vec3f>> faceNormals(width-1, std::vector<Vec3f>(height-1, Vec3f(0,1,0)));
|
||||||
|
for (int y = 0; y < height - 1; y++)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < width - 1; x++)
|
||||||
|
{
|
||||||
|
int offsets[4][2] = { { 0, 0 },{ 1, 0 },{ 1, 1 },{ 0, 1 } };
|
||||||
|
Vec3f ca(0, heightAt(x, y + 1) - heightAt(x, y), 1);
|
||||||
|
Vec3f ba(1, heightAt(x + 1, y) - heightAt(x, y), 0);
|
||||||
|
Vec3f normal = ca.cross(ba);
|
||||||
|
normal.Normalize();
|
||||||
|
faceNormals[x][y] = normal;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
for (int y = 0; y < height-1; y++)
|
for (int y = 0; y < height-1; y++)
|
||||||
{
|
{
|
||||||
for (int x = 0; x < width-1; x++)
|
for (int x = 0; x < width-1; x++)
|
||||||
{
|
{
|
||||||
int offsets[4][2] = { { 0, 0 },{ 1, 0 },{ 1, 1 },{ 0, 1 } };
|
int offsets[4][2] = { { 0, 0 },{ 1, 0 },{ 1, 1 },{ 0, 1 } };
|
||||||
Vec3f ca(0, heightAt(x, y + 1) - heightAt(x, y), 1);
|
|
||||||
Vec3f ba(1, heightAt(x + 1, y) - heightAt(x, y), 0);
|
|
||||||
|
|
||||||
if (valueAt(x, y, GREEN) > 0)
|
if (valueAt(x, y, GREEN) > 5)
|
||||||
{
|
{
|
||||||
world->addLevelObject(new LevelObject(world->getObjectFromValue(valueAt(x, y, GREEN)).first, Vec3f(x, heightAt(x, y), y), Vec3f(0, rand()%360, 0), 1, world->getObjectFromValue(valueAt(x, y, GREEN)).second));
|
world->addLevelObject(new LevelObject(world->getObjectFromValue(valueAt(x, y, GREEN)).first, Vec3f(x, heightAt(x, y), y), Vec3f(0, 0, 0), 1, world->getObjectFromValue(valueAt(x, y, GREEN)).second));
|
||||||
}
|
}
|
||||||
|
|
||||||
Vec3f normal = ca.cross(ba);
|
|
||||||
normal.Normalize();
|
|
||||||
|
|
||||||
for (int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++)
|
||||||
{
|
{
|
||||||
float h = heightAt(x + offsets[i][0], y + offsets[i][1]);
|
int xx = x + offsets[i][0];
|
||||||
vertices.push_back(Vertex{ (float)(x + offsets[i][0]), h, (float)(y + offsets[i][1]),
|
int yy = y + offsets[i][1];
|
||||||
|
|
||||||
|
Vec3f normal(0, 0, 0);
|
||||||
|
if(xx < width-1 && yy < height-1)
|
||||||
|
normal = normal + faceNormals[xx][yy];
|
||||||
|
if(xx > 0 && yy < height-1)
|
||||||
|
normal = normal + faceNormals[xx-1][yy];
|
||||||
|
if (xx > 0 && yy > 0)
|
||||||
|
normal = normal + faceNormals[xx-1][yy-1];
|
||||||
|
if (yy > 0 && xx < width-1)
|
||||||
|
normal = normal + faceNormals[xx][yy-1];
|
||||||
|
normal.Normalize();
|
||||||
|
|
||||||
|
float h = heightAt(xx, yy);
|
||||||
|
vertices.push_back(Vertex{ (float)(xx), h, (float)(yy),
|
||||||
normal.x, normal.y, normal.z,
|
normal.x, normal.y, normal.z,
|
||||||
(x + offsets[i][0]) / (float)height, (y + offsets[i][1]) / (float)width } );
|
(xx) / (float)height, (yy) / (float)width } );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -127,10 +150,17 @@ float HeightMap::GetHeight(float x, float y)
|
|||||||
float labda3 = 1 - labda1 - labda2;
|
float labda3 = 1 - labda1 - labda2;
|
||||||
|
|
||||||
Vertex z = a * labda1 + b * labda2 + c * labda3;
|
Vertex z = a * labda1 + b * labda2 + c * labda3;
|
||||||
|
// Vertex z = (a * labda1) + (b * labda2) ;
|
||||||
|
|
||||||
return z.y;
|
return z.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int HeightMap::GetSize()
|
||||||
|
{
|
||||||
|
return height >= width ? height : width;
|
||||||
|
}
|
||||||
|
|
||||||
void HeightMap::SetTexture(const std::string &file)
|
void HeightMap::SetTexture(const std::string &file)
|
||||||
{
|
{
|
||||||
int bpp, width2, height2;
|
int bpp, width2, height2;
|
||||||
|
|||||||
@@ -20,6 +20,7 @@ public:
|
|||||||
|
|
||||||
void Draw();
|
void Draw();
|
||||||
float GetHeight(float x, float y);
|
float GetHeight(float x, float y);
|
||||||
|
int GetSize();
|
||||||
void SetTexture(const std::string &file);
|
void SetTexture(const std::string &file);
|
||||||
|
|
||||||
std::vector<Vertex> vertices;
|
std::vector<Vertex> vertices;
|
||||||
|
|||||||
@@ -1,16 +1,26 @@
|
|||||||
#include "Interface.h"
|
#include "Interface.h"
|
||||||
#include <GL\freeglut.h>
|
#include <GL/freeglut.h>
|
||||||
#include "CrystalPoint.h"
|
#include "CrystalPoint.h"
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
#include "Player.h"
|
#include "Player.h"
|
||||||
|
#include "Util.h"
|
||||||
//Prototype
|
|
||||||
void glutBitmapString(std::string str, int x, int y);
|
|
||||||
|
|
||||||
Interface::Interface()
|
Interface::Interface()
|
||||||
{
|
{
|
||||||
|
crystalWidth = 20;
|
||||||
|
crystalHeight = 50;
|
||||||
|
crystalOffset = 5;
|
||||||
|
maxCrystals = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
Interface::Interface(int maxCrystal)
|
||||||
|
{
|
||||||
|
crystalWidth = 20;
|
||||||
|
crystalHeight = 50;
|
||||||
|
crystalOffset = 5;
|
||||||
|
maxCrystals = maxCrystal;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -50,8 +60,8 @@ void Interface::draw()
|
|||||||
glVertex2f(250, 965);
|
glVertex2f(250, 965);
|
||||||
|
|
||||||
glColor4f(1.0f, 0.5f, 0.5f, 1.0);
|
glColor4f(1.0f, 0.5f, 0.5f, 1.0);
|
||||||
glVertex2f(250 + (player->health / 100 * 500), 965);
|
glVertex2f(250 + (player->health / player->maxHp * 500), 965);
|
||||||
glVertex2f(250 + (player->health / 100 * 500), 980);
|
glVertex2f(250 + (player->health / player->maxHp * 500), 980);
|
||||||
glEnd();
|
glEnd();
|
||||||
|
|
||||||
//XP bar
|
//XP bar
|
||||||
@@ -69,26 +79,45 @@ void Interface::draw()
|
|||||||
glVertex2f(250, 935);
|
glVertex2f(250, 935);
|
||||||
|
|
||||||
glColor4f(1.0f, 1.0f, 0.5f, 1.0);
|
glColor4f(1.0f, 1.0f, 0.5f, 1.0);
|
||||||
glVertex2f(250 + (player->xp / 100 * 500), 935);
|
glVertex2f(250 + (player->xp / player->maxXp * 500), 935);
|
||||||
glVertex2f(250 + (player->xp / 100 * 500), 950);
|
glVertex2f(250 + (player->xp / player->maxXp * 500), 950);
|
||||||
glEnd();
|
glEnd();
|
||||||
|
|
||||||
//Text: level
|
//Text: level
|
||||||
glColor4f(1.0f, 1.0f, 0.1f, 1.0);
|
glColor4f(1.0f, 1.0f, 0.1f, 1.0);
|
||||||
glutBitmapString("Level: " + std::to_string(player->level), 490, 900);
|
Util::glutBitmapString("Level: " + std::to_string(player->level), 490, 900);
|
||||||
|
|
||||||
|
//Text: weapons
|
||||||
|
Util::glutBitmapString(player->leftWeapon->name, 850, 900);
|
||||||
|
Util::glutBitmapString(player->rightWeapon->name, 10, 900);
|
||||||
|
|
||||||
|
for (int i = 0; i < maxCrystals; i++)
|
||||||
|
{
|
||||||
|
glBegin(GL_QUADS);
|
||||||
|
|
||||||
|
if(i < player->crystals)
|
||||||
|
glColor4f(0, 1.0f, 1.0f, 1.0f);
|
||||||
|
else
|
||||||
|
glColor4f(0, 0.4f, 0.4f, 1.0f);
|
||||||
|
|
||||||
|
glVertex2f(975 - crystalWidth / 2 , crystalOffset*i + crystalHeight*i);
|
||||||
|
glVertex2f(975 - crystalWidth , crystalHeight / 2 + crystalOffset*i + crystalHeight*i);
|
||||||
|
|
||||||
|
if (i < player->crystals)
|
||||||
|
glColor4f(0, 0.7f, 0.7f, 1.0f);
|
||||||
|
else
|
||||||
|
glColor4f(0, 0.2f, 0.2f, 1.0f);
|
||||||
|
|
||||||
|
glVertex2f(975 - crystalWidth / 2 , crystalHeight + crystalOffset*i + crystalHeight*i);
|
||||||
|
glVertex2f(975 , crystalHeight / 2 + crystalOffset*i + crystalHeight*i);
|
||||||
|
glEnd();
|
||||||
|
}
|
||||||
|
|
||||||
|
glEnable(GL_LIGHTING);
|
||||||
|
glEnable(GL_DEPTH_TEST);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Interface::update(float deltaTime)
|
void Interface::update(float deltaTime)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void glutBitmapString(std::string str, int x, int y)
|
|
||||||
{
|
|
||||||
glRasterPos2f(x, y);
|
|
||||||
for (int i = 0; i < str.size(); i++)
|
|
||||||
{
|
|
||||||
glutBitmapCharacter(GLUT_BITMAP_HELVETICA_18, str[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -3,9 +3,13 @@ class Interface
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Interface();
|
Interface();
|
||||||
|
Interface(int);
|
||||||
~Interface();
|
~Interface();
|
||||||
|
|
||||||
void draw(void);
|
void draw(void);
|
||||||
void update(float deltaTime);
|
void update(float deltaTime);
|
||||||
|
|
||||||
|
int crystalWidth, crystalHeight, crystalOffset;
|
||||||
|
int maxCrystals;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,8 @@ LevelObject::LevelObject(const std::string &fileName, const Vec3f &position, con
|
|||||||
{
|
{
|
||||||
model = Model::load(fileName);
|
model = Model::load(fileName);
|
||||||
this->position = position;
|
this->position = position;
|
||||||
|
this->position.x -= model->center.x;
|
||||||
|
this->position.z -= model->center.z;
|
||||||
this->rotation = rotation;
|
this->rotation = rotation;
|
||||||
this->scale = scale;
|
this->scale = scale;
|
||||||
this->canCollide = hasCollision;
|
this->canCollide = hasCollision;
|
||||||
|
|||||||
@@ -0,0 +1,71 @@
|
|||||||
|
|
||||||
|
#include "stb_image.h"
|
||||||
|
#include "LoadingScreen.h"
|
||||||
|
|
||||||
|
#include "CrystalPoint.h"
|
||||||
|
#include "Util.h"
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
|
LoadingScreen::LoadingScreen()
|
||||||
|
{
|
||||||
|
points = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
LoadingScreen::~LoadingScreen()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void LoadingScreen::draw()
|
||||||
|
{
|
||||||
|
glMatrixMode(GL_PROJECTION);
|
||||||
|
glLoadIdentity();
|
||||||
|
glOrtho(0, CrystalPoint::width, CrystalPoint::height, 0, -10, 10);
|
||||||
|
glMatrixMode(GL_MODELVIEW);
|
||||||
|
glLoadIdentity();
|
||||||
|
|
||||||
|
glDisable(GL_LIGHTING);
|
||||||
|
glDisable(GL_DEPTH_TEST);
|
||||||
|
glDisable(GL_COLOR_MATERIAL);
|
||||||
|
glEnable(GL_TEXTURE_2D);
|
||||||
|
|
||||||
|
|
||||||
|
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, textureId);
|
||||||
|
glBegin(GL_QUADS);
|
||||||
|
glTexCoord2f(0, 1);
|
||||||
|
glVertex2f(0, 0);
|
||||||
|
glTexCoord2f(0, 0);
|
||||||
|
glVertex2f(0, CrystalPoint::height);
|
||||||
|
glTexCoord2f(1, 0);
|
||||||
|
glVertex2f(CrystalPoint::width, CrystalPoint::height);
|
||||||
|
glTexCoord2f(1, 1);
|
||||||
|
glVertex2f(CrystalPoint::width, 0);
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
/*glColor4f(1.0f, 1.0f, 0.0f, 1.0f);
|
||||||
|
|
||||||
|
std::ostringstream oss;
|
||||||
|
|
||||||
|
oss << loading << points << std::endl;
|
||||||
|
|
||||||
|
Util::glutBitmapString(oss.str(),
|
||||||
|
CrystalPoint::width / 2 - Util::glutTextWidth(oss.str()),
|
||||||
|
CrystalPoint::height / 2 - 7);*/
|
||||||
|
|
||||||
|
glDisable(GL_TEXTURE_2D);
|
||||||
|
glEnable(GL_LIGHTING);
|
||||||
|
glEnable(GL_DEPTH_TEST);
|
||||||
|
glutSwapBuffers();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LoadingScreen::rise()
|
||||||
|
{
|
||||||
|
points++;
|
||||||
|
draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LoadingScreen::setTexture(const std::string filename)
|
||||||
|
{
|
||||||
|
textureId = Util::loadTexture(filename);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
#include <GL\freeglut.h>
|
||||||
|
|
||||||
|
class LoadingScreen
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
LoadingScreen();
|
||||||
|
~LoadingScreen();
|
||||||
|
|
||||||
|
void draw();
|
||||||
|
void rise();
|
||||||
|
int points;
|
||||||
|
|
||||||
|
GLuint textureId;
|
||||||
|
void setTexture(const std::string fileName);
|
||||||
|
|
||||||
|
private:
|
||||||
|
const std::string loading = "Loaded: ";
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
@@ -4,6 +4,11 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "Vector.h"
|
#include "Vector.h"
|
||||||
|
|
||||||
|
#define STB_IMAGE_IMPLEMENTATION
|
||||||
|
#include "stb_image.h"
|
||||||
|
|
||||||
|
#include "Cursor.h"
|
||||||
|
|
||||||
void configureOpenGL(void);
|
void configureOpenGL(void);
|
||||||
|
|
||||||
CrystalPoint* app;
|
CrystalPoint* app;
|
||||||
@@ -50,10 +55,23 @@ int main(int argc, char* argv[])
|
|||||||
glutPassiveMotionFunc(mousemotion);
|
glutPassiveMotionFunc(mousemotion);
|
||||||
glutMotionFunc(mousemotion);
|
glutMotionFunc(mousemotion);
|
||||||
|
|
||||||
|
auto mouseclick = [](int button, int state,
|
||||||
|
int x, int y)
|
||||||
|
{
|
||||||
|
if (button == GLUT_LEFT_BUTTON)
|
||||||
|
Cursor::getInstance()->state = state;
|
||||||
|
|
||||||
|
//std::cout << "Left button is down" << std::endl;
|
||||||
|
};
|
||||||
|
|
||||||
|
glutMouseFunc(mouseclick);
|
||||||
|
|
||||||
CrystalPoint::height = GLUT_WINDOW_HEIGHT;
|
CrystalPoint::height = GLUT_WINDOW_HEIGHT;
|
||||||
CrystalPoint::width = GLUT_WINDOW_WIDTH;
|
CrystalPoint::width = GLUT_WINDOW_WIDTH;
|
||||||
|
|
||||||
glutMainLoop();
|
glutMainLoop();
|
||||||
|
|
||||||
|
delete app;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -61,9 +79,12 @@ void configureOpenGL()
|
|||||||
{
|
{
|
||||||
//Init window and glut display mode
|
//Init window and glut display mode
|
||||||
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
|
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
|
||||||
glutInitWindowSize(800, 600);
|
glutInitWindowSize(1440, 900);
|
||||||
|
//glutInitWindowPosition((glutGet(GLUT_SCREEN_WIDTH) / 2) - (glutGet(GLUT_WINDOW_WIDTH) / 2), (glutGet(GLUT_SCREEN_HEIGHT) / 2) - (glutGet(GLUT_WINDOW_HEIGHT) / 2));
|
||||||
|
|
||||||
glutCreateWindow("Crystal Point");
|
glutCreateWindow("Crystal Point");
|
||||||
glutFullScreen();
|
//glutFullScreen();
|
||||||
|
|
||||||
|
|
||||||
//Depth testing
|
//Depth testing
|
||||||
glEnable(GL_DEPTH_TEST);
|
glEnable(GL_DEPTH_TEST);
|
||||||
@@ -91,6 +112,7 @@ void configureOpenGL()
|
|||||||
|
|
||||||
glEnable(GL_LIGHTING);
|
glEnable(GL_LIGHTING);
|
||||||
glEnable(GL_LIGHT0);
|
glEnable(GL_LIGHT0);
|
||||||
|
//glEnable(GL_COLOR_MATERIAL);
|
||||||
|
|
||||||
glutSetCursor(GLUT_CURSOR_NONE);
|
glutSetCursor(GLUT_CURSOR_NONE);
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,59 @@
|
|||||||
|
#include <GL/freeglut.h>
|
||||||
|
#include "Menu.h"
|
||||||
|
#include "CrystalPoint.h"
|
||||||
|
|
||||||
|
Menu::Menu()
|
||||||
|
{
|
||||||
|
cursor = Cursor::getInstance();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Menu::~Menu()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void Menu::draw(void)
|
||||||
|
{
|
||||||
|
//Switch view to Ortho
|
||||||
|
glMatrixMode(GL_PROJECTION);
|
||||||
|
glLoadIdentity();
|
||||||
|
glOrtho(0, CrystalPoint::width, CrystalPoint::height, 0, -10, 10);
|
||||||
|
glMatrixMode(GL_MODELVIEW);
|
||||||
|
glLoadIdentity();
|
||||||
|
|
||||||
|
glDisable(GL_LIGHTING);
|
||||||
|
glDisable(GL_DEPTH_TEST);
|
||||||
|
glDisable(GL_TEXTURE_2D);
|
||||||
|
|
||||||
|
glColor4f(60/255.0f, 60/255.0f, 60/255.0f, 0.8f);
|
||||||
|
glBegin(GL_QUADS);
|
||||||
|
glVertex2f(0,0);
|
||||||
|
glVertex2f(0, CrystalPoint::height);
|
||||||
|
glVertex2f(CrystalPoint::width, CrystalPoint::height);
|
||||||
|
glVertex2f(CrystalPoint::width, 0);
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
|
||||||
|
for (MenuElement* e : elements)
|
||||||
|
{
|
||||||
|
e->draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
cursor->draw();
|
||||||
|
|
||||||
|
glEnable(GL_LIGHTING);
|
||||||
|
glEnable(GL_DEPTH_TEST);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Menu::update()
|
||||||
|
{
|
||||||
|
for (MenuElement* e : elements)
|
||||||
|
{
|
||||||
|
e->update(cursor->mousePosition.x, cursor->mousePosition.y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Menu::AddMenuElement(MenuElement * e)
|
||||||
|
{
|
||||||
|
elements.push_back(e);
|
||||||
|
}
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <vector>
|
||||||
|
#include "MenuElement.h"
|
||||||
|
#include "Cursor.h"
|
||||||
|
|
||||||
|
class Menu
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
std::vector<MenuElement*> elements;
|
||||||
|
Cursor* cursor;
|
||||||
|
public:
|
||||||
|
Menu();
|
||||||
|
~Menu();
|
||||||
|
|
||||||
|
void draw(void);
|
||||||
|
void update(void);
|
||||||
|
|
||||||
|
void AddMenuElement(MenuElement* e);
|
||||||
|
};
|
||||||
|
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
#include "MenuElement.h"
|
||||||
|
|
||||||
|
MenuElement::MenuElement(Vec2f position)
|
||||||
|
{
|
||||||
|
hover = false;
|
||||||
|
this->position = position;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
MenuElement::~MenuElement()
|
||||||
|
{
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Vector.h"
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class MenuElement
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
bool hover;
|
||||||
|
Vec2f position;
|
||||||
|
public:
|
||||||
|
MenuElement(Vec2f position);
|
||||||
|
~MenuElement();
|
||||||
|
|
||||||
|
virtual void draw(void) {};
|
||||||
|
virtual void update(int x, int y) {};
|
||||||
|
};
|
||||||
|
|
||||||
@@ -1,6 +1,5 @@
|
|||||||
#include "Model.h"
|
#include "Model.h"
|
||||||
|
|
||||||
#define STB_IMAGE_IMPLEMENTATION
|
|
||||||
#include "stb_image.h"
|
#include "stb_image.h"
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
@@ -8,6 +7,7 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
//Prototypes
|
//Prototypes
|
||||||
std::vector<std::string> split(std::string str, std::string sep);
|
std::vector<std::string> split(std::string str, std::string sep);
|
||||||
@@ -138,7 +138,7 @@ Model::Model(std::string fileName)
|
|||||||
radius = fmax(radius, (center.x - v.x) * (center.x - v.x) + (center.z - v.z) * (center.z - v.z));
|
radius = fmax(radius, (center.x - v.x) * (center.x - v.x) + (center.z - v.z) * (center.z - v.z));
|
||||||
radius = sqrt(radius);
|
radius = sqrt(radius);
|
||||||
|
|
||||||
for each(ObjGroup *group in groups)
|
for (ObjGroup *group : groups)
|
||||||
{
|
{
|
||||||
Optimise(group);
|
Optimise(group);
|
||||||
}
|
}
|
||||||
@@ -148,7 +148,7 @@ void Model::Optimise(ObjGroup *t)
|
|||||||
{
|
{
|
||||||
for (Face &face : t->faces)
|
for (Face &face : t->faces)
|
||||||
{
|
{
|
||||||
for each(auto &vertex in face.vertices)
|
for (auto &vertex : face.vertices)
|
||||||
{
|
{
|
||||||
t->VertexArray.push_back(Vertex(vertices[vertex.position].x, vertices[vertex.position].y, vertices[vertex.position].z,
|
t->VertexArray.push_back(Vertex(vertices[vertex.position].x, vertices[vertex.position].y, vertices[vertex.position].z,
|
||||||
normals[vertex.normal].x, normals[vertex.normal].y, normals[vertex.normal].z,
|
normals[vertex.normal].x, normals[vertex.normal].y, normals[vertex.normal].z,
|
||||||
@@ -370,6 +370,7 @@ void Model::unload(Model* model)
|
|||||||
{
|
{
|
||||||
delete m.second.first;
|
delete m.second.first;
|
||||||
cache.erase(cache.find(m.first));
|
cache.erase(cache.find(m.first));
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -378,8 +379,5 @@ void Model::unload(Model* model)
|
|||||||
|
|
||||||
Model::~Model(void)
|
Model::~Model(void)
|
||||||
{
|
{
|
||||||
for (auto m : cache)
|
|
||||||
{
|
|
||||||
delete m.second.first;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -70,7 +70,7 @@ private:
|
|||||||
Model(std::string filename);
|
Model(std::string filename);
|
||||||
~Model(void);
|
~Model(void);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
static std::map<std::string, std::pair<Model*, int> > cache;
|
static std::map<std::string, std::pair<Model*, int> > cache;
|
||||||
static Model* load(const std::string &fileName);
|
static Model* load(const std::string &fileName);
|
||||||
|
|||||||
@@ -3,14 +3,31 @@
|
|||||||
#include "Player.h"
|
#include "Player.h"
|
||||||
#include <GL/freeglut.h>
|
#include <GL/freeglut.h>
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <iostream>
|
||||||
|
#include <fstream>
|
||||||
|
|
||||||
Player* Player::instance = NULL;
|
Player* Player::instance = NULL;
|
||||||
|
|
||||||
Player::Player()
|
Player::Player()
|
||||||
{
|
{
|
||||||
speed = 10;
|
speed = 10;
|
||||||
health = 50;
|
maxHp = 100;
|
||||||
xp = 75;
|
health = maxHp;
|
||||||
level = 10;
|
xp = 0;
|
||||||
|
maxXp = 100;
|
||||||
|
level = 1;
|
||||||
|
crystals = 0;
|
||||||
|
|
||||||
|
loadWeapons();
|
||||||
|
|
||||||
|
currentleftweapon = 0;
|
||||||
|
leftWeapon = leftweapons[0];
|
||||||
|
leftWeapon->rotateWeapon(Vec3f(150, 0, 60));
|
||||||
|
|
||||||
|
currentrightweapon = 0;
|
||||||
|
rightWeapon = rightweapons[0];
|
||||||
|
rightWeapon->rotateWeapon(Vec3f(150, 0, 60));
|
||||||
}
|
}
|
||||||
|
|
||||||
Player* Player::getInstance()
|
Player* Player::getInstance()
|
||||||
@@ -41,11 +58,13 @@ void Player::setCamera()
|
|||||||
glRotatef(rotation.y, 0, 1, 0);
|
glRotatef(rotation.y, 0, 1, 0);
|
||||||
glTranslatef(-position.x, -position.y, -position.z);
|
glTranslatef(-position.x, -position.y, -position.z);
|
||||||
|
|
||||||
|
leftWeapon->rotate(rotation);
|
||||||
|
rightWeapon->rotate(rotation);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::setPosition(float angle, float fac, bool height)
|
void Player::setPosition(float angle, float fac, bool height)
|
||||||
{
|
{
|
||||||
fac *= speed;
|
|
||||||
if (height)
|
if (height)
|
||||||
position.y += angle*fac;
|
position.y += angle*fac;
|
||||||
else
|
else
|
||||||
@@ -53,4 +72,150 @@ void Player::setPosition(float angle, float fac, bool height)
|
|||||||
position.x -= (float)cos((rotation.y + angle) / 180 * M_PI) * fac;
|
position.x -= (float)cos((rotation.y + angle) / 180 * M_PI) * fac;
|
||||||
position.z -= (float)sin((rotation.y + angle) / 180 * M_PI) * fac;
|
position.z -= (float)sin((rotation.y + angle) / 180 * M_PI) * fac;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
leftWeapon->move(position);
|
||||||
|
rightWeapon->move(position);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Player::draw() {
|
||||||
|
leftWeapon->draw();
|
||||||
|
rightWeapon->draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Player::HpDown(int damage)
|
||||||
|
{
|
||||||
|
int newHealth = health - damage;
|
||||||
|
if (newHealth <= 0)
|
||||||
|
{
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
health = newHealth;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Player::HpUp(int hp)
|
||||||
|
{
|
||||||
|
if (health != maxHp)
|
||||||
|
{
|
||||||
|
int newHealth = health + hp;
|
||||||
|
if (newHealth >= maxHp)
|
||||||
|
{
|
||||||
|
newHealth = maxHp;
|
||||||
|
}
|
||||||
|
health = newHealth;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Player::XpUp(int xpUp)
|
||||||
|
{
|
||||||
|
float newXp = xp + xpUp;
|
||||||
|
if (newXp >= maxXp)
|
||||||
|
{
|
||||||
|
newXp -= maxXp;
|
||||||
|
levelUp();
|
||||||
|
}
|
||||||
|
xp = newXp;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Player::levelUp()
|
||||||
|
{
|
||||||
|
level++;
|
||||||
|
maxXp += 50;
|
||||||
|
maxHp += 10;
|
||||||
|
health = maxHp;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Player::loadWeapons()
|
||||||
|
{
|
||||||
|
std::string fileName = "weapons.json";
|
||||||
|
|
||||||
|
//Open world json file
|
||||||
|
std::ifstream file(fileName);
|
||||||
|
if (!file.is_open())
|
||||||
|
std::cout << "Error, can't open world file - " << fileName << "\n";
|
||||||
|
|
||||||
|
json::Value v = json::readJson(file);
|
||||||
|
file.close();
|
||||||
|
|
||||||
|
//Check file
|
||||||
|
if (v["weapons"].isNull())
|
||||||
|
std::cout << "Invalid weapons file: " << fileName << "\n";
|
||||||
|
|
||||||
|
//Load object templates
|
||||||
|
for (auto w : v["weapons"])
|
||||||
|
{
|
||||||
|
Weapon* lweapon;
|
||||||
|
Weapon* rweapon;
|
||||||
|
|
||||||
|
std::string name = w["name"].asString();
|
||||||
|
std::string fileN = w["file"].asString();
|
||||||
|
float damage = w["damage"].asFloat();
|
||||||
|
|
||||||
|
Weapon::Element e = Weapon::FIRE;
|
||||||
|
|
||||||
|
if(w["element"].asString() == "fire")
|
||||||
|
e = Weapon::FIRE;
|
||||||
|
else if (w["element"].asString() == "water")
|
||||||
|
e = Weapon::WATER;
|
||||||
|
else if (w["element"].asString() == "earth")
|
||||||
|
e = Weapon::EARTH;
|
||||||
|
else if (w["element"].asString() == "air")
|
||||||
|
e = Weapon::AIR;
|
||||||
|
else
|
||||||
|
e = Weapon::FIRE;
|
||||||
|
|
||||||
|
|
||||||
|
Vec3f leftoffset = Vec3f(w["left"]["offset"][0].asFloat(), w["left"]["offset"][1].asFloat(), w["left"]["offset"][2].asFloat());
|
||||||
|
Vec3f rightoffset = Vec3f(w["right"]["offset"][0].asFloat(), w["right"]["offset"][1].asFloat(), w["right"]["offset"][2].asFloat());
|
||||||
|
|
||||||
|
Vec3f anchor = Vec3f(w["anchor"][0].asFloat(), w["anchor"][1].asFloat(), w["anchor"][2].asFloat());
|
||||||
|
Vec3f collision = Vec3f(w["collision"][0].asFloat(), w["collision"][1].asFloat(), w["collision"][2].asFloat());
|
||||||
|
|
||||||
|
Vec2f maxRot = Vec2f(w["maxRotation"][0].asFloat(), w["maxRotation"][1].asFloat());
|
||||||
|
Vec2f minRot = Vec2f(w["minRotation"][0].asFloat(), w["minRotation"][1].asFloat());
|
||||||
|
|
||||||
|
lweapon = new Weapon(name, damage, e, fileN, 1, position, rotation, leftoffset, anchor, maxRot, minRot, collision);
|
||||||
|
rweapon = new Weapon(name, damage, e, fileN, 1, position, rotation, rightoffset, anchor, maxRot, minRot, collision);
|
||||||
|
|
||||||
|
leftweapons.push_back(lweapon);
|
||||||
|
rightweapons.push_back(rweapon);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Player::PreviousRightWeapon()
|
||||||
|
{
|
||||||
|
currentrightweapon--;
|
||||||
|
|
||||||
|
if (currentrightweapon < 0)
|
||||||
|
currentrightweapon = (rightweapons.size() > level ? level - 1 : rightweapons.size() - 1);
|
||||||
|
|
||||||
|
rightWeapon = rightweapons[currentrightweapon];
|
||||||
|
}
|
||||||
|
void Player::NextRightWeapon(void)
|
||||||
|
{
|
||||||
|
currentrightweapon++;
|
||||||
|
|
||||||
|
if (currentrightweapon > level - 1 || currentrightweapon > rightweapons.size() - 1)
|
||||||
|
currentrightweapon = 0;
|
||||||
|
|
||||||
|
rightWeapon = rightweapons[currentrightweapon];
|
||||||
|
}
|
||||||
|
void Player::PreviousLeftWeapon(void)
|
||||||
|
{
|
||||||
|
currentleftweapon--;
|
||||||
|
|
||||||
|
if (currentleftweapon < 0)
|
||||||
|
currentleftweapon = (leftweapons.size() > level ? level - 1 : leftweapons.size() - 1);
|
||||||
|
|
||||||
|
leftWeapon = leftweapons[currentleftweapon];
|
||||||
|
}
|
||||||
|
void Player::NextLeftWeapon(void)
|
||||||
|
{
|
||||||
|
currentleftweapon++;
|
||||||
|
|
||||||
|
if (currentleftweapon > level - 1 || currentleftweapon > leftweapons.size() - 1)
|
||||||
|
currentleftweapon = 0;
|
||||||
|
|
||||||
|
leftWeapon = leftweapons[currentleftweapon];
|
||||||
}
|
}
|
||||||
@@ -1,18 +1,30 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "Vector.h"
|
#include "Vector.h"
|
||||||
|
#include "Weapon.h"
|
||||||
|
#include "json.h"
|
||||||
|
|
||||||
class Model;
|
#include <vector>
|
||||||
|
|
||||||
class Player
|
class Player
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
static Player* instance;
|
static Player* instance;
|
||||||
|
void levelUp();
|
||||||
|
|
||||||
|
std::vector<Weapon*> leftweapons;
|
||||||
|
std::vector<Weapon*> rightweapons;
|
||||||
|
void loadWeapons(void);
|
||||||
|
|
||||||
|
int currentrightweapon;
|
||||||
|
int currentleftweapon;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Player();
|
Player();
|
||||||
~Player();
|
~Player();
|
||||||
|
|
||||||
void setCamera();
|
void setCamera();
|
||||||
void setPosition(float angle, float fac, bool height);
|
void setPosition(float angle, float fac, bool height);
|
||||||
|
void draw(void);
|
||||||
|
|
||||||
static Player* getInstance(void);
|
static Player* getInstance(void);
|
||||||
static void init(void);
|
static void init(void);
|
||||||
@@ -20,12 +32,22 @@ public:
|
|||||||
Vec3f position;
|
Vec3f position;
|
||||||
Vec2f rotation;
|
Vec2f rotation;
|
||||||
|
|
||||||
Model* leftWeapon;
|
Weapon* leftWeapon;
|
||||||
Model* rightWeapon;
|
Weapon* rightWeapon;
|
||||||
|
|
||||||
float health;
|
float health, maxHp;
|
||||||
float xp;
|
float xp, maxXp;
|
||||||
int level;
|
int level;
|
||||||
|
int crystals;
|
||||||
|
|
||||||
float speed;
|
float speed;
|
||||||
|
|
||||||
|
void HpUp(int);
|
||||||
|
void HpDown(int);
|
||||||
|
void XpUp(int);
|
||||||
|
|
||||||
|
void PreviousRightWeapon(void);
|
||||||
|
void NextRightWeapon(void);
|
||||||
|
void PreviousLeftWeapon(void);
|
||||||
|
void NextLeftWeapon(void);
|
||||||
};
|
};
|
||||||
@@ -0,0 +1,61 @@
|
|||||||
|
#include "Portal.h"
|
||||||
|
#include "Model.h"
|
||||||
|
#include <iostream>
|
||||||
|
#include "Player.h"
|
||||||
|
#include "WorldHandler.h"
|
||||||
|
|
||||||
|
Portal::Portal(const std::string &fileName,
|
||||||
|
const Vec3f &position,
|
||||||
|
Vec3f &rotation,
|
||||||
|
const float &scale)
|
||||||
|
{
|
||||||
|
model = Model::load(fileName);
|
||||||
|
this->position = position;
|
||||||
|
this->rotation = rotation;
|
||||||
|
this->scale = scale;
|
||||||
|
this->canCollide = true;
|
||||||
|
|
||||||
|
started = false;
|
||||||
|
delay = 0;
|
||||||
|
|
||||||
|
sound_id = CrystalPoint::GetSoundSystem().LoadSound("WAVE/portal.wav", false);
|
||||||
|
music = CrystalPoint::GetSoundSystem().GetSound(sound_id);
|
||||||
|
music->SetPos(position, Vec3f());
|
||||||
|
|
||||||
|
mayEnter = false;
|
||||||
|
maxCrystals = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Portal::~Portal()
|
||||||
|
{
|
||||||
|
// Model::unload(model);
|
||||||
|
CrystalPoint::GetSoundSystem().UnloadSound(sound_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Portal::collide()
|
||||||
|
{
|
||||||
|
if (maxCrystals == (Player::getInstance()->crystals) && !mayEnter)
|
||||||
|
{
|
||||||
|
canCollide = false;
|
||||||
|
mayEnter = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Portal::enter(float deltaTime)
|
||||||
|
{
|
||||||
|
if (delay > 3 && started)
|
||||||
|
{
|
||||||
|
delay = 0;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (delay == 0 && !started)
|
||||||
|
{
|
||||||
|
music->Play();
|
||||||
|
started = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
delay += deltaTime;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Entity.h"
|
||||||
|
#include <string>
|
||||||
|
#include "CrystalPoint.h"
|
||||||
|
|
||||||
|
class Portal :
|
||||||
|
public Entity
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Portal(const std::string &fileName,
|
||||||
|
const Vec3f &position,
|
||||||
|
Vec3f &rotation,
|
||||||
|
const float &scale);
|
||||||
|
~Portal();
|
||||||
|
|
||||||
|
bool enter(float deltaTime);
|
||||||
|
|
||||||
|
void collide();
|
||||||
|
int maxCrystals;
|
||||||
|
bool mayEnter;
|
||||||
|
private:
|
||||||
|
int sound_id;
|
||||||
|
Sound* music;
|
||||||
|
bool started;
|
||||||
|
float delay;
|
||||||
|
};
|
||||||
|
|
||||||
@@ -0,0 +1,166 @@
|
|||||||
|
#include "cmath"
|
||||||
|
#include <GL/freeglut.h>
|
||||||
|
|
||||||
|
#include "Util.h"
|
||||||
|
#include "stb_image.h"
|
||||||
|
#include "Skybox.h"
|
||||||
|
#include <string>
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
enum{SKY_LEFT=0,SKY_BACK,SKY_RIGHT,SKY_FRONT,SKY_TOP,SKY_BOTTOM};
|
||||||
|
GLuint skybox[6];
|
||||||
|
|
||||||
|
Skybox::Skybox(const float &size, const std::string &folder)
|
||||||
|
{
|
||||||
|
this->size = size;
|
||||||
|
this->folder = folder;
|
||||||
|
|
||||||
|
brightness = 80;
|
||||||
|
targetBrightness = 80;
|
||||||
|
}
|
||||||
|
|
||||||
|
Skybox::~Skybox()
|
||||||
|
{
|
||||||
|
glDeleteTextures(6, &skybox[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Skybox::init()
|
||||||
|
{
|
||||||
|
skybox[SKY_LEFT] = Util::loadTexture(folder + "left.png");
|
||||||
|
skybox[SKY_BACK] = Util::loadTexture(folder + "back.png");
|
||||||
|
skybox[SKY_RIGHT] = Util::loadTexture(folder + "right.png");
|
||||||
|
skybox[SKY_FRONT] = Util::loadTexture(folder + "front.png");
|
||||||
|
skybox[SKY_TOP] = Util::loadTexture(folder + "top.png");
|
||||||
|
skybox[SKY_BOTTOM] = Util::loadTexture(folder + "bottom.png");
|
||||||
|
}
|
||||||
|
|
||||||
|
void Skybox::draw()
|
||||||
|
{
|
||||||
|
glColor4f(brightness/255, brightness/255, brightness/255, 1);
|
||||||
|
|
||||||
|
bool b1 = glIsEnabled(GL_TEXTURE_2D);
|
||||||
|
glDisable(GL_LIGHTING);
|
||||||
|
glDisable(GL_DEPTH_TEST);
|
||||||
|
glEnable(GL_TEXTURE_2D);
|
||||||
|
glDisable(GL_COLOR_MATERIAL);
|
||||||
|
|
||||||
|
glBindTexture(GL_TEXTURE_2D, skybox[SKY_BACK]);
|
||||||
|
glBegin(GL_QUADS);
|
||||||
|
glTexCoord2f(1,1);
|
||||||
|
glVertex3f(size / 2, size / 2, size / 2);
|
||||||
|
glTexCoord2f(0,1);
|
||||||
|
glVertex3f(-size / 2, size / 2, size / 2);
|
||||||
|
glTexCoord2f(0,0);
|
||||||
|
glVertex3f(-size / 2, -size / 2, size / 2);
|
||||||
|
glTexCoord2f(1,0);
|
||||||
|
glVertex3f(size / 2, -size / 2, size / 2);
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
glBindTexture(GL_TEXTURE_2D, skybox[SKY_LEFT]);
|
||||||
|
glBegin(GL_QUADS);
|
||||||
|
//left face
|
||||||
|
glTexCoord2f(1,1);
|
||||||
|
glVertex3f(-size / 2, size / 2, size / 2);
|
||||||
|
glTexCoord2f(0,1);
|
||||||
|
glVertex3f(-size / 2, size / 2, -size / 2);
|
||||||
|
glTexCoord2f(0,0);
|
||||||
|
glVertex3f(-size / 2, -size / 2, -size / 2);
|
||||||
|
glTexCoord2f(1,0);
|
||||||
|
glVertex3f(-size / 2, -size / 2, size / 2);
|
||||||
|
glEnd();
|
||||||
|
glBindTexture(GL_TEXTURE_2D, skybox[SKY_FRONT]);
|
||||||
|
glBegin(GL_QUADS);
|
||||||
|
//front face
|
||||||
|
glTexCoord2f(0, 1);
|
||||||
|
glVertex3f(size / 2, size / 2, -size / 2);
|
||||||
|
glTexCoord2f(1, 1);
|
||||||
|
glVertex3f(-size / 2, size / 2, -size / 2);
|
||||||
|
glTexCoord2f(1, 0);
|
||||||
|
glVertex3f(-size / 2, -size / 2, -size / 2);
|
||||||
|
glTexCoord2f(0, 0);
|
||||||
|
glVertex3f(size / 2, -size / 2, -size / 2);
|
||||||
|
glEnd();
|
||||||
|
glBindTexture(GL_TEXTURE_2D, skybox[SKY_RIGHT]);
|
||||||
|
glBegin(GL_QUADS);
|
||||||
|
//right face
|
||||||
|
glTexCoord2f(1, 1);
|
||||||
|
glVertex3f(size / 2, size / 2, -size / 2);
|
||||||
|
glTexCoord2f(0,1);
|
||||||
|
glVertex3f(size / 2, size / 2, size / 2);
|
||||||
|
glTexCoord2f(0,0);
|
||||||
|
glVertex3f(size / 2, -size / 2, size / 2);
|
||||||
|
glTexCoord2f(1, 0);
|
||||||
|
glVertex3f(size / 2, -size / 2, -size / 2);
|
||||||
|
glEnd();
|
||||||
|
glBindTexture(GL_TEXTURE_2D, skybox[SKY_TOP]);
|
||||||
|
glBegin(GL_QUADS); //top face
|
||||||
|
glTexCoord2f(0,0);
|
||||||
|
glVertex3f(size / 2, size / 2, size / 2);
|
||||||
|
glTexCoord2f(0,1);
|
||||||
|
glVertex3f(-size / 2, size / 2, size / 2);
|
||||||
|
glTexCoord2f(1,1);
|
||||||
|
glVertex3f(-size / 2, size / 2, -size / 2);
|
||||||
|
glTexCoord2f(1,0);
|
||||||
|
glVertex3f(size / 2, size / 2, -size / 2);
|
||||||
|
glEnd();
|
||||||
|
glBindTexture(GL_TEXTURE_2D, skybox[SKY_BOTTOM]);
|
||||||
|
glBegin(GL_QUADS);
|
||||||
|
//bottom face
|
||||||
|
glTexCoord2f(0,1);
|
||||||
|
glVertex3f(size / 2, -size / 2, size / 2);
|
||||||
|
glTexCoord2f(0,0);
|
||||||
|
glVertex3f(-size / 2, -size / 2, size / 2);
|
||||||
|
glTexCoord2f(1,0);
|
||||||
|
glVertex3f(-size / 2, -size / 2, -size / 2);
|
||||||
|
glTexCoord2f(1,1);
|
||||||
|
glVertex3f(size / 2, -size / 2, -size / 2);
|
||||||
|
glEnd();
|
||||||
|
glEnable(GL_LIGHTING); //turn everything back, which we turned on, and turn everything off, which we have turned on.
|
||||||
|
glEnable(GL_DEPTH_TEST);
|
||||||
|
if (!b1)
|
||||||
|
glDisable(GL_TEXTURE_2D);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Skybox::update(float deltaTime, int curr, int max)
|
||||||
|
{
|
||||||
|
targetBrightness = 80 + ((255 - 80) / max) * curr;
|
||||||
|
|
||||||
|
if (targetBrightness > brightness + 2)
|
||||||
|
{
|
||||||
|
brightness += 20 * deltaTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (targetBrightness < brightness - 2)
|
||||||
|
{
|
||||||
|
brightness -= 20 * deltaTime;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
GLuint Skybox::loadTexture(const std::string & fileName) //load the filename named texture
|
||||||
|
{
|
||||||
|
int width, height, bpp;
|
||||||
|
|
||||||
|
stbi_set_flip_vertically_on_load(true);
|
||||||
|
unsigned char* imgData = stbi_load(fileName.c_str(), &width, &height, &bpp, 4);
|
||||||
|
GLuint num;
|
||||||
|
glGenTextures(1, &num);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, num);
|
||||||
|
|
||||||
|
glTexImage2D(GL_TEXTURE_2D,
|
||||||
|
0, //level
|
||||||
|
GL_RGBA, //internal format
|
||||||
|
width, //width
|
||||||
|
height, //height
|
||||||
|
0, //border
|
||||||
|
GL_RGBA, //data format
|
||||||
|
GL_UNSIGNED_BYTE, //data type
|
||||||
|
imgData); //data
|
||||||
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||||
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||||
|
|
||||||
|
stbi_image_free(imgData);
|
||||||
|
return num;
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class Skybox
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
float size;
|
||||||
|
std::string folder;
|
||||||
|
float brightness;
|
||||||
|
float targetBrightness;
|
||||||
|
public:
|
||||||
|
Skybox(const float &size, const std::string &folder);
|
||||||
|
~Skybox();
|
||||||
|
|
||||||
|
void init();
|
||||||
|
void draw();
|
||||||
|
|
||||||
|
void update(float deltaTime, int, int);
|
||||||
|
GLuint loadTexture(const std::string &fileName);
|
||||||
|
|
||||||
|
};
|
||||||
@@ -0,0 +1,167 @@
|
|||||||
|
#include "Sound.h"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#ifdef WIN32
|
||||||
|
#include <windows.h>
|
||||||
|
#include <al.h>
|
||||||
|
#else
|
||||||
|
#include <AL/al.h>
|
||||||
|
typedef unsigned long DWORD;
|
||||||
|
typedef unsigned short WORD;
|
||||||
|
typedef unsigned int UNINT32;
|
||||||
|
typedef unsigned char BYTE;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
Sound::Sound(const char* inWavPath, bool inLooping):
|
||||||
|
buffer_id(0),
|
||||||
|
source_id(0),
|
||||||
|
is_looping(inLooping)
|
||||||
|
{
|
||||||
|
const char* path = inWavPath;
|
||||||
|
|
||||||
|
FILE *fp = fopen(path, "rb"); // Open the WAVE file
|
||||||
|
if (!fp)
|
||||||
|
return; // Could not open file
|
||||||
|
|
||||||
|
// Check that the WAVE file is OK
|
||||||
|
char type[4];
|
||||||
|
fread(type, sizeof(char), 4, fp); // Reads the first bytes in the file
|
||||||
|
if (type[0] != 'R' || type[1] != 'I' || type[2] != 'F' || type[3] != 'F') // Should be "RIFF"
|
||||||
|
return; // Not RIFF
|
||||||
|
|
||||||
|
DWORD size;
|
||||||
|
fread(&size, sizeof(DWORD), 1, fp); // Continue to read the file
|
||||||
|
fread(type, sizeof(char), 4, fp); // Continue to read the file
|
||||||
|
if (type[0] != 'W' || type[1] != 'A' || type[2] != 'V' || type[3] != 'E') // This part should be "WAVE"
|
||||||
|
return; // Not WAVE
|
||||||
|
|
||||||
|
fread(type, sizeof(char), 4, fp); // Continue to read the file
|
||||||
|
if (type[0] != 'f' || type[1] != 'm' || type[2] != 't' || type[3] != ' ') // This part should be "fmt "
|
||||||
|
return; // Not fmt
|
||||||
|
|
||||||
|
// Now we know that the file is a acceptable WAVE file
|
||||||
|
// Info about the WAVE data is now read and stored
|
||||||
|
DWORD chunkSize;
|
||||||
|
fread(&chunkSize, sizeof(DWORD), 1, fp);
|
||||||
|
short formatType;
|
||||||
|
fread(&formatType, sizeof(short), 1, fp);
|
||||||
|
short channels;
|
||||||
|
fread(&channels, sizeof(short), 1, fp);
|
||||||
|
DWORD sampleRate;
|
||||||
|
fread(&sampleRate, sizeof(DWORD), 1, fp);
|
||||||
|
DWORD avgBytesPerSec;
|
||||||
|
fread(&avgBytesPerSec, sizeof(DWORD), 1, fp);
|
||||||
|
short bytesPerSample;
|
||||||
|
fread(&bytesPerSample, sizeof(short), 1, fp);
|
||||||
|
short bitsPerSample;
|
||||||
|
fread(&bitsPerSample, sizeof(short), 1, fp);
|
||||||
|
ALenum format = 0; // The audio format (bits per sample, number of channels)
|
||||||
|
if (bitsPerSample == 8)
|
||||||
|
{
|
||||||
|
if (channels == 1)
|
||||||
|
format = AL_FORMAT_MONO8;
|
||||||
|
else if (channels == 2)
|
||||||
|
format = AL_FORMAT_STEREO8;
|
||||||
|
}
|
||||||
|
else if (bitsPerSample == 16)
|
||||||
|
{
|
||||||
|
if (channels == 1)
|
||||||
|
format = AL_FORMAT_MONO16;
|
||||||
|
else if (channels == 2)
|
||||||
|
format = AL_FORMAT_STEREO16;
|
||||||
|
}
|
||||||
|
if (!format)
|
||||||
|
return; // Not valid format
|
||||||
|
|
||||||
|
fread(type, sizeof(char), 4, fp);
|
||||||
|
if (type[0] != 'd' || type[1] != 'a' || type[2] != 't' || type[3] != 'a') // This part should be "data"
|
||||||
|
return; // not data
|
||||||
|
|
||||||
|
DWORD dataSize;
|
||||||
|
fread(&dataSize, sizeof(DWORD), 1, fp); // The size of the sound data is read
|
||||||
|
|
||||||
|
// Display the info about the WAVE file
|
||||||
|
std::cout << "Chunk Size: " << chunkSize << "\n";
|
||||||
|
std::cout << "Format Type: " << formatType << "\n";
|
||||||
|
std::cout << "Channels: " << channels << "\n";
|
||||||
|
std::cout << "Sample Rate: " << sampleRate << "\n";
|
||||||
|
std::cout << "Average Bytes Per Second: " << avgBytesPerSec << "\n";
|
||||||
|
std::cout << "Bytes Per Sample: " << bytesPerSample << "\n";
|
||||||
|
std::cout << "Bits Per Sample: " << bitsPerSample << "\n";
|
||||||
|
std::cout << "Data Size: " << dataSize << "\n";
|
||||||
|
|
||||||
|
unsigned char* buf = new unsigned char[dataSize]; // Allocate memory for the sound data
|
||||||
|
std::cout << fread(buf, sizeof(BYTE), dataSize, fp) << " bytes loaded\n"; // Read the sound data and display the
|
||||||
|
fclose(fp);
|
||||||
|
|
||||||
|
alGenBuffers(1, &buffer_id); // Generate one OpenAL Buffer and link to "buffer"
|
||||||
|
alGenSources(1, &source_id); // Generate one OpenAL Source and link to "source"
|
||||||
|
if (alGetError() != AL_NO_ERROR)
|
||||||
|
return; // Error during buffer/source generation
|
||||||
|
|
||||||
|
alBufferData(buffer_id, format, buf, dataSize, sampleRate); // Store the sound data in the OpenAL Buffer
|
||||||
|
if (alGetError() != AL_NO_ERROR)
|
||||||
|
return; // Error during buffer loading
|
||||||
|
|
||||||
|
delete[] buf; // Delete the sound data buffer
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Sound::~Sound()
|
||||||
|
{
|
||||||
|
alSourceStop(source_id);
|
||||||
|
alDeleteSources(1, &source_id); // Delete the OpenAL Source
|
||||||
|
alDeleteBuffers(1, &buffer_id); // Delete the OpenAL Buffer
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Sound::SetPos(const Vec3f& inPos, const Vec3f& inVel)
|
||||||
|
{
|
||||||
|
alSourcei(source_id, AL_BUFFER, buffer_id); // Link the buffer to the source
|
||||||
|
alSourcef(source_id, AL_PITCH, 1.0f); // Set the pitch of the source
|
||||||
|
alSourcef(source_id, AL_GAIN, 1.0f); // Set the gain of the source
|
||||||
|
alSourcefv(source_id, AL_POSITION, inPos.v); // Set the position of the source
|
||||||
|
alSourcefv(source_id, AL_VELOCITY, inVel.v); // Set the velocity of the source
|
||||||
|
alSourcei(source_id, AL_LOOPING, is_looping ? AL_TRUE : AL_FALSE); // Set if source is looping sound
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Sound::Play()
|
||||||
|
{
|
||||||
|
alSourcePlay(source_id);
|
||||||
|
int e = alGetError(); // != AL_NO_ERROR) return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Sound::Pause()
|
||||||
|
{
|
||||||
|
alSourcePause(source_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Sound::Stop()
|
||||||
|
{
|
||||||
|
alSourceStop(source_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Sound::IsPlaying()
|
||||||
|
{
|
||||||
|
ALenum state;
|
||||||
|
|
||||||
|
alGetSourcei(source_id, AL_SOURCE_STATE, &state);
|
||||||
|
|
||||||
|
return (state == AL_PLAYING);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Sound::IsStopped()
|
||||||
|
{
|
||||||
|
ALenum state;
|
||||||
|
|
||||||
|
alGetSourcei(source_id, AL_SOURCE_STATE, &state);
|
||||||
|
|
||||||
|
std::cout << "MUSIC STATE: " << state << std::endl;
|
||||||
|
|
||||||
|
return (state == AL_STOPPED);
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Vector.h"
|
||||||
|
|
||||||
|
class Sound
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Sound(const char* inWavPath, bool inLooping);
|
||||||
|
~Sound();
|
||||||
|
|
||||||
|
void SetPos(const Vec3f& inPos, const Vec3f& inVel);
|
||||||
|
|
||||||
|
void Play();
|
||||||
|
void Pause();
|
||||||
|
void Stop();
|
||||||
|
bool IsPlaying();
|
||||||
|
bool IsStopped();
|
||||||
|
|
||||||
|
private:
|
||||||
|
unsigned int buffer_id;
|
||||||
|
unsigned int source_id;
|
||||||
|
|
||||||
|
bool is_looping;
|
||||||
|
};
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
#include "SoundSystem.h"
|
||||||
|
|
||||||
|
SoundSystem::SoundSystem():
|
||||||
|
device(nullptr),
|
||||||
|
context(nullptr)
|
||||||
|
{
|
||||||
|
device = alcOpenDevice(nullptr);
|
||||||
|
if (!device)
|
||||||
|
return;
|
||||||
|
context = alcCreateContext(device, nullptr);
|
||||||
|
if (!context)
|
||||||
|
return;
|
||||||
|
alcMakeContextCurrent(context);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
SoundSystem::~SoundSystem()
|
||||||
|
{
|
||||||
|
for (auto sound : sounds)
|
||||||
|
delete sound;
|
||||||
|
alcMakeContextCurrent(nullptr);
|
||||||
|
alcDestroyContext(context);
|
||||||
|
alcCloseDevice(device);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void SoundSystem::SetListener(const Vec3f& inPos, const Vec3f& inVel, const Vec3f& inOri)
|
||||||
|
{
|
||||||
|
ALfloat orientation[] = { 0.0, 0.0, -1.0, 0.0, 1.0, 0.0 };
|
||||||
|
|
||||||
|
alListenerfv(AL_POSITION, inPos.v);
|
||||||
|
alListenerfv(AL_VELOCITY, inVel.v);
|
||||||
|
alListenerfv(AL_ORIENTATION, orientation);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
unsigned int SoundSystem::LoadSound(const char* inWavPath, bool inLooping)
|
||||||
|
{
|
||||||
|
Sound* sound = new Sound(inWavPath, inLooping);
|
||||||
|
sounds.push_back(sound);
|
||||||
|
return sounds.size() - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Sound* SoundSystem::GetSound(unsigned int inID)
|
||||||
|
{
|
||||||
|
if (inID > sounds.size())
|
||||||
|
return nullptr;
|
||||||
|
return sounds[inID];
|
||||||
|
}
|
||||||
|
|
||||||
|
void SoundSystem::UnloadSound(unsigned int inID)
|
||||||
|
{
|
||||||
|
if (inID > sounds.size())
|
||||||
|
return;
|
||||||
|
delete sounds[inID];
|
||||||
|
//sounds.erase(sounds.begin() + inID);
|
||||||
|
}
|
||||||
@@ -0,0 +1,33 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#ifdef WIN32
|
||||||
|
#include <al.h>
|
||||||
|
#include <alc.h>
|
||||||
|
#else
|
||||||
|
#include <AL/al.h>
|
||||||
|
#include <AL/alc.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "Vector.h"
|
||||||
|
#include "Sound.h"
|
||||||
|
|
||||||
|
|
||||||
|
class SoundSystem
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
SoundSystem();
|
||||||
|
~SoundSystem();
|
||||||
|
|
||||||
|
void SetListener(const Vec3f& inPos, const Vec3f& inVel, const Vec3f& inOri);
|
||||||
|
|
||||||
|
unsigned int LoadSound(const char* inWavPath, bool inLooping);
|
||||||
|
Sound* GetSound(unsigned int inID);
|
||||||
|
void UnloadSound(unsigned int inID);
|
||||||
|
|
||||||
|
private:
|
||||||
|
ALCdevice* device;
|
||||||
|
ALCcontext* context;
|
||||||
|
std::vector<Sound*> sounds;
|
||||||
|
};
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
#include "Text.h"
|
||||||
|
|
||||||
|
|
||||||
|
Text::Text(const std::string &text, Vec2f position) : MenuElement(position)
|
||||||
|
{
|
||||||
|
this->text = text;
|
||||||
|
color = Vec3f(50, 150, 150);
|
||||||
|
textHeight = 14;
|
||||||
|
textWidth = Util::glutTextWidth(text);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Text::~Text()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void Text::draw()
|
||||||
|
{
|
||||||
|
glColor4f(color.x/255.0f, color.y/255.0f, color.z/255.0f, 1.0f);
|
||||||
|
Util::glutBitmapString(text, position.x-1, position.y+textHeight);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Text::update(int x, int y)
|
||||||
|
{
|
||||||
|
//Do nothing
|
||||||
|
}
|
||||||
|
|
||||||
|
void Text::setColor(Vec3f color)
|
||||||
|
{
|
||||||
|
this->color = color;
|
||||||
|
}
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "MenuElement.h"
|
||||||
|
#include "Vector.h"
|
||||||
|
#include "Util.h"
|
||||||
|
|
||||||
|
class Text : public MenuElement
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
std::string text;
|
||||||
|
Vec3f color;
|
||||||
|
protected:
|
||||||
|
int textWidth;
|
||||||
|
int textHeight;
|
||||||
|
public:
|
||||||
|
Text(const std::string &text, Vec2f position);
|
||||||
|
~Text();
|
||||||
|
|
||||||
|
virtual void draw();
|
||||||
|
virtual void update(int x, int y);
|
||||||
|
|
||||||
|
void setColor(Vec3f color);
|
||||||
|
};
|
||||||
|
|
||||||
@@ -0,0 +1,65 @@
|
|||||||
|
#include "Util.h"
|
||||||
|
#include "stb_image.h"
|
||||||
|
|
||||||
|
Util::Util()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Util::~Util()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
GLuint Util::loadTexture(const std::string &filename)
|
||||||
|
{
|
||||||
|
int width, height, bpp;
|
||||||
|
|
||||||
|
stbi_set_flip_vertically_on_load(true);
|
||||||
|
unsigned char* imgData = stbi_load(filename.c_str(), &width, &height, &bpp, 4);
|
||||||
|
GLuint num;
|
||||||
|
glGenTextures(1, &num);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, num);
|
||||||
|
|
||||||
|
glTexImage2D(GL_TEXTURE_2D,
|
||||||
|
0, //level
|
||||||
|
GL_RGBA, //internal format
|
||||||
|
width, //width
|
||||||
|
height, //height
|
||||||
|
0, //border
|
||||||
|
GL_RGBA, //data format
|
||||||
|
GL_UNSIGNED_BYTE, //data type
|
||||||
|
imgData); //data
|
||||||
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||||
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||||
|
|
||||||
|
stbi_image_free(imgData);
|
||||||
|
return num;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Util::glutBitmapString(std::string str, int x, int y)
|
||||||
|
{
|
||||||
|
glRasterPos2f(x, y);
|
||||||
|
for (int i = 0; i < str.size(); i++)
|
||||||
|
{
|
||||||
|
glutBitmapCharacter(GLUT_BITMAP_HELVETICA_18, str[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int Util::glutTextWidth(const std::string str)
|
||||||
|
{
|
||||||
|
int total = 0;
|
||||||
|
for (int i = 0; i < str.size(); i++)
|
||||||
|
{
|
||||||
|
total += glutBitmapWidth(GLUT_BITMAP_HELVETICA_18, str[i]);
|
||||||
|
}
|
||||||
|
return total;
|
||||||
|
}
|
||||||
|
|
||||||
|
//int Util::glutTextHeight()
|
||||||
|
//{
|
||||||
|
// return glutBitmapHeight(GLUT_BITMAP_HELVETICA_18);
|
||||||
|
//}
|
||||||
|
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
#include <GL/freeglut.h>
|
||||||
|
|
||||||
|
class Util
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
Util();
|
||||||
|
~Util();
|
||||||
|
public:
|
||||||
|
static GLuint loadTexture(const std::string &filename);
|
||||||
|
static void glutBitmapString(std::string str, int x, int y);
|
||||||
|
static int glutTextWidth(const std::string str);
|
||||||
|
//static int glutTextHeight();
|
||||||
|
};
|
||||||
|
|
||||||
@@ -18,22 +18,22 @@ Vertex::~Vertex()
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
Vertex Vertex::operator/(float &other)
|
Vertex Vertex::operator/(const float &other) const
|
||||||
{
|
{
|
||||||
return Vertex(x / other, y / other, z / other, normalX, normalY, normalZ, texX, texY);
|
return Vertex(x / other, y / other, z / other, normalX, normalY, normalZ, texX, texY);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vertex Vertex::operator*(Vertex & other)
|
Vertex Vertex::operator*(const Vertex & other) const
|
||||||
{
|
{
|
||||||
return Vertex(x*other.x, y*other.y, z*other.z, normalX, normalY, normalZ, texX, texY);
|
return Vertex(x*other.x, y*other.y, z*other.z, normalX, normalY, normalZ, texX, texY);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vertex Vertex::operator*(float & other)
|
Vertex Vertex::operator*(const float & other) const
|
||||||
{
|
{
|
||||||
return Vertex(x*other, y*other, z*other, normalX, normalY, normalZ, texX, texY);
|
return Vertex(x*other, y*other, z*other, normalX, normalY, normalZ, texX, texY);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vertex Vertex::operator+(Vertex & other)
|
Vertex Vertex::operator+(const Vertex & other) const
|
||||||
{
|
{
|
||||||
return Vertex(x+other.x, y+other.y, z+other.z, normalX, normalY, normalZ, texX, texY);
|
return Vertex(x+other.x, y+other.y, z+other.z, normalX, normalY, normalZ, texX, texY);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,9 +16,9 @@ public:
|
|||||||
float texX;
|
float texX;
|
||||||
float texY;
|
float texY;
|
||||||
|
|
||||||
Vertex operator/(float &other);
|
Vertex operator/(const float &other) const;
|
||||||
Vertex operator*(Vertex &other);
|
Vertex operator*(const Vertex &other) const;
|
||||||
Vertex operator*(float &other);
|
Vertex operator*(const float &other) const;
|
||||||
Vertex operator+(Vertex &other);
|
Vertex operator+(const Vertex &other) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,93 @@
|
|||||||
|
//
|
||||||
|
// Created by janco on 25-5-16.
|
||||||
|
//
|
||||||
|
|
||||||
|
#include "Weapon.h"
|
||||||
|
#include "Model.h"
|
||||||
|
#include <iostream>
|
||||||
|
#include <string>
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
|
||||||
|
Weapon::Weapon(std::string name, int damage, Element e, std::string modelFilename, float scale, Vec3f location, Vec2f rotation,
|
||||||
|
Vec3f offsetPlayer, Vec3f ankerPoint,
|
||||||
|
Vec2f maxRotation, Vec2f minRotation,
|
||||||
|
Vec3f collision){
|
||||||
|
|
||||||
|
weaponmodel = Model::load(modelFilename);
|
||||||
|
rotate(rotation);
|
||||||
|
move(location);
|
||||||
|
this->scale = scale;
|
||||||
|
|
||||||
|
this->name = name;
|
||||||
|
this->damage = damage;
|
||||||
|
this->element = e;
|
||||||
|
|
||||||
|
this->offsetPlayer = offsetPlayer;
|
||||||
|
this->ankerPoint = ankerPoint;
|
||||||
|
this->maxRotation = maxRotation;
|
||||||
|
this->minRotation = minRotation;
|
||||||
|
this->collision = collision;
|
||||||
|
};
|
||||||
|
|
||||||
|
Weapon::~Weapon(){
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Weapon::rotateWeapon(Vec3f rotation){
|
||||||
|
if(rotation.x < maxRotation.x && rotation.x > minRotation.x){
|
||||||
|
rotationWeapon.x = rotation.x;
|
||||||
|
}
|
||||||
|
if(rotation.z < maxRotation.y && rotation.z > minRotation.y){
|
||||||
|
rotationWeapon.z = rotation.z;
|
||||||
|
}
|
||||||
|
rotationWeapon.y = rotation.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Weapon::rotate(Vec2f rotation){
|
||||||
|
this->rotation.y = -rotation.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Weapon::move(Vec3f location){
|
||||||
|
position = location;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Weapon::draw(){
|
||||||
|
if (weaponmodel != nullptr)
|
||||||
|
{
|
||||||
|
glPushMatrix();
|
||||||
|
|
||||||
|
//Player position and rotation
|
||||||
|
glTranslatef(position.x, position.y, position.z);
|
||||||
|
glRotatef(rotation.x, 1, 0, 0);
|
||||||
|
glRotatef(rotation.y, 0, 1, 0);
|
||||||
|
glRotatef(rotation.z, 0, 0, 1);
|
||||||
|
|
||||||
|
//offset from player
|
||||||
|
glTranslatef(offsetPlayer.x, offsetPlayer.y, offsetPlayer.z);
|
||||||
|
|
||||||
|
//Rotate weapon itself, from specific anker point
|
||||||
|
glTranslatef(ankerPoint.x, ankerPoint.y, ankerPoint.z);
|
||||||
|
glRotatef(rotationWeapon.z, 0, 0, 1);
|
||||||
|
glRotatef(rotationWeapon.y, 0, 1, 0);
|
||||||
|
glRotatef(rotationWeapon.x, 1, 0, 0);
|
||||||
|
glTranslatef(-ankerPoint.x, -ankerPoint.y, -ankerPoint.z);
|
||||||
|
|
||||||
|
glScalef(scale, scale, scale);
|
||||||
|
|
||||||
|
weaponmodel->draw();
|
||||||
|
|
||||||
|
//Test code for finding anker point
|
||||||
|
glColor3ub(255, 255, 0);
|
||||||
|
glTranslatef(ankerPoint.x, ankerPoint.y, ankerPoint.z);
|
||||||
|
glBegin(GL_LINES);
|
||||||
|
glVertex2f(0, 4);
|
||||||
|
glVertex2f(0, -4);
|
||||||
|
glVertex2f(4, 0);
|
||||||
|
glVertex2f(-4, 0);
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
glPopMatrix();
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,40 @@
|
|||||||
|
//
|
||||||
|
// Created by janco on 25-5-16.
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifndef CRYSTALPOINT_WEAPON_H
|
||||||
|
#define CRYSTALPOINT_WEAPON_H
|
||||||
|
|
||||||
|
#include "Vector.h"
|
||||||
|
#include "Model.h"
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class Weapon {
|
||||||
|
public:
|
||||||
|
enum Element {FIRE, WATER, EARTH, AIR};
|
||||||
|
|
||||||
|
Weapon(std::string name, int damage, Element element, std::string modelFilename, float scale, Vec3f location, Vec2f rotation,
|
||||||
|
Vec3f offsetPlayer, Vec3f ankerPoint,
|
||||||
|
Vec2f maxRotation, Vec2f minXRotation,
|
||||||
|
Vec3f collision);
|
||||||
|
~Weapon();
|
||||||
|
|
||||||
|
void draw();
|
||||||
|
void rotateWeapon(Vec3f rotation);
|
||||||
|
void rotate(Vec2f rotation);
|
||||||
|
void move(Vec3f location);
|
||||||
|
|
||||||
|
std::string name;
|
||||||
|
unsigned int damage;
|
||||||
|
Element element;
|
||||||
|
|
||||||
|
Model* weaponmodel;
|
||||||
|
|
||||||
|
float scale;
|
||||||
|
Vec3f position, rotation, rotationWeapon;
|
||||||
|
Vec3f offsetPlayer, ankerPoint, collision;
|
||||||
|
Vec2f maxRotation, minRotation;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
#endif //CRYSTALPOINT_WEAPON_H
|
||||||
@@ -3,18 +3,23 @@
|
|||||||
#include "Entity.h"
|
#include "Entity.h"
|
||||||
#include "json.h"
|
#include "json.h"
|
||||||
#include "Model.h"
|
#include "Model.h"
|
||||||
#include "CrystalPoint.h"
|
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
#include <algorithm>
|
||||||
|
#include "WorldHandler.h"
|
||||||
|
|
||||||
World::World(const std::string &fileName)
|
World::World(const std::string &fileName)
|
||||||
{
|
{
|
||||||
|
nextworld = false;
|
||||||
|
|
||||||
//Store player instance
|
//Store player instance
|
||||||
player = Player::getInstance();
|
player = Player::getInstance();
|
||||||
|
|
||||||
|
|
||||||
//Create the interface
|
//Create the interface
|
||||||
interface = new Interface();
|
interface = new Interface();
|
||||||
|
|
||||||
|
|
||||||
//Open world json file
|
//Open world json file
|
||||||
std::ifstream file(fileName);
|
std::ifstream file(fileName);
|
||||||
if(!file.is_open())
|
if(!file.is_open())
|
||||||
@@ -23,15 +28,27 @@ World::World(const std::string &fileName)
|
|||||||
json::Value v = json::readJson(file);
|
json::Value v = json::readJson(file);
|
||||||
file.close();
|
file.close();
|
||||||
|
|
||||||
|
|
||||||
//Check file
|
//Check file
|
||||||
if(v["world"].isNull() || v["world"]["heightmap"].isNull())
|
if(v["world"].isNull() || v["world"]["heightmap"].isNull() || v["world"]["skybox"].isNull())
|
||||||
std::cout << "Invalid world file: world - " << fileName << "\n";
|
std::cout << "Invalid world file: world - " << fileName << "\n";
|
||||||
|
if (v["world"]["object-templates"].isNull())
|
||||||
|
std::cout << "Invalid world file: object templates - " << fileName << "\n";
|
||||||
if (v["player"].isNull() || v["player"]["startposition"].isNull())
|
if (v["player"].isNull() || v["player"]["startposition"].isNull())
|
||||||
std::cout << "Invalid world file: player - " << fileName << "\n";
|
std::cout << "Invalid world file: player - " << fileName << "\n";
|
||||||
if (v["objects"].isNull())
|
if (v["objects"].isNull())
|
||||||
std::cout << "Invalid world file: objects - " << fileName << "\n";
|
std::cout << "Invalid world file: objects - " << fileName << "\n";
|
||||||
if (v["world"]["object-templates"].isNull())
|
if (v["enemies"].isNull())
|
||||||
std::cout << "Invalid world file: object templates - " << fileName << "\n";
|
std::cout << "Invalid world file: enemies - " << fileName << "\n";
|
||||||
|
if (v["crystal"].isNull())
|
||||||
|
std::cout << "Invalid world file: crystals - " << fileName << "\n";
|
||||||
|
|
||||||
|
|
||||||
|
if (!v["world"]["loadingscreen"].isNull())
|
||||||
|
{
|
||||||
|
ls.setTexture(v["world"]["loadingscreen"].asString());
|
||||||
|
ls.draw();
|
||||||
|
}
|
||||||
|
|
||||||
//Load object templates
|
//Load object templates
|
||||||
for (auto objt : v["world"]["object-templates"])
|
for (auto objt : v["world"]["object-templates"])
|
||||||
@@ -42,19 +59,28 @@ World::World(const std::string &fileName)
|
|||||||
cancollide = objt["collision"].asBool();
|
cancollide = objt["collision"].asBool();
|
||||||
|
|
||||||
objecttemplates.push_back(std::pair<int, std::pair<std::string, bool>>(objt["color"], std::pair<std::string, bool>(objt["file"], cancollide)));
|
objecttemplates.push_back(std::pair<int, std::pair<std::string, bool>>(objt["color"], std::pair<std::string, bool>(objt["file"], cancollide)));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Generate heightmap for this world
|
//Generate heightmap for this world
|
||||||
heightmap = new HeightMap(v["world"]["heightmap"].asString(), this);
|
heightmap = new HeightMap(v["world"]["heightmap"].asString(), this);
|
||||||
|
|
||||||
|
|
||||||
|
//Load skybox
|
||||||
|
skybox = new Skybox(15000.0f, v["world"]["skybox"].asString());
|
||||||
|
skybox->init();
|
||||||
|
|
||||||
|
|
||||||
//Map different texture to heightmap if available
|
//Map different texture to heightmap if available
|
||||||
if(!v["world"]["texture"].isNull())
|
if(!v["world"]["texture"].isNull())
|
||||||
heightmap->SetTexture(v["world"]["texture"].asString());
|
heightmap->SetTexture(v["world"]["texture"].asString());
|
||||||
|
|
||||||
|
|
||||||
//Set player starting position
|
//Set player starting position
|
||||||
player->position.x = v["player"]["startposition"][0].asFloat();
|
player->position.x = v["player"]["startposition"][0].asFloat();
|
||||||
player->position.y = v["player"]["startposition"][1].asFloat();
|
|
||||||
player->position.z = v["player"]["startposition"][2].asFloat();
|
player->position.z = v["player"]["startposition"][2].asFloat();
|
||||||
|
player->position.y = heightmap->GetHeight(player->position.x, player->position.z);
|
||||||
|
|
||||||
|
|
||||||
//Load and place objects into world
|
//Load and place objects into world
|
||||||
for (auto object : v["objects"])
|
for (auto object : v["objects"])
|
||||||
@@ -84,9 +110,13 @@ World::World(const std::string &fileName)
|
|||||||
|
|
||||||
//Create
|
//Create
|
||||||
Vec3f position(object["pos"][0].asFloat(), object["pos"][1].asFloat(), object["pos"][2].asFloat());
|
Vec3f position(object["pos"][0].asFloat(), object["pos"][1].asFloat(), object["pos"][2].asFloat());
|
||||||
|
position.y = getHeight(position.x, position.z);
|
||||||
|
|
||||||
entities.push_back(new LevelObject(object["file"].asString(), position, rotation, scale, hasCollision));
|
entities.push_back(new LevelObject(object["file"].asString(), position, rotation, scale, hasCollision));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
maxEnemies = 0;
|
||||||
//Load and place enemies into world
|
//Load and place enemies into world
|
||||||
for (auto e : v["enemies"])
|
for (auto e : v["enemies"])
|
||||||
{
|
{
|
||||||
@@ -108,9 +138,104 @@ World::World(const std::string &fileName)
|
|||||||
if (e["file"].isNull())
|
if (e["file"].isNull())
|
||||||
std::cout << "Invalid world file: enemies file - " << fileName << "\n";
|
std::cout << "Invalid world file: enemies file - " << fileName << "\n";
|
||||||
|
|
||||||
|
//Music
|
||||||
|
if (e["music"].isNull())
|
||||||
|
std::cout << "Invalid world file: enemies music - " << fileName << "\n";
|
||||||
|
|
||||||
|
//Damage
|
||||||
|
if (e["damage"].isNull())
|
||||||
|
std::cout << "Invalid world file: enemies damage - " << fileName << "\n";
|
||||||
|
|
||||||
|
//Health
|
||||||
|
if (e["health"].isNull())
|
||||||
|
std::cout << "Invalid world file: enemies health - " << fileName << "\n";
|
||||||
|
|
||||||
//Create
|
//Create
|
||||||
Vec3f position(e["pos"][0].asFloat(), e["pos"][1].asFloat(), e["pos"][2].asFloat());
|
Vec3f position(e["pos"][0].asFloat(), e["pos"][1].asFloat(), e["pos"][2].asFloat());
|
||||||
enemies.push_back(new Enemy(e["file"].asString(), position, rotation, scale));
|
position.y = getHeight(position.x, position.z) + 2.0f;
|
||||||
|
|
||||||
|
maxEnemies++;
|
||||||
|
enemies.push_back(new Enemy(e["file"].asString(), e["music"].asString(), e["damage"].asFloat(), e["health"].asFloat(), position, rotation, scale));
|
||||||
|
|
||||||
|
}
|
||||||
|
maxCrystals = 0;
|
||||||
|
if (!v["crystal"].isNull())
|
||||||
|
{
|
||||||
|
std::string filled = "unknown";
|
||||||
|
std::string empty = "unknown";
|
||||||
|
|
||||||
|
if(!v["crystal"]["full texture"].isNull())
|
||||||
|
filled = v["crystal"]["full texture"].asString();
|
||||||
|
|
||||||
|
if(!v["crystal"]["empty texture"].isNull())
|
||||||
|
empty = v["crystal"]["empty texture"].asString();
|
||||||
|
|
||||||
|
if (!v["crystal"]["instances"].isNull())
|
||||||
|
{
|
||||||
|
for (auto instance : v["crystal"]["instances"])
|
||||||
|
{
|
||||||
|
Vec3f position(0, 0, 0);
|
||||||
|
Vec3f rotation(0, 0, 0);
|
||||||
|
float scale = 1.0f;
|
||||||
|
|
||||||
|
if (!instance["pos"].isNull())
|
||||||
|
{
|
||||||
|
position.x = instance["pos"][0];
|
||||||
|
position.y = instance["pos"][1];
|
||||||
|
position.z = instance["pos"][2];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!instance["rot"].isNull())
|
||||||
|
{
|
||||||
|
rotation.x = instance["rot"][0];
|
||||||
|
rotation.y = instance["rot"][1];
|
||||||
|
rotation.z = instance["rot"][2];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!instance["scale"].isNull())
|
||||||
|
scale = instance["scale"].asFloat();
|
||||||
|
|
||||||
|
position.y = getHeight(position.x, position.z);
|
||||||
|
maxCrystals++;
|
||||||
|
Crystal *c = new Crystal(filled, empty, position, rotation, scale);
|
||||||
|
|
||||||
|
entities.push_back(c);
|
||||||
|
|
||||||
|
}
|
||||||
|
interface->maxCrystals = maxCrystals;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!v["world"]["music"].isNull())
|
||||||
|
{
|
||||||
|
sound_id = CrystalPoint::GetSoundSystem().LoadSound(v["world"]["music"].asString().c_str(), true);
|
||||||
|
music = CrystalPoint::GetSoundSystem().GetSound(sound_id);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!v["portal"].isNull())
|
||||||
|
{
|
||||||
|
Vec3f pos(0, 0, 0);
|
||||||
|
if (!v["portal"]["pos"].isNull())
|
||||||
|
pos = Vec3f(v["portal"]["pos"][0].asFloat(),
|
||||||
|
v["portal"]["pos"][1].asFloat(),
|
||||||
|
v["portal"]["pos"][2].asFloat());
|
||||||
|
|
||||||
|
pos.y = getHeight(pos.x, pos.z);
|
||||||
|
|
||||||
|
Vec3f rot(0, 0, 0);
|
||||||
|
if (!v["portal"]["rot"].isNull())
|
||||||
|
pos = Vec3f(v["portal"]["rot"][0].asFloat(),
|
||||||
|
v["portal"]["rot"][1].asFloat(),
|
||||||
|
v["portal"]["rot"][2].asFloat());
|
||||||
|
|
||||||
|
float scale = 1.0f;
|
||||||
|
if (!v["portal"]["scale"].isNull())
|
||||||
|
scale = !v["portal"]["scale"].asFloat();
|
||||||
|
|
||||||
|
portal = new Portal(v["portal"]["file"], pos, rot, scale);
|
||||||
|
entities.push_back(portal);
|
||||||
|
portal->maxCrystals = maxCrystals;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -119,6 +244,10 @@ World::World(const std::string &fileName)
|
|||||||
World::~World()
|
World::~World()
|
||||||
{
|
{
|
||||||
delete heightmap;
|
delete heightmap;
|
||||||
|
music->Stop();
|
||||||
|
CrystalPoint::GetSoundSystem().UnloadSound(sound_id);
|
||||||
|
delete skybox;
|
||||||
|
delete portal;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<std::string, bool> World::getObjectFromValue(int val)
|
std::pair<std::string, bool> World::getObjectFromValue(int val)
|
||||||
@@ -139,13 +268,25 @@ float World::getHeight(float x, float y)
|
|||||||
|
|
||||||
void World::draw()
|
void World::draw()
|
||||||
{
|
{
|
||||||
player->setCamera();
|
|
||||||
|
|
||||||
float lightPosition[4] = { 0, 2, 1, 0 };
|
float lightPosition[4] = { 0, 2, 1, 0 };
|
||||||
glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
|
glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
|
||||||
float lightAmbient[4] = { 0.2, 0.2, 0.2, 1 };
|
|
||||||
|
GLfloat lightAmbient[] = { 0.05, 0.05, 0.05, 0 };
|
||||||
|
GLfloat light_diffuse[] = { 0.9, 0.9, 0.9, 0 };
|
||||||
|
glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
|
||||||
glLightfv(GL_LIGHT0, GL_AMBIENT, lightAmbient);
|
glLightfv(GL_LIGHT0, GL_AMBIENT, lightAmbient);
|
||||||
|
|
||||||
|
GLfloat mat_specular[] = { 0.15, 0.15, 0.15, 0 };
|
||||||
|
glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
player->setCamera();
|
||||||
|
skybox->draw();
|
||||||
|
player->draw();
|
||||||
|
|
||||||
heightmap->Draw();
|
heightmap->Draw();
|
||||||
|
|
||||||
for (auto &enemy : enemies)
|
for (auto &enemy : enemies)
|
||||||
@@ -159,23 +300,31 @@ void World::draw()
|
|||||||
|
|
||||||
void World::update(float elapsedTime)
|
void World::update(float elapsedTime)
|
||||||
{
|
{
|
||||||
|
if (nextworld)
|
||||||
|
{
|
||||||
|
WorldHandler::getInstance()->NextWorld();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
music->SetPos(player->position, Vec3f());
|
||||||
|
|
||||||
|
if (music->IsPlaying() == false)
|
||||||
|
{
|
||||||
|
music->Play();
|
||||||
|
}
|
||||||
for (auto &entity : entities)
|
for (auto &entity : entities)
|
||||||
entity->update(elapsedTime);
|
entity->update(elapsedTime);
|
||||||
|
|
||||||
|
int count = 0;
|
||||||
|
int remove = false;
|
||||||
|
|
||||||
for (auto &enemy : enemies)
|
for (auto &enemy : enemies)
|
||||||
{
|
{
|
||||||
|
|
||||||
//Al deze code zou in enemy moeten staan
|
//Al deze code zou in enemy moeten staan
|
||||||
if (enemy->position.Distance(player->position) <= enemy->radius)
|
enemy->inEyeSight(player->position);
|
||||||
{
|
|
||||||
enemy->hasTarget = true;
|
|
||||||
enemy->target.x = player->position.x;
|
|
||||||
enemy->target.z = player->position.z;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
enemy->hasTarget = false;
|
|
||||||
|
|
||||||
Vec3f oldpos = enemy->position;
|
|
||||||
enemy->update(elapsedTime);
|
enemy->update(elapsedTime);
|
||||||
if (enemy->hasTarget)
|
if (enemy->hasTarget)
|
||||||
{
|
{
|
||||||
@@ -183,16 +332,40 @@ void World::update(float elapsedTime)
|
|||||||
{
|
{
|
||||||
if (e->canCollide && e->inObject(enemy->position))
|
if (e->canCollide && e->inObject(enemy->position))
|
||||||
{
|
{
|
||||||
Vec3f difference = e->position - enemy->position; //zou misschien omgedraait moeten worden
|
enemy->collide(e);
|
||||||
difference.Normalize();
|
|
||||||
difference = difference * (e->model->radius + 0.01f);
|
|
||||||
enemy->position = e->position + difference;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//tot hier
|
|
||||||
|
if (enemy->attack)
|
||||||
|
{
|
||||||
|
remove = true;
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
enemy->position.y = getHeight(enemy->position.x, enemy->position.z);
|
||||||
|
|
||||||
|
if(!remove)
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (remove)
|
||||||
|
{
|
||||||
|
player->XpUp(enemies[count]->xp);
|
||||||
|
delete enemies[count];
|
||||||
|
|
||||||
|
enemies.erase(enemies.begin() + count);
|
||||||
|
player->HpUp(10);
|
||||||
|
}
|
||||||
|
|
||||||
|
skybox->update(elapsedTime, maxEnemies - enemies.size(), maxEnemies);
|
||||||
|
|
||||||
|
if (portal->mayEnter)
|
||||||
|
{
|
||||||
|
if (portal->enter(elapsedTime))
|
||||||
|
nextworld = true;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::addLevelObject(LevelObject* obj)
|
void World::addLevelObject(LevelObject* obj)
|
||||||
@@ -202,10 +375,13 @@ void World::addLevelObject(LevelObject* obj)
|
|||||||
|
|
||||||
bool World::isPlayerPositionValid()
|
bool World::isPlayerPositionValid()
|
||||||
{
|
{
|
||||||
for (auto e : entities)
|
for (auto &e : entities)
|
||||||
{
|
{
|
||||||
if (e->canCollide && e->inObject(player->position))
|
if (e->canCollide && e->inObject(player->position))
|
||||||
|
{
|
||||||
|
e->collide();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,6 +6,11 @@
|
|||||||
#include "Enemy.h"
|
#include "Enemy.h"
|
||||||
#include "LevelObject.h"
|
#include "LevelObject.h"
|
||||||
#include "Interface.h"
|
#include "Interface.h"
|
||||||
|
#include "Crystal.h"
|
||||||
|
#include "Skybox.h"
|
||||||
|
#include "CrystalPoint.h"
|
||||||
|
#include "Portal.h"
|
||||||
|
#include "LoadingScreen.h"
|
||||||
|
|
||||||
class Entity;
|
class Entity;
|
||||||
|
|
||||||
@@ -13,13 +18,23 @@ class World
|
|||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
std::vector<std::pair<int, std::pair<std::string, bool>>> objecttemplates;
|
std::vector<std::pair<int, std::pair<std::string, bool>>> objecttemplates;
|
||||||
|
Sound* music;
|
||||||
|
|
||||||
Player* player;
|
Player* player;
|
||||||
HeightMap* heightmap;
|
HeightMap* heightmap;
|
||||||
Interface* interface;
|
Interface* interface;
|
||||||
|
Skybox* skybox;
|
||||||
|
Portal* portal;
|
||||||
|
|
||||||
|
bool nextworld;
|
||||||
|
|
||||||
|
int sound_id,maxCrystals,maxEnemies;
|
||||||
|
|
||||||
std::vector<Entity*> entities;
|
std::vector<Entity*> entities;
|
||||||
std::vector<Enemy*> enemies;
|
std::vector<Enemy*> enemies;
|
||||||
|
//std::vector<Crystal*> crystals;
|
||||||
|
|
||||||
|
LoadingScreen ls;
|
||||||
public:
|
public:
|
||||||
World(const std::string &fileName);
|
World(const std::string &fileName);
|
||||||
~World();
|
~World();
|
||||||
@@ -30,5 +45,6 @@ public:
|
|||||||
float getHeight(float x, float y);
|
float getHeight(float x, float y);
|
||||||
void addLevelObject(LevelObject* obj);
|
void addLevelObject(LevelObject* obj);
|
||||||
std::pair<std::string, bool> getObjectFromValue(int i);
|
std::pair<std::string, bool> getObjectFromValue(int i);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -97,6 +97,7 @@ bool WorldHandler::isPlayerPositionValid(void)
|
|||||||
{
|
{
|
||||||
if(!loadingWorld)
|
if(!loadingWorld)
|
||||||
return world->isPlayerPositionValid();
|
return world->isPlayerPositionValid();
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
float WorldHandler::getHeight(float x, float y)
|
float WorldHandler::getHeight(float x, float y)
|
||||||
@@ -125,6 +126,7 @@ void WorldHandler::NextWorld()
|
|||||||
if (!loadingWorld)
|
if (!loadingWorld)
|
||||||
{
|
{
|
||||||
ChangeWorld(worldIndex + 1);
|
ChangeWorld(worldIndex + 1);
|
||||||
|
Player::getInstance()->crystals = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -133,5 +135,6 @@ void WorldHandler::PreviousWorld()
|
|||||||
if (!loadingWorld)
|
if (!loadingWorld)
|
||||||
{
|
{
|
||||||
ChangeWorld(worldIndex - 1);
|
ChangeWorld(worldIndex - 1);
|
||||||
|
Player::getInstance()->crystals = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,221 @@
|
|||||||
|
/*!
|
||||||
|
* \file serial/impl/unix.h
|
||||||
|
* \author William Woodall <wjwwood@gmail.com>
|
||||||
|
* \author John Harrison <ash@greaterthaninfinity.com>
|
||||||
|
* \version 0.1
|
||||||
|
*
|
||||||
|
* \section LICENSE
|
||||||
|
*
|
||||||
|
* The MIT License
|
||||||
|
*
|
||||||
|
* Copyright (c) 2012 William Woodall, John Harrison
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
* copy of this software and associated documentation files (the "Software"),
|
||||||
|
* to deal in the Software without restriction, including without limitation
|
||||||
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||||
|
* and/or sell copies of the Software, and to permit persons to whom the
|
||||||
|
* Software is furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in
|
||||||
|
* all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
* DEALINGS IN THE SOFTWARE.
|
||||||
|
*
|
||||||
|
* \section DESCRIPTION
|
||||||
|
*
|
||||||
|
* This provides a unix based pimpl for the Serial class. This implementation is
|
||||||
|
* based off termios.h and uses select for multiplexing the IO ports.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#if !defined(_WIN32)
|
||||||
|
|
||||||
|
#ifndef SERIAL_IMPL_UNIX_H
|
||||||
|
#define SERIAL_IMPL_UNIX_H
|
||||||
|
|
||||||
|
|
||||||
|
#include <pthread.h>
|
||||||
|
#include "../serial.h"
|
||||||
|
|
||||||
|
namespace serial {
|
||||||
|
|
||||||
|
using std::size_t;
|
||||||
|
using std::string;
|
||||||
|
using std::invalid_argument;
|
||||||
|
|
||||||
|
using serial::SerialException;
|
||||||
|
using serial::IOException;
|
||||||
|
|
||||||
|
class MillisecondTimer {
|
||||||
|
public:
|
||||||
|
MillisecondTimer(const uint32_t millis);
|
||||||
|
int64_t remaining();
|
||||||
|
|
||||||
|
private:
|
||||||
|
static timespec timespec_now();
|
||||||
|
timespec expiry;
|
||||||
|
};
|
||||||
|
|
||||||
|
class serial::Serial::SerialImpl {
|
||||||
|
public:
|
||||||
|
SerialImpl (const string &port,
|
||||||
|
unsigned long baudrate,
|
||||||
|
bytesize_t bytesize,
|
||||||
|
parity_t parity,
|
||||||
|
stopbits_t stopbits,
|
||||||
|
flowcontrol_t flowcontrol);
|
||||||
|
|
||||||
|
virtual ~SerialImpl ();
|
||||||
|
|
||||||
|
void
|
||||||
|
open ();
|
||||||
|
|
||||||
|
void
|
||||||
|
close ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
isOpen () const;
|
||||||
|
|
||||||
|
size_t
|
||||||
|
available ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
waitReadable (uint32_t timeout);
|
||||||
|
|
||||||
|
void
|
||||||
|
waitByteTimes (size_t count);
|
||||||
|
|
||||||
|
size_t
|
||||||
|
read (uint8_t *buf, size_t size = 1);
|
||||||
|
|
||||||
|
size_t
|
||||||
|
write (const uint8_t *data, size_t length);
|
||||||
|
|
||||||
|
void
|
||||||
|
flush ();
|
||||||
|
|
||||||
|
void
|
||||||
|
flushInput ();
|
||||||
|
|
||||||
|
void
|
||||||
|
flushOutput ();
|
||||||
|
|
||||||
|
void
|
||||||
|
sendBreak (int duration);
|
||||||
|
|
||||||
|
void
|
||||||
|
setBreak (bool level);
|
||||||
|
|
||||||
|
void
|
||||||
|
setRTS (bool level);
|
||||||
|
|
||||||
|
void
|
||||||
|
setDTR (bool level);
|
||||||
|
|
||||||
|
bool
|
||||||
|
waitForChange ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
getCTS ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
getDSR ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
getRI ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
getCD ();
|
||||||
|
|
||||||
|
void
|
||||||
|
setPort (const string &port);
|
||||||
|
|
||||||
|
string
|
||||||
|
getPort () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setTimeout (Timeout &timeout);
|
||||||
|
|
||||||
|
Timeout
|
||||||
|
getTimeout () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setBaudrate (unsigned long baudrate);
|
||||||
|
|
||||||
|
unsigned long
|
||||||
|
getBaudrate () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setBytesize (bytesize_t bytesize);
|
||||||
|
|
||||||
|
bytesize_t
|
||||||
|
getBytesize () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setParity (parity_t parity);
|
||||||
|
|
||||||
|
parity_t
|
||||||
|
getParity () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setStopbits (stopbits_t stopbits);
|
||||||
|
|
||||||
|
stopbits_t
|
||||||
|
getStopbits () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setFlowcontrol (flowcontrol_t flowcontrol);
|
||||||
|
|
||||||
|
flowcontrol_t
|
||||||
|
getFlowcontrol () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
readLock ();
|
||||||
|
|
||||||
|
void
|
||||||
|
readUnlock ();
|
||||||
|
|
||||||
|
void
|
||||||
|
writeLock ();
|
||||||
|
|
||||||
|
void
|
||||||
|
writeUnlock ();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void reconfigurePort ();
|
||||||
|
|
||||||
|
private:
|
||||||
|
string port_; // Path to the file descriptor
|
||||||
|
int fd_; // The current file descriptor
|
||||||
|
|
||||||
|
bool is_open_;
|
||||||
|
bool xonxoff_;
|
||||||
|
bool rtscts_;
|
||||||
|
|
||||||
|
Timeout timeout_; // Timeout for read operations
|
||||||
|
unsigned long baudrate_; // Baudrate
|
||||||
|
uint32_t byte_time_ns_; // Nanoseconds to transmit/receive a single byte
|
||||||
|
|
||||||
|
parity_t parity_; // Parity
|
||||||
|
bytesize_t bytesize_; // Size of the bytes
|
||||||
|
stopbits_t stopbits_; // Stop Bits
|
||||||
|
flowcontrol_t flowcontrol_; // Flow Control
|
||||||
|
|
||||||
|
// Mutex used to lock the read functions
|
||||||
|
pthread_mutex_t read_mutex;
|
||||||
|
// Mutex used to lock the write functions
|
||||||
|
pthread_mutex_t write_mutex;
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // SERIAL_IMPL_UNIX_H
|
||||||
|
|
||||||
|
#endif // !defined(_WIN32)
|
||||||
@@ -0,0 +1,207 @@
|
|||||||
|
/*!
|
||||||
|
* \file serial/impl/windows.h
|
||||||
|
* \author William Woodall <wjwwood@gmail.com>
|
||||||
|
* \author John Harrison <ash@greaterthaninfinity.com>
|
||||||
|
* \version 0.1
|
||||||
|
*
|
||||||
|
* \section LICENSE
|
||||||
|
*
|
||||||
|
* The MIT License
|
||||||
|
*
|
||||||
|
* Copyright (c) 2012 William Woodall, John Harrison
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
* copy of this software and associated documentation files (the "Software"),
|
||||||
|
* to deal in the Software without restriction, including without limitation
|
||||||
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||||
|
* and/or sell copies of the Software, and to permit persons to whom the
|
||||||
|
* Software is furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in
|
||||||
|
* all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
* DEALINGS IN THE SOFTWARE.
|
||||||
|
*
|
||||||
|
* \section DESCRIPTION
|
||||||
|
*
|
||||||
|
* This provides a windows implementation of the Serial class interface.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
|
||||||
|
#ifndef SERIAL_IMPL_WINDOWS_H
|
||||||
|
#define SERIAL_IMPL_WINDOWS_H
|
||||||
|
|
||||||
|
#include "include/serial.h"
|
||||||
|
|
||||||
|
#include "windows.h"
|
||||||
|
|
||||||
|
namespace serial {
|
||||||
|
|
||||||
|
using std::string;
|
||||||
|
using std::wstring;
|
||||||
|
using std::invalid_argument;
|
||||||
|
|
||||||
|
using serial::SerialException;
|
||||||
|
using serial::IOException;
|
||||||
|
|
||||||
|
class serial::Serial::SerialImpl {
|
||||||
|
public:
|
||||||
|
SerialImpl (const string &port,
|
||||||
|
unsigned long baudrate,
|
||||||
|
bytesize_t bytesize,
|
||||||
|
parity_t parity,
|
||||||
|
stopbits_t stopbits,
|
||||||
|
flowcontrol_t flowcontrol);
|
||||||
|
|
||||||
|
virtual ~SerialImpl ();
|
||||||
|
|
||||||
|
void
|
||||||
|
open ();
|
||||||
|
|
||||||
|
void
|
||||||
|
close ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
isOpen () const;
|
||||||
|
|
||||||
|
size_t
|
||||||
|
available ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
waitReadable (uint32_t timeout);
|
||||||
|
|
||||||
|
void
|
||||||
|
waitByteTimes (size_t count);
|
||||||
|
|
||||||
|
size_t
|
||||||
|
read (uint8_t *buf, size_t size = 1);
|
||||||
|
|
||||||
|
size_t
|
||||||
|
write (const uint8_t *data, size_t length);
|
||||||
|
|
||||||
|
void
|
||||||
|
flush ();
|
||||||
|
|
||||||
|
void
|
||||||
|
flushInput ();
|
||||||
|
|
||||||
|
void
|
||||||
|
flushOutput ();
|
||||||
|
|
||||||
|
void
|
||||||
|
sendBreak (int duration);
|
||||||
|
|
||||||
|
void
|
||||||
|
setBreak (bool level);
|
||||||
|
|
||||||
|
void
|
||||||
|
setRTS (bool level);
|
||||||
|
|
||||||
|
void
|
||||||
|
setDTR (bool level);
|
||||||
|
|
||||||
|
bool
|
||||||
|
waitForChange ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
getCTS ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
getDSR ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
getRI ();
|
||||||
|
|
||||||
|
bool
|
||||||
|
getCD ();
|
||||||
|
|
||||||
|
void
|
||||||
|
setPort (const string &port);
|
||||||
|
|
||||||
|
string
|
||||||
|
getPort () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setTimeout (Timeout &timeout);
|
||||||
|
|
||||||
|
Timeout
|
||||||
|
getTimeout () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setBaudrate (unsigned long baudrate);
|
||||||
|
|
||||||
|
unsigned long
|
||||||
|
getBaudrate () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setBytesize (bytesize_t bytesize);
|
||||||
|
|
||||||
|
bytesize_t
|
||||||
|
getBytesize () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setParity (parity_t parity);
|
||||||
|
|
||||||
|
parity_t
|
||||||
|
getParity () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setStopbits (stopbits_t stopbits);
|
||||||
|
|
||||||
|
stopbits_t
|
||||||
|
getStopbits () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
setFlowcontrol (flowcontrol_t flowcontrol);
|
||||||
|
|
||||||
|
flowcontrol_t
|
||||||
|
getFlowcontrol () const;
|
||||||
|
|
||||||
|
void
|
||||||
|
readLock ();
|
||||||
|
|
||||||
|
void
|
||||||
|
readUnlock ();
|
||||||
|
|
||||||
|
void
|
||||||
|
writeLock ();
|
||||||
|
|
||||||
|
void
|
||||||
|
writeUnlock ();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void reconfigurePort ();
|
||||||
|
|
||||||
|
private:
|
||||||
|
wstring port_; // Path to the file descriptor
|
||||||
|
HANDLE fd_;
|
||||||
|
|
||||||
|
bool is_open_;
|
||||||
|
|
||||||
|
Timeout timeout_; // Timeout for read operations
|
||||||
|
unsigned long baudrate_; // Baudrate
|
||||||
|
|
||||||
|
parity_t parity_; // Parity
|
||||||
|
bytesize_t bytesize_; // Size of the bytes
|
||||||
|
stopbits_t stopbits_; // Stop Bits
|
||||||
|
flowcontrol_t flowcontrol_; // Flow Control
|
||||||
|
|
||||||
|
// Mutex used to lock the read functions
|
||||||
|
HANDLE read_mutex;
|
||||||
|
// Mutex used to lock the write functions
|
||||||
|
HANDLE write_mutex;
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // SERIAL_IMPL_WINDOWS_H
|
||||||
|
|
||||||
|
#endif // if defined(_WIN32)
|
||||||
@@ -0,0 +1,772 @@
|
|||||||
|
/*!
|
||||||
|
* \file serial/serial.h
|
||||||
|
* \author William Woodall <wjwwood@gmail.com>
|
||||||
|
* \author John Harrison <ash.gti@gmail.com>
|
||||||
|
* \version 0.1
|
||||||
|
*
|
||||||
|
* \section LICENSE
|
||||||
|
*
|
||||||
|
* The MIT License
|
||||||
|
*
|
||||||
|
* Copyright (c) 2012 William Woodall
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
* copy of this software and associated documentation files (the "Software"),
|
||||||
|
* to deal in the Software without restriction, including without limitation
|
||||||
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||||
|
* and/or sell copies of the Software, and to permit persons to whom the
|
||||||
|
* Software is furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in
|
||||||
|
* all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
* DEALINGS IN THE SOFTWARE.
|
||||||
|
*
|
||||||
|
* \section DESCRIPTION
|
||||||
|
*
|
||||||
|
* This provides a cross platform interface for interacting with Serial Ports.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef SERIAL_H
|
||||||
|
#define SERIAL_H
|
||||||
|
|
||||||
|
#include <limits>
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
#include <cstring>
|
||||||
|
#include <sstream>
|
||||||
|
#include <exception>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
#define THROW(exceptionClass, message) throw exceptionClass(__FILE__, \
|
||||||
|
__LINE__, (message) )
|
||||||
|
|
||||||
|
namespace serial {
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Enumeration defines the possible bytesizes for the serial port.
|
||||||
|
*/
|
||||||
|
typedef enum {
|
||||||
|
fivebits = 5,
|
||||||
|
sixbits = 6,
|
||||||
|
sevenbits = 7,
|
||||||
|
eightbits = 8
|
||||||
|
} bytesize_t;
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Enumeration defines the possible parity types for the serial port.
|
||||||
|
*/
|
||||||
|
typedef enum {
|
||||||
|
parity_none = 0,
|
||||||
|
parity_odd = 1,
|
||||||
|
parity_even = 2,
|
||||||
|
parity_mark = 3,
|
||||||
|
parity_space = 4
|
||||||
|
} parity_t;
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Enumeration defines the possible stopbit types for the serial port.
|
||||||
|
*/
|
||||||
|
typedef enum {
|
||||||
|
stopbits_one = 1,
|
||||||
|
stopbits_two = 2,
|
||||||
|
stopbits_one_point_five
|
||||||
|
} stopbits_t;
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Enumeration defines the possible flowcontrol types for the serial port.
|
||||||
|
*/
|
||||||
|
typedef enum {
|
||||||
|
flowcontrol_none = 0,
|
||||||
|
flowcontrol_software,
|
||||||
|
flowcontrol_hardware
|
||||||
|
} flowcontrol_t;
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Structure for setting the timeout of the serial port, times are
|
||||||
|
* in milliseconds.
|
||||||
|
*
|
||||||
|
* In order to disable the interbyte timeout, set it to Timeout::max().
|
||||||
|
*/
|
||||||
|
struct Timeout {
|
||||||
|
#ifdef max
|
||||||
|
# undef max
|
||||||
|
#endif
|
||||||
|
static uint32_t max() {return std::numeric_limits<uint32_t>::max();}
|
||||||
|
/*!
|
||||||
|
* Convenience function to generate Timeout structs using a
|
||||||
|
* single absolute timeout.
|
||||||
|
*
|
||||||
|
* \param timeout A long that defines the time in milliseconds until a
|
||||||
|
* timeout occurs after a call to read or write is made.
|
||||||
|
*
|
||||||
|
* \return Timeout struct that represents this simple timeout provided.
|
||||||
|
*/
|
||||||
|
static Timeout simpleTimeout(uint32_t timeout) {
|
||||||
|
return Timeout(max(), timeout, 0, timeout, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*! Number of milliseconds between bytes received to timeout on. */
|
||||||
|
uint32_t inter_byte_timeout;
|
||||||
|
/*! A constant number of milliseconds to wait after calling read. */
|
||||||
|
uint32_t read_timeout_constant;
|
||||||
|
/*! A multiplier against the number of requested bytes to wait after
|
||||||
|
* calling read.
|
||||||
|
*/
|
||||||
|
uint32_t read_timeout_multiplier;
|
||||||
|
/*! A constant number of milliseconds to wait after calling write. */
|
||||||
|
uint32_t write_timeout_constant;
|
||||||
|
/*! A multiplier against the number of requested bytes to wait after
|
||||||
|
* calling write.
|
||||||
|
*/
|
||||||
|
uint32_t write_timeout_multiplier;
|
||||||
|
|
||||||
|
explicit Timeout (uint32_t inter_byte_timeout_=0,
|
||||||
|
uint32_t read_timeout_constant_=0,
|
||||||
|
uint32_t read_timeout_multiplier_=0,
|
||||||
|
uint32_t write_timeout_constant_=0,
|
||||||
|
uint32_t write_timeout_multiplier_=0)
|
||||||
|
: inter_byte_timeout(inter_byte_timeout_),
|
||||||
|
read_timeout_constant(read_timeout_constant_),
|
||||||
|
read_timeout_multiplier(read_timeout_multiplier_),
|
||||||
|
write_timeout_constant(write_timeout_constant_),
|
||||||
|
write_timeout_multiplier(write_timeout_multiplier_)
|
||||||
|
{}
|
||||||
|
};
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Class that provides a portable serial port interface.
|
||||||
|
*/
|
||||||
|
class Serial {
|
||||||
|
public:
|
||||||
|
/*!
|
||||||
|
* Creates a Serial object and opens the port if a port is specified,
|
||||||
|
* otherwise it remains closed until serial::Serial::open is called.
|
||||||
|
*
|
||||||
|
* \param port A std::string containing the address of the serial port,
|
||||||
|
* which would be something like 'COM1' on Windows and '/dev/ttyS0'
|
||||||
|
* on Linux.
|
||||||
|
*
|
||||||
|
* \param baudrate An unsigned 32-bit integer that represents the baudrate
|
||||||
|
*
|
||||||
|
* \param timeout A serial::Timeout struct that defines the timeout
|
||||||
|
* conditions for the serial port. \see serial::Timeout
|
||||||
|
*
|
||||||
|
* \param bytesize Size of each byte in the serial transmission of data,
|
||||||
|
* default is eightbits, possible values are: fivebits, sixbits, sevenbits,
|
||||||
|
* eightbits
|
||||||
|
*
|
||||||
|
* \param parity Method of parity, default is parity_none, possible values
|
||||||
|
* are: parity_none, parity_odd, parity_even
|
||||||
|
*
|
||||||
|
* \param stopbits Number of stop bits used, default is stopbits_one,
|
||||||
|
* possible values are: stopbits_one, stopbits_one_point_five, stopbits_two
|
||||||
|
*
|
||||||
|
* \param flowcontrol Type of flowcontrol used, default is
|
||||||
|
* flowcontrol_none, possible values are: flowcontrol_none,
|
||||||
|
* flowcontrol_software, flowcontrol_hardware
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::IOException
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
Serial (const std::string &port = "",
|
||||||
|
uint32_t baudrate = 9600,
|
||||||
|
Timeout timeout = Timeout(),
|
||||||
|
bytesize_t bytesize = eightbits,
|
||||||
|
parity_t parity = parity_none,
|
||||||
|
stopbits_t stopbits = stopbits_one,
|
||||||
|
flowcontrol_t flowcontrol = flowcontrol_none);
|
||||||
|
|
||||||
|
/*! Destructor */
|
||||||
|
virtual ~Serial ();
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Opens the serial port as long as the port is set and the port isn't
|
||||||
|
* already open.
|
||||||
|
*
|
||||||
|
* If the port is provided to the constructor then an explicit call to open
|
||||||
|
* is not needed.
|
||||||
|
*
|
||||||
|
* \see Serial::Serial
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
* \throw serial::SerialException
|
||||||
|
* \throw serial::IOException
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
open ();
|
||||||
|
|
||||||
|
/*! Gets the open status of the serial port.
|
||||||
|
*
|
||||||
|
* \return Returns true if the port is open, false otherwise.
|
||||||
|
*/
|
||||||
|
bool
|
||||||
|
isOpen () const;
|
||||||
|
|
||||||
|
/*! Closes the serial port. */
|
||||||
|
void
|
||||||
|
close ();
|
||||||
|
|
||||||
|
/*! Return the number of characters in the buffer. */
|
||||||
|
size_t
|
||||||
|
available ();
|
||||||
|
|
||||||
|
/*! Block until there is serial data to read or read_timeout_constant
|
||||||
|
* number of milliseconds have elapsed. The return value is true when
|
||||||
|
* the function exits with the port in a readable state, false otherwise
|
||||||
|
* (due to timeout or select interruption). */
|
||||||
|
bool
|
||||||
|
waitReadable ();
|
||||||
|
|
||||||
|
/*! Block for a period of time corresponding to the transmission time of
|
||||||
|
* count characters at present serial settings. This may be used in con-
|
||||||
|
* junction with waitReadable to read larger blocks of data from the
|
||||||
|
* port. */
|
||||||
|
void
|
||||||
|
waitByteTimes (size_t count);
|
||||||
|
|
||||||
|
/*! Read a given amount of bytes from the serial port into a given buffer.
|
||||||
|
*
|
||||||
|
* The read function will return in one of three cases:
|
||||||
|
* * The number of requested bytes was read.
|
||||||
|
* * In this case the number of bytes requested will match the size_t
|
||||||
|
* returned by read.
|
||||||
|
* * A timeout occurred, in this case the number of bytes read will not
|
||||||
|
* match the amount requested, but no exception will be thrown. One of
|
||||||
|
* two possible timeouts occurred:
|
||||||
|
* * The inter byte timeout expired, this means that number of
|
||||||
|
* milliseconds elapsed between receiving bytes from the serial port
|
||||||
|
* exceeded the inter byte timeout.
|
||||||
|
* * The total timeout expired, which is calculated by multiplying the
|
||||||
|
* read timeout multiplier by the number of requested bytes and then
|
||||||
|
* added to the read timeout constant. If that total number of
|
||||||
|
* milliseconds elapses after the initial call to read a timeout will
|
||||||
|
* occur.
|
||||||
|
* * An exception occurred, in this case an actual exception will be thrown.
|
||||||
|
*
|
||||||
|
* \param buffer An uint8_t array of at least the requested size.
|
||||||
|
* \param size A size_t defining how many bytes to be read.
|
||||||
|
*
|
||||||
|
* \return A size_t representing the number of bytes read as a result of the
|
||||||
|
* call to read.
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::SerialException
|
||||||
|
*/
|
||||||
|
size_t
|
||||||
|
read (uint8_t *buffer, size_t size);
|
||||||
|
|
||||||
|
/*! Read a given amount of bytes from the serial port into a give buffer.
|
||||||
|
*
|
||||||
|
* \param buffer A reference to a std::vector of uint8_t.
|
||||||
|
* \param size A size_t defining how many bytes to be read.
|
||||||
|
*
|
||||||
|
* \return A size_t representing the number of bytes read as a result of the
|
||||||
|
* call to read.
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::SerialException
|
||||||
|
*/
|
||||||
|
size_t
|
||||||
|
read (std::vector<uint8_t> &buffer, size_t size = 1);
|
||||||
|
|
||||||
|
/*! Read a given amount of bytes from the serial port into a give buffer.
|
||||||
|
*
|
||||||
|
* \param buffer A reference to a std::string.
|
||||||
|
* \param size A size_t defining how many bytes to be read.
|
||||||
|
*
|
||||||
|
* \return A size_t representing the number of bytes read as a result of the
|
||||||
|
* call to read.
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::SerialException
|
||||||
|
*/
|
||||||
|
size_t
|
||||||
|
read (std::string &buffer, size_t size = 1);
|
||||||
|
|
||||||
|
/*! Read a given amount of bytes from the serial port and return a string
|
||||||
|
* containing the data.
|
||||||
|
*
|
||||||
|
* \param size A size_t defining how many bytes to be read.
|
||||||
|
*
|
||||||
|
* \return A std::string containing the data read from the port.
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::SerialException
|
||||||
|
*/
|
||||||
|
std::string
|
||||||
|
read (size_t size = 1);
|
||||||
|
|
||||||
|
/*! Reads in a line or until a given delimiter has been processed.
|
||||||
|
*
|
||||||
|
* Reads from the serial port until a single line has been read.
|
||||||
|
*
|
||||||
|
* \param buffer A std::string reference used to store the data.
|
||||||
|
* \param size A maximum length of a line, defaults to 65536 (2^16)
|
||||||
|
* \param eol A string to match against for the EOL.
|
||||||
|
*
|
||||||
|
* \return A size_t representing the number of bytes read.
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::SerialException
|
||||||
|
*/
|
||||||
|
size_t
|
||||||
|
readline (std::string &buffer, size_t size = 65536, std::string eol = "\n");
|
||||||
|
|
||||||
|
/*! Reads in a line or until a given delimiter has been processed.
|
||||||
|
*
|
||||||
|
* Reads from the serial port until a single line has been read.
|
||||||
|
*
|
||||||
|
* \param size A maximum length of a line, defaults to 65536 (2^16)
|
||||||
|
* \param eol A string to match against for the EOL.
|
||||||
|
*
|
||||||
|
* \return A std::string containing the line.
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::SerialException
|
||||||
|
*/
|
||||||
|
std::string
|
||||||
|
readline (size_t size = 65536, std::string eol = "\n");
|
||||||
|
|
||||||
|
/*! Reads in multiple lines until the serial port times out.
|
||||||
|
*
|
||||||
|
* This requires a timeout > 0 before it can be run. It will read until a
|
||||||
|
* timeout occurs and return a list of strings.
|
||||||
|
*
|
||||||
|
* \param size A maximum length of combined lines, defaults to 65536 (2^16)
|
||||||
|
*
|
||||||
|
* \param eol A string to match against for the EOL.
|
||||||
|
*
|
||||||
|
* \return A vector<string> containing the lines.
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::SerialException
|
||||||
|
*/
|
||||||
|
std::vector<std::string>
|
||||||
|
readlines (size_t size = 65536, std::string eol = "\n");
|
||||||
|
|
||||||
|
/*! Write a string to the serial port.
|
||||||
|
*
|
||||||
|
* \param data A const reference containing the data to be written
|
||||||
|
* to the serial port.
|
||||||
|
*
|
||||||
|
* \param size A size_t that indicates how many bytes should be written from
|
||||||
|
* the given data buffer.
|
||||||
|
*
|
||||||
|
* \return A size_t representing the number of bytes actually written to
|
||||||
|
* the serial port.
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::SerialException
|
||||||
|
* \throw serial::IOException
|
||||||
|
*/
|
||||||
|
size_t
|
||||||
|
write (const uint8_t *data, size_t size);
|
||||||
|
|
||||||
|
/*! Write a string to the serial port.
|
||||||
|
*
|
||||||
|
* \param data A const reference containing the data to be written
|
||||||
|
* to the serial port.
|
||||||
|
*
|
||||||
|
* \return A size_t representing the number of bytes actually written to
|
||||||
|
* the serial port.
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::SerialException
|
||||||
|
* \throw serial::IOException
|
||||||
|
*/
|
||||||
|
size_t
|
||||||
|
write (const std::vector<uint8_t> &data);
|
||||||
|
|
||||||
|
/*! Write a string to the serial port.
|
||||||
|
*
|
||||||
|
* \param data A const reference containing the data to be written
|
||||||
|
* to the serial port.
|
||||||
|
*
|
||||||
|
* \return A size_t representing the number of bytes actually written to
|
||||||
|
* the serial port.
|
||||||
|
*
|
||||||
|
* \throw serial::PortNotOpenedException
|
||||||
|
* \throw serial::SerialException
|
||||||
|
* \throw serial::IOException
|
||||||
|
*/
|
||||||
|
size_t
|
||||||
|
write (const std::string &data);
|
||||||
|
|
||||||
|
/*! Sets the serial port identifier.
|
||||||
|
*
|
||||||
|
* \param port A const std::string reference containing the address of the
|
||||||
|
* serial port, which would be something like 'COM1' on Windows and
|
||||||
|
* '/dev/ttyS0' on Linux.
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
setPort (const std::string &port);
|
||||||
|
|
||||||
|
/*! Gets the serial port identifier.
|
||||||
|
*
|
||||||
|
* \see Serial::setPort
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
std::string
|
||||||
|
getPort () const;
|
||||||
|
|
||||||
|
/*! Sets the timeout for reads and writes using the Timeout struct.
|
||||||
|
*
|
||||||
|
* There are two timeout conditions described here:
|
||||||
|
* * The inter byte timeout:
|
||||||
|
* * The inter_byte_timeout component of serial::Timeout defines the
|
||||||
|
* maximum amount of time, in milliseconds, between receiving bytes on
|
||||||
|
* the serial port that can pass before a timeout occurs. Setting this
|
||||||
|
* to zero will prevent inter byte timeouts from occurring.
|
||||||
|
* * Total time timeout:
|
||||||
|
* * The constant and multiplier component of this timeout condition,
|
||||||
|
* for both read and write, are defined in serial::Timeout. This
|
||||||
|
* timeout occurs if the total time since the read or write call was
|
||||||
|
* made exceeds the specified time in milliseconds.
|
||||||
|
* * The limit is defined by multiplying the multiplier component by the
|
||||||
|
* number of requested bytes and adding that product to the constant
|
||||||
|
* component. In this way if you want a read call, for example, to
|
||||||
|
* timeout after exactly one second regardless of the number of bytes
|
||||||
|
* you asked for then set the read_timeout_constant component of
|
||||||
|
* serial::Timeout to 1000 and the read_timeout_multiplier to zero.
|
||||||
|
* This timeout condition can be used in conjunction with the inter
|
||||||
|
* byte timeout condition with out any problems, timeout will simply
|
||||||
|
* occur when one of the two timeout conditions is met. This allows
|
||||||
|
* users to have maximum control over the trade-off between
|
||||||
|
* responsiveness and efficiency.
|
||||||
|
*
|
||||||
|
* Read and write functions will return in one of three cases. When the
|
||||||
|
* reading or writing is complete, when a timeout occurs, or when an
|
||||||
|
* exception occurs.
|
||||||
|
*
|
||||||
|
* \param timeout A serial::Timeout struct containing the inter byte
|
||||||
|
* timeout, and the read and write timeout constants and multipliers.
|
||||||
|
*
|
||||||
|
* \see serial::Timeout
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
setTimeout (Timeout &timeout);
|
||||||
|
|
||||||
|
/*! Sets the timeout for reads and writes. */
|
||||||
|
void
|
||||||
|
setTimeout (uint32_t inter_byte_timeout, uint32_t read_timeout_constant,
|
||||||
|
uint32_t read_timeout_multiplier, uint32_t write_timeout_constant,
|
||||||
|
uint32_t write_timeout_multiplier)
|
||||||
|
{
|
||||||
|
Timeout timeout(inter_byte_timeout, read_timeout_constant,
|
||||||
|
read_timeout_multiplier, write_timeout_constant,
|
||||||
|
write_timeout_multiplier);
|
||||||
|
return setTimeout(timeout);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*! Gets the timeout for reads in seconds.
|
||||||
|
*
|
||||||
|
* \return A Timeout struct containing the inter_byte_timeout, and read
|
||||||
|
* and write timeout constants and multipliers.
|
||||||
|
*
|
||||||
|
* \see Serial::setTimeout
|
||||||
|
*/
|
||||||
|
Timeout
|
||||||
|
getTimeout () const;
|
||||||
|
|
||||||
|
/*! Sets the baudrate for the serial port.
|
||||||
|
*
|
||||||
|
* Possible baudrates depends on the system but some safe baudrates include:
|
||||||
|
* 110, 300, 600, 1200, 2400, 4800, 9600, 14400, 19200, 28800, 38400, 56000,
|
||||||
|
* 57600, 115200
|
||||||
|
* Some other baudrates that are supported by some comports:
|
||||||
|
* 128000, 153600, 230400, 256000, 460800, 921600
|
||||||
|
*
|
||||||
|
* \param baudrate An integer that sets the baud rate for the serial port.
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
setBaudrate (uint32_t baudrate);
|
||||||
|
|
||||||
|
/*! Gets the baudrate for the serial port.
|
||||||
|
*
|
||||||
|
* \return An integer that sets the baud rate for the serial port.
|
||||||
|
*
|
||||||
|
* \see Serial::setBaudrate
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
uint32_t
|
||||||
|
getBaudrate () const;
|
||||||
|
|
||||||
|
/*! Sets the bytesize for the serial port.
|
||||||
|
*
|
||||||
|
* \param bytesize Size of each byte in the serial transmission of data,
|
||||||
|
* default is eightbits, possible values are: fivebits, sixbits, sevenbits,
|
||||||
|
* eightbits
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
setBytesize (bytesize_t bytesize);
|
||||||
|
|
||||||
|
/*! Gets the bytesize for the serial port.
|
||||||
|
*
|
||||||
|
* \see Serial::setBytesize
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
bytesize_t
|
||||||
|
getBytesize () const;
|
||||||
|
|
||||||
|
/*! Sets the parity for the serial port.
|
||||||
|
*
|
||||||
|
* \param parity Method of parity, default is parity_none, possible values
|
||||||
|
* are: parity_none, parity_odd, parity_even
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
setParity (parity_t parity);
|
||||||
|
|
||||||
|
/*! Gets the parity for the serial port.
|
||||||
|
*
|
||||||
|
* \see Serial::setParity
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
parity_t
|
||||||
|
getParity () const;
|
||||||
|
|
||||||
|
/*! Sets the stopbits for the serial port.
|
||||||
|
*
|
||||||
|
* \param stopbits Number of stop bits used, default is stopbits_one,
|
||||||
|
* possible values are: stopbits_one, stopbits_one_point_five, stopbits_two
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
setStopbits (stopbits_t stopbits);
|
||||||
|
|
||||||
|
/*! Gets the stopbits for the serial port.
|
||||||
|
*
|
||||||
|
* \see Serial::setStopbits
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
stopbits_t
|
||||||
|
getStopbits () const;
|
||||||
|
|
||||||
|
/*! Sets the flow control for the serial port.
|
||||||
|
*
|
||||||
|
* \param flowcontrol Type of flowcontrol used, default is flowcontrol_none,
|
||||||
|
* possible values are: flowcontrol_none, flowcontrol_software,
|
||||||
|
* flowcontrol_hardware
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
setFlowcontrol (flowcontrol_t flowcontrol);
|
||||||
|
|
||||||
|
/*! Gets the flow control for the serial port.
|
||||||
|
*
|
||||||
|
* \see Serial::setFlowcontrol
|
||||||
|
*
|
||||||
|
* \throw std::invalid_argument
|
||||||
|
*/
|
||||||
|
flowcontrol_t
|
||||||
|
getFlowcontrol () const;
|
||||||
|
|
||||||
|
/*! Flush the input and output buffers */
|
||||||
|
void
|
||||||
|
flush ();
|
||||||
|
|
||||||
|
/*! Flush only the input buffer */
|
||||||
|
void
|
||||||
|
flushInput ();
|
||||||
|
|
||||||
|
/*! Flush only the output buffer */
|
||||||
|
void
|
||||||
|
flushOutput ();
|
||||||
|
|
||||||
|
/*! Sends the RS-232 break signal. See tcsendbreak(3). */
|
||||||
|
void
|
||||||
|
sendBreak (int duration);
|
||||||
|
|
||||||
|
/*! Set the break condition to a given level. Defaults to true. */
|
||||||
|
void
|
||||||
|
setBreak (bool level = true);
|
||||||
|
|
||||||
|
/*! Set the RTS handshaking line to the given level. Defaults to true. */
|
||||||
|
void
|
||||||
|
setRTS (bool level = true);
|
||||||
|
|
||||||
|
/*! Set the DTR handshaking line to the given level. Defaults to true. */
|
||||||
|
void
|
||||||
|
setDTR (bool level = true);
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Blocks until CTS, DSR, RI, CD changes or something interrupts it.
|
||||||
|
*
|
||||||
|
* Can throw an exception if an error occurs while waiting.
|
||||||
|
* You can check the status of CTS, DSR, RI, and CD once this returns.
|
||||||
|
* Uses TIOCMIWAIT via ioctl if available (mostly only on Linux) with a
|
||||||
|
* resolution of less than +-1ms and as good as +-0.2ms. Otherwise a
|
||||||
|
* polling method is used which can give +-2ms.
|
||||||
|
*
|
||||||
|
* \return Returns true if one of the lines changed, false if something else
|
||||||
|
* occurred.
|
||||||
|
*
|
||||||
|
* \throw SerialException
|
||||||
|
*/
|
||||||
|
bool
|
||||||
|
waitForChange ();
|
||||||
|
|
||||||
|
/*! Returns the current status of the CTS line. */
|
||||||
|
bool
|
||||||
|
getCTS ();
|
||||||
|
|
||||||
|
/*! Returns the current status of the DSR line. */
|
||||||
|
bool
|
||||||
|
getDSR ();
|
||||||
|
|
||||||
|
/*! Returns the current status of the RI line. */
|
||||||
|
bool
|
||||||
|
getRI ();
|
||||||
|
|
||||||
|
/*! Returns the current status of the CD line. */
|
||||||
|
bool
|
||||||
|
getCD ();
|
||||||
|
|
||||||
|
private:
|
||||||
|
// Disable copy constructors
|
||||||
|
Serial(const Serial&);
|
||||||
|
Serial& operator=(const Serial&);
|
||||||
|
|
||||||
|
// Pimpl idiom, d_pointer
|
||||||
|
class SerialImpl;
|
||||||
|
SerialImpl *pimpl_;
|
||||||
|
|
||||||
|
// Scoped Lock Classes
|
||||||
|
class ScopedReadLock;
|
||||||
|
class ScopedWriteLock;
|
||||||
|
|
||||||
|
// Read common function
|
||||||
|
size_t
|
||||||
|
read_ (uint8_t *buffer, size_t size);
|
||||||
|
// Write common function
|
||||||
|
size_t
|
||||||
|
write_ (const uint8_t *data, size_t length);
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
class SerialException : public std::exception
|
||||||
|
{
|
||||||
|
// Disable copy constructors
|
||||||
|
SerialException& operator=(const SerialException&);
|
||||||
|
std::string e_what_;
|
||||||
|
public:
|
||||||
|
SerialException (const char *description) {
|
||||||
|
std::stringstream ss;
|
||||||
|
ss << "SerialException " << description << " failed.";
|
||||||
|
e_what_ = ss.str();
|
||||||
|
}
|
||||||
|
SerialException (const SerialException& other) : e_what_(other.e_what_) {}
|
||||||
|
virtual ~SerialException() throw() {}
|
||||||
|
virtual const char* what () const throw () {
|
||||||
|
return e_what_.c_str();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class IOException : public std::exception
|
||||||
|
{
|
||||||
|
// Disable copy constructors
|
||||||
|
IOException& operator=(const IOException&);
|
||||||
|
std::string file_;
|
||||||
|
int line_;
|
||||||
|
std::string e_what_;
|
||||||
|
int errno_;
|
||||||
|
public:
|
||||||
|
explicit IOException (std::string file, int line, int errnum)
|
||||||
|
: file_(file), line_(line), errno_(errnum) {
|
||||||
|
std::stringstream ss;
|
||||||
|
#if defined(_WIN32) && !defined(__MINGW32__)
|
||||||
|
char error_str [1024];
|
||||||
|
strerror_s(error_str, 1024, errnum);
|
||||||
|
#else
|
||||||
|
char * error_str = strerror(errnum);
|
||||||
|
#endif
|
||||||
|
ss << "IO Exception (" << errno_ << "): " << error_str;
|
||||||
|
ss << ", file " << file_ << ", line " << line_ << ".";
|
||||||
|
e_what_ = ss.str();
|
||||||
|
}
|
||||||
|
explicit IOException (std::string file, int line, const char * description)
|
||||||
|
: file_(file), line_(line), errno_(0) {
|
||||||
|
std::stringstream ss;
|
||||||
|
ss << "IO Exception: " << description;
|
||||||
|
ss << ", file " << file_ << ", line " << line_ << ".";
|
||||||
|
e_what_ = ss.str();
|
||||||
|
}
|
||||||
|
virtual ~IOException() throw() {}
|
||||||
|
IOException (const IOException& other) : line_(other.line_), e_what_(other.e_what_), errno_(other.errno_) {}
|
||||||
|
|
||||||
|
int getErrorNumber () { return errno_; }
|
||||||
|
|
||||||
|
virtual const char* what () const throw () {
|
||||||
|
return e_what_.c_str();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class PortNotOpenedException : public std::exception
|
||||||
|
{
|
||||||
|
// Disable copy constructors
|
||||||
|
const PortNotOpenedException& operator=(PortNotOpenedException);
|
||||||
|
std::string e_what_;
|
||||||
|
public:
|
||||||
|
PortNotOpenedException (const char * description) {
|
||||||
|
std::stringstream ss;
|
||||||
|
ss << "PortNotOpenedException " << description << " failed.";
|
||||||
|
e_what_ = ss.str();
|
||||||
|
}
|
||||||
|
PortNotOpenedException (const PortNotOpenedException& other) : e_what_(other.e_what_) {}
|
||||||
|
virtual ~PortNotOpenedException() throw() {}
|
||||||
|
virtual const char* what () const throw () {
|
||||||
|
return e_what_.c_str();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* Structure that describes a serial device.
|
||||||
|
*/
|
||||||
|
struct PortInfo {
|
||||||
|
|
||||||
|
/*! Address of the serial port (this can be passed to the constructor of Serial). */
|
||||||
|
std::string port;
|
||||||
|
|
||||||
|
/*! Human readable description of serial device if available. */
|
||||||
|
std::string description;
|
||||||
|
|
||||||
|
/*! Hardware ID (e.g. VID:PID of USB serial devices) or "n/a" if not available. */
|
||||||
|
std::string hardware_id;
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
/* Lists the serial ports available on the system
|
||||||
|
*
|
||||||
|
* Returns a vector of available serial ports, each represented
|
||||||
|
* by a serial::PortInfo data structure:
|
||||||
|
*
|
||||||
|
* \return vector of serial::PortInfo.
|
||||||
|
*/
|
||||||
|
std::vector<PortInfo>
|
||||||
|
list_ports();
|
||||||
|
|
||||||
|
} // namespace serial
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
// This header is from the v8 google project:
|
||||||
|
// http://code.google.com/p/v8/source/browse/trunk/include/v8stdint.h
|
||||||
|
|
||||||
|
// Copyright 2012 the V8 project authors. All rights reserved.
|
||||||
|
// Redistribution and use in source and binary forms, with or without
|
||||||
|
// modification, are permitted provided that the following conditions are
|
||||||
|
// met:
|
||||||
|
//
|
||||||
|
// * Redistributions of source code must retain the above copyright
|
||||||
|
// notice, this list of conditions and the following disclaimer.
|
||||||
|
// * Redistributions in binary form must reproduce the above
|
||||||
|
// copyright notice, this list of conditions and the following
|
||||||
|
// disclaimer in the documentation and/or other materials provided
|
||||||
|
// with the distribution.
|
||||||
|
// * Neither the name of Google Inc. nor the names of its
|
||||||
|
// contributors may be used to endorse or promote products derived
|
||||||
|
// from this software without specific prior written permission.
|
||||||
|
//
|
||||||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
// Load definitions of standard types.
|
||||||
|
|
||||||
|
#ifndef V8STDINT_H_
|
||||||
|
#define V8STDINT_H_
|
||||||
|
|
||||||
|
#include <stddef.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
#if defined(_WIN32) && !defined(__MINGW32__)
|
||||||
|
|
||||||
|
typedef signed char int8_t;
|
||||||
|
typedef unsigned char uint8_t;
|
||||||
|
typedef short int16_t; // NOLINT
|
||||||
|
typedef unsigned short uint16_t; // NOLINT
|
||||||
|
typedef int int32_t;
|
||||||
|
typedef unsigned int uint32_t;
|
||||||
|
typedef __int64 int64_t;
|
||||||
|
typedef unsigned __int64 uint64_t;
|
||||||
|
// intptr_t and friends are defined in crtdefs.h through stdio.h.
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif // V8STDINT_H_
|
||||||
@@ -0,0 +1,335 @@
|
|||||||
|
#if defined(__linux__)
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2014 Craig Lilley <cralilley@gmail.com>
|
||||||
|
* This software is made available under the terms of the MIT licence.
|
||||||
|
* A copy of the licence can be obtained from:
|
||||||
|
* http://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <iostream>
|
||||||
|
#include <fstream>
|
||||||
|
#include <cstdio>
|
||||||
|
#include <cstdarg>
|
||||||
|
#include <cstdlib>
|
||||||
|
|
||||||
|
#include <glob.h>
|
||||||
|
#include <sys/types.h>
|
||||||
|
#include <sys/stat.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include "../../../include/serial.h"
|
||||||
|
|
||||||
|
|
||||||
|
using serial::PortInfo;
|
||||||
|
using std::istringstream;
|
||||||
|
using std::ifstream;
|
||||||
|
using std::getline;
|
||||||
|
using std::vector;
|
||||||
|
using std::string;
|
||||||
|
using std::cout;
|
||||||
|
using std::endl;
|
||||||
|
|
||||||
|
static vector<string> glob(const vector<string>& patterns);
|
||||||
|
static string basename(const string& path);
|
||||||
|
static string dirname(const string& path);
|
||||||
|
static bool path_exists(const string& path);
|
||||||
|
static string realpath(const string& path);
|
||||||
|
static string usb_sysfs_friendly_name(const string& sys_usb_path);
|
||||||
|
static vector<string> get_sysfs_info(const string& device_path);
|
||||||
|
static string read_line(const string& file);
|
||||||
|
static string usb_sysfs_hw_string(const string& sysfs_path);
|
||||||
|
static string format(const char* format, ...);
|
||||||
|
|
||||||
|
vector<string>
|
||||||
|
glob(const vector<string>& patterns)
|
||||||
|
{
|
||||||
|
vector<string> paths_found;
|
||||||
|
|
||||||
|
if(patterns.size() == 0)
|
||||||
|
return paths_found;
|
||||||
|
|
||||||
|
glob_t glob_results;
|
||||||
|
|
||||||
|
int glob_retval = glob(patterns[0].c_str(), 0, NULL, &glob_results);
|
||||||
|
|
||||||
|
vector<string>::const_iterator iter = patterns.begin();
|
||||||
|
|
||||||
|
while(++iter != patterns.end())
|
||||||
|
{
|
||||||
|
glob_retval = glob(iter->c_str(), GLOB_APPEND, NULL, &glob_results);
|
||||||
|
}
|
||||||
|
|
||||||
|
for(int path_index = 0; path_index < glob_results.gl_pathc; path_index++)
|
||||||
|
{
|
||||||
|
paths_found.push_back(glob_results.gl_pathv[path_index]);
|
||||||
|
}
|
||||||
|
|
||||||
|
globfree(&glob_results);
|
||||||
|
|
||||||
|
return paths_found;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
basename(const string& path)
|
||||||
|
{
|
||||||
|
size_t pos = path.rfind("/");
|
||||||
|
|
||||||
|
if(pos == std::string::npos)
|
||||||
|
return path;
|
||||||
|
|
||||||
|
return string(path, pos+1, string::npos);
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
dirname(const string& path)
|
||||||
|
{
|
||||||
|
size_t pos = path.rfind("/");
|
||||||
|
|
||||||
|
if(pos == std::string::npos)
|
||||||
|
return path;
|
||||||
|
else if(pos == 0)
|
||||||
|
return "/";
|
||||||
|
|
||||||
|
return string(path, 0, pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
path_exists(const string& path)
|
||||||
|
{
|
||||||
|
struct stat sb;
|
||||||
|
|
||||||
|
if( stat(path.c_str(), &sb ) == 0 )
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
realpath(const string& path)
|
||||||
|
{
|
||||||
|
char* real_path = realpath(path.c_str(), NULL);
|
||||||
|
|
||||||
|
string result;
|
||||||
|
|
||||||
|
if(real_path != NULL)
|
||||||
|
{
|
||||||
|
result = real_path;
|
||||||
|
|
||||||
|
free(real_path);
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
usb_sysfs_friendly_name(const string& sys_usb_path)
|
||||||
|
{
|
||||||
|
unsigned int device_number = 0;
|
||||||
|
|
||||||
|
istringstream( read_line(sys_usb_path + "/devnum") ) >> device_number;
|
||||||
|
|
||||||
|
string manufacturer = read_line( sys_usb_path + "/manufacturer" );
|
||||||
|
|
||||||
|
string product = read_line( sys_usb_path + "/product" );
|
||||||
|
|
||||||
|
string serial = read_line( sys_usb_path + "/serial" );
|
||||||
|
|
||||||
|
if( manufacturer.empty() && product.empty() && serial.empty() )
|
||||||
|
return "";
|
||||||
|
|
||||||
|
return format("%s %s %s", manufacturer.c_str(), product.c_str(), serial.c_str() );
|
||||||
|
}
|
||||||
|
|
||||||
|
vector<string>
|
||||||
|
get_sysfs_info(const string& device_path)
|
||||||
|
{
|
||||||
|
string device_name = basename( device_path );
|
||||||
|
|
||||||
|
string friendly_name;
|
||||||
|
|
||||||
|
string hardware_id;
|
||||||
|
|
||||||
|
string sys_device_path = format( "/sys/class/tty/%s/device", device_name.c_str() );
|
||||||
|
|
||||||
|
if( device_name.compare(0,6,"ttyUSB") == 0 )
|
||||||
|
{
|
||||||
|
sys_device_path = dirname( dirname( realpath( sys_device_path ) ) );
|
||||||
|
|
||||||
|
if( path_exists( sys_device_path ) )
|
||||||
|
{
|
||||||
|
friendly_name = usb_sysfs_friendly_name( sys_device_path );
|
||||||
|
|
||||||
|
hardware_id = usb_sysfs_hw_string( sys_device_path );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if( device_name.compare(0,6,"ttyACM") == 0 )
|
||||||
|
{
|
||||||
|
sys_device_path = dirname( realpath( sys_device_path ) );
|
||||||
|
|
||||||
|
if( path_exists( sys_device_path ) )
|
||||||
|
{
|
||||||
|
friendly_name = usb_sysfs_friendly_name( sys_device_path );
|
||||||
|
|
||||||
|
hardware_id = usb_sysfs_hw_string( sys_device_path );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Try to read ID string of PCI device
|
||||||
|
|
||||||
|
string sys_id_path = sys_device_path + "/id";
|
||||||
|
|
||||||
|
if( path_exists( sys_id_path ) )
|
||||||
|
hardware_id = read_line( sys_id_path );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( friendly_name.empty() )
|
||||||
|
friendly_name = device_name;
|
||||||
|
|
||||||
|
if( hardware_id.empty() )
|
||||||
|
hardware_id = "n/a";
|
||||||
|
|
||||||
|
vector<string> result;
|
||||||
|
result.push_back(friendly_name);
|
||||||
|
result.push_back(hardware_id);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
read_line(const string& file)
|
||||||
|
{
|
||||||
|
ifstream ifs(file.c_str(), ifstream::in);
|
||||||
|
|
||||||
|
string line;
|
||||||
|
|
||||||
|
if(ifs)
|
||||||
|
{
|
||||||
|
getline(ifs, line);
|
||||||
|
}
|
||||||
|
|
||||||
|
return line;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
format(const char* format, ...)
|
||||||
|
{
|
||||||
|
va_list ap;
|
||||||
|
|
||||||
|
size_t buffer_size_bytes = 256;
|
||||||
|
|
||||||
|
string result;
|
||||||
|
|
||||||
|
char* buffer = (char*)malloc(buffer_size_bytes);
|
||||||
|
|
||||||
|
if( buffer == NULL )
|
||||||
|
return result;
|
||||||
|
|
||||||
|
bool done = false;
|
||||||
|
|
||||||
|
unsigned int loop_count = 0;
|
||||||
|
|
||||||
|
while(!done)
|
||||||
|
{
|
||||||
|
va_start(ap, format);
|
||||||
|
|
||||||
|
int return_value = vsnprintf(buffer, buffer_size_bytes, format, ap);
|
||||||
|
|
||||||
|
if( return_value < 0 )
|
||||||
|
{
|
||||||
|
done = true;
|
||||||
|
}
|
||||||
|
else if( return_value >= buffer_size_bytes )
|
||||||
|
{
|
||||||
|
// Realloc and try again.
|
||||||
|
|
||||||
|
buffer_size_bytes = return_value + 1;
|
||||||
|
|
||||||
|
char* new_buffer_ptr = (char*)realloc(buffer, buffer_size_bytes);
|
||||||
|
|
||||||
|
if( new_buffer_ptr == NULL )
|
||||||
|
{
|
||||||
|
done = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
buffer = new_buffer_ptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = buffer;
|
||||||
|
done = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
va_end(ap);
|
||||||
|
|
||||||
|
if( ++loop_count > 5 )
|
||||||
|
done = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
free(buffer);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
usb_sysfs_hw_string(const string& sysfs_path)
|
||||||
|
{
|
||||||
|
string serial_number = read_line( sysfs_path + "/serial" );
|
||||||
|
|
||||||
|
if( serial_number.length() > 0 )
|
||||||
|
{
|
||||||
|
serial_number = format( "SNR=%s", serial_number.c_str() );
|
||||||
|
}
|
||||||
|
|
||||||
|
string vid = read_line( sysfs_path + "/idVendor" );
|
||||||
|
|
||||||
|
string pid = read_line( sysfs_path + "/idProduct" );
|
||||||
|
|
||||||
|
return format("USB VID:PID=%s:%s %s", vid.c_str(), pid.c_str(), serial_number.c_str() );
|
||||||
|
}
|
||||||
|
|
||||||
|
vector<PortInfo>
|
||||||
|
serial::list_ports()
|
||||||
|
{
|
||||||
|
vector<PortInfo> results;
|
||||||
|
|
||||||
|
vector<string> search_globs;
|
||||||
|
search_globs.push_back("/dev/ttyACM*");
|
||||||
|
search_globs.push_back("/dev/ttyS*");
|
||||||
|
search_globs.push_back("/dev/ttyUSB*");
|
||||||
|
search_globs.push_back("/dev/tty.*");
|
||||||
|
search_globs.push_back("/dev/cu.*");
|
||||||
|
|
||||||
|
vector<string> devices_found = glob( search_globs );
|
||||||
|
|
||||||
|
vector<string>::iterator iter = devices_found.begin();
|
||||||
|
|
||||||
|
while( iter != devices_found.end() )
|
||||||
|
{
|
||||||
|
string device = *iter++;
|
||||||
|
|
||||||
|
vector<string> sysfs_info = get_sysfs_info( device );
|
||||||
|
|
||||||
|
string friendly_name = sysfs_info[0];
|
||||||
|
|
||||||
|
string hardware_id = sysfs_info[1];
|
||||||
|
|
||||||
|
PortInfo device_entry;
|
||||||
|
device_entry.port = device;
|
||||||
|
device_entry.description = friendly_name;
|
||||||
|
device_entry.hardware_id = hardware_id;
|
||||||
|
|
||||||
|
results.push_back( device_entry );
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return results;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // defined(__linux__)
|
||||||
@@ -0,0 +1,286 @@
|
|||||||
|
#if defined(__APPLE__)
|
||||||
|
|
||||||
|
#include <sys/param.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
|
||||||
|
#include <CoreFoundation/CoreFoundation.h>
|
||||||
|
#include <IOKit/IOKitLib.h>
|
||||||
|
#include <IOKit/serial/IOSerialKeys.h>
|
||||||
|
#include <IOKit/IOBSD.h>
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include "serial/serial.h"
|
||||||
|
|
||||||
|
using serial::PortInfo;
|
||||||
|
using std::string;
|
||||||
|
using std::vector;
|
||||||
|
|
||||||
|
#define HARDWARE_ID_STRING_LENGTH 128
|
||||||
|
|
||||||
|
string cfstring_to_string( CFStringRef cfstring );
|
||||||
|
string get_device_path( io_object_t& serial_port );
|
||||||
|
string get_class_name( io_object_t& obj );
|
||||||
|
io_registry_entry_t get_parent_iousb_device( io_object_t& serial_port );
|
||||||
|
string get_string_property( io_object_t& device, const char* property );
|
||||||
|
uint16_t get_int_property( io_object_t& device, const char* property );
|
||||||
|
string rtrim(const string& str);
|
||||||
|
|
||||||
|
string
|
||||||
|
cfstring_to_string( CFStringRef cfstring )
|
||||||
|
{
|
||||||
|
char cstring[MAXPATHLEN];
|
||||||
|
string result;
|
||||||
|
|
||||||
|
if( cfstring )
|
||||||
|
{
|
||||||
|
Boolean success = CFStringGetCString( cfstring,
|
||||||
|
cstring,
|
||||||
|
sizeof(cstring),
|
||||||
|
kCFStringEncodingASCII );
|
||||||
|
|
||||||
|
if( success )
|
||||||
|
result = cstring;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
get_device_path( io_object_t& serial_port )
|
||||||
|
{
|
||||||
|
CFTypeRef callout_path;
|
||||||
|
string device_path;
|
||||||
|
|
||||||
|
callout_path = IORegistryEntryCreateCFProperty( serial_port,
|
||||||
|
CFSTR(kIOCalloutDeviceKey),
|
||||||
|
kCFAllocatorDefault,
|
||||||
|
0 );
|
||||||
|
|
||||||
|
if (callout_path)
|
||||||
|
{
|
||||||
|
if( CFGetTypeID(callout_path) == CFStringGetTypeID() )
|
||||||
|
device_path = cfstring_to_string( static_cast<CFStringRef>(callout_path) );
|
||||||
|
|
||||||
|
CFRelease(callout_path);
|
||||||
|
}
|
||||||
|
|
||||||
|
return device_path;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
get_class_name( io_object_t& obj )
|
||||||
|
{
|
||||||
|
string result;
|
||||||
|
io_name_t class_name;
|
||||||
|
kern_return_t kern_result;
|
||||||
|
|
||||||
|
kern_result = IOObjectGetClass( obj, class_name );
|
||||||
|
|
||||||
|
if( kern_result == KERN_SUCCESS )
|
||||||
|
result = class_name;
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
io_registry_entry_t
|
||||||
|
get_parent_iousb_device( io_object_t& serial_port )
|
||||||
|
{
|
||||||
|
io_object_t device = serial_port;
|
||||||
|
io_registry_entry_t parent = 0;
|
||||||
|
io_registry_entry_t result = 0;
|
||||||
|
kern_return_t kern_result = KERN_FAILURE;
|
||||||
|
string name = get_class_name(device);
|
||||||
|
|
||||||
|
// Walk the IO Registry tree looking for this devices parent IOUSBDevice.
|
||||||
|
while( name != "IOUSBDevice" )
|
||||||
|
{
|
||||||
|
kern_result = IORegistryEntryGetParentEntry( device,
|
||||||
|
kIOServicePlane,
|
||||||
|
&parent );
|
||||||
|
|
||||||
|
if(kern_result != KERN_SUCCESS)
|
||||||
|
{
|
||||||
|
result = 0;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
device = parent;
|
||||||
|
|
||||||
|
name = get_class_name(device);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(kern_result == KERN_SUCCESS)
|
||||||
|
result = device;
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
get_string_property( io_object_t& device, const char* property )
|
||||||
|
{
|
||||||
|
string property_name;
|
||||||
|
|
||||||
|
if( device )
|
||||||
|
{
|
||||||
|
CFStringRef property_as_cfstring = CFStringCreateWithCString (
|
||||||
|
kCFAllocatorDefault,
|
||||||
|
property,
|
||||||
|
kCFStringEncodingASCII );
|
||||||
|
|
||||||
|
CFTypeRef name_as_cfstring = IORegistryEntryCreateCFProperty(
|
||||||
|
device,
|
||||||
|
property_as_cfstring,
|
||||||
|
kCFAllocatorDefault,
|
||||||
|
0 );
|
||||||
|
|
||||||
|
if( name_as_cfstring )
|
||||||
|
{
|
||||||
|
if( CFGetTypeID(name_as_cfstring) == CFStringGetTypeID() )
|
||||||
|
property_name = cfstring_to_string( static_cast<CFStringRef>(name_as_cfstring) );
|
||||||
|
|
||||||
|
CFRelease(name_as_cfstring);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(property_as_cfstring)
|
||||||
|
CFRelease(property_as_cfstring);
|
||||||
|
}
|
||||||
|
|
||||||
|
return property_name;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16_t
|
||||||
|
get_int_property( io_object_t& device, const char* property )
|
||||||
|
{
|
||||||
|
uint16_t result = 0;
|
||||||
|
|
||||||
|
if( device )
|
||||||
|
{
|
||||||
|
CFStringRef property_as_cfstring = CFStringCreateWithCString (
|
||||||
|
kCFAllocatorDefault,
|
||||||
|
property,
|
||||||
|
kCFStringEncodingASCII );
|
||||||
|
|
||||||
|
CFTypeRef number = IORegistryEntryCreateCFProperty( device,
|
||||||
|
property_as_cfstring,
|
||||||
|
kCFAllocatorDefault,
|
||||||
|
0 );
|
||||||
|
|
||||||
|
if(property_as_cfstring)
|
||||||
|
CFRelease(property_as_cfstring);
|
||||||
|
|
||||||
|
if( number )
|
||||||
|
{
|
||||||
|
if( CFGetTypeID(number) == CFNumberGetTypeID() )
|
||||||
|
{
|
||||||
|
bool success = CFNumberGetValue( static_cast<CFNumberRef>(number),
|
||||||
|
kCFNumberSInt16Type,
|
||||||
|
&result );
|
||||||
|
|
||||||
|
if( !success )
|
||||||
|
result = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
CFRelease(number);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
string rtrim(const string& str)
|
||||||
|
{
|
||||||
|
string result = str;
|
||||||
|
|
||||||
|
string whitespace = " \t\f\v\n\r";
|
||||||
|
|
||||||
|
std::size_t found = result.find_last_not_of(whitespace);
|
||||||
|
|
||||||
|
if (found != std::string::npos)
|
||||||
|
result.erase(found+1);
|
||||||
|
else
|
||||||
|
result.clear();
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
vector<PortInfo>
|
||||||
|
serial::list_ports(void)
|
||||||
|
{
|
||||||
|
vector<PortInfo> devices_found;
|
||||||
|
CFMutableDictionaryRef classes_to_match;
|
||||||
|
io_iterator_t serial_port_iterator;
|
||||||
|
io_object_t serial_port;
|
||||||
|
mach_port_t master_port;
|
||||||
|
kern_return_t kern_result;
|
||||||
|
|
||||||
|
kern_result = IOMasterPort(MACH_PORT_NULL, &master_port);
|
||||||
|
|
||||||
|
if(kern_result != KERN_SUCCESS)
|
||||||
|
return devices_found;
|
||||||
|
|
||||||
|
classes_to_match = IOServiceMatching(kIOSerialBSDServiceValue);
|
||||||
|
|
||||||
|
if (classes_to_match == NULL)
|
||||||
|
return devices_found;
|
||||||
|
|
||||||
|
CFDictionarySetValue( classes_to_match,
|
||||||
|
CFSTR(kIOSerialBSDTypeKey),
|
||||||
|
CFSTR(kIOSerialBSDAllTypes) );
|
||||||
|
|
||||||
|
kern_result = IOServiceGetMatchingServices(master_port, classes_to_match, &serial_port_iterator);
|
||||||
|
|
||||||
|
if (KERN_SUCCESS != kern_result)
|
||||||
|
return devices_found;
|
||||||
|
|
||||||
|
while ( (serial_port = IOIteratorNext(serial_port_iterator)) )
|
||||||
|
{
|
||||||
|
string device_path = get_device_path( serial_port );
|
||||||
|
io_registry_entry_t parent = get_parent_iousb_device( serial_port );
|
||||||
|
IOObjectRelease(serial_port);
|
||||||
|
|
||||||
|
if( device_path.empty() )
|
||||||
|
continue;
|
||||||
|
|
||||||
|
PortInfo port_info;
|
||||||
|
port_info.port = device_path;
|
||||||
|
port_info.description = "n/a";
|
||||||
|
port_info.hardware_id = "n/a";
|
||||||
|
|
||||||
|
string device_name = rtrim( get_string_property( parent, "USB Product Name" ) );
|
||||||
|
string vendor_name = rtrim( get_string_property( parent, "USB Vendor Name") );
|
||||||
|
string description = rtrim( vendor_name + " " + device_name );
|
||||||
|
if( !description.empty() )
|
||||||
|
port_info.description = description;
|
||||||
|
|
||||||
|
string serial_number = rtrim(get_string_property( parent, "USB Serial Number" ) );
|
||||||
|
uint16_t vendor_id = get_int_property( parent, "idVendor" );
|
||||||
|
uint16_t product_id = get_int_property( parent, "idProduct" );
|
||||||
|
|
||||||
|
if( vendor_id && product_id )
|
||||||
|
{
|
||||||
|
char cstring[HARDWARE_ID_STRING_LENGTH];
|
||||||
|
|
||||||
|
if(serial_number.empty())
|
||||||
|
serial_number = "None";
|
||||||
|
|
||||||
|
int ret = snprintf( cstring, HARDWARE_ID_STRING_LENGTH, "USB VID:PID=%04x:%04x SNR=%s",
|
||||||
|
vendor_id,
|
||||||
|
product_id,
|
||||||
|
serial_number.c_str() );
|
||||||
|
|
||||||
|
if( (ret >= 0) && (ret < HARDWARE_ID_STRING_LENGTH) )
|
||||||
|
port_info.hardware_id = cstring;
|
||||||
|
}
|
||||||
|
|
||||||
|
devices_found.push_back(port_info);
|
||||||
|
}
|
||||||
|
|
||||||
|
IOObjectRelease(serial_port_iterator);
|
||||||
|
return devices_found;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // defined(__APPLE__)
|
||||||
@@ -0,0 +1,152 @@
|
|||||||
|
#if defined(_WIN32)
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2014 Craig Lilley <cralilley@gmail.com>
|
||||||
|
* This software is made available under the terms of the MIT licence.
|
||||||
|
* A copy of the licence can be obtained from:
|
||||||
|
* http://opensource.org/licenses/MIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "include/serial.h"
|
||||||
|
#include <tchar.h>
|
||||||
|
#include <windows.h>
|
||||||
|
#include <setupapi.h>
|
||||||
|
#include <initguid.h>
|
||||||
|
#include <devguid.h>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
using serial::PortInfo;
|
||||||
|
using std::vector;
|
||||||
|
using std::string;
|
||||||
|
|
||||||
|
static const DWORD port_name_max_length = 256;
|
||||||
|
static const DWORD friendly_name_max_length = 256;
|
||||||
|
static const DWORD hardware_id_max_length = 256;
|
||||||
|
|
||||||
|
// Convert a wide Unicode string to an UTF8 string
|
||||||
|
std::string utf8_encode(const std::wstring &wstr)
|
||||||
|
{
|
||||||
|
int size_needed = WideCharToMultiByte(CP_UTF8, 0, &wstr[0], (int)wstr.size(), NULL, 0, NULL, NULL);
|
||||||
|
std::string strTo( size_needed, 0 );
|
||||||
|
WideCharToMultiByte (CP_UTF8, 0, &wstr[0], (int)wstr.size(), &strTo[0], size_needed, NULL, NULL);
|
||||||
|
return strTo;
|
||||||
|
}
|
||||||
|
|
||||||
|
vector<PortInfo>
|
||||||
|
serial::list_ports()
|
||||||
|
{
|
||||||
|
vector<PortInfo> devices_found;
|
||||||
|
|
||||||
|
HDEVINFO device_info_set = SetupDiGetClassDevs(
|
||||||
|
(const GUID *) &GUID_DEVCLASS_PORTS,
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
DIGCF_PRESENT);
|
||||||
|
|
||||||
|
unsigned int device_info_set_index = 0;
|
||||||
|
SP_DEVINFO_DATA device_info_data;
|
||||||
|
|
||||||
|
device_info_data.cbSize = sizeof(SP_DEVINFO_DATA);
|
||||||
|
|
||||||
|
while(SetupDiEnumDeviceInfo(device_info_set, device_info_set_index, &device_info_data))
|
||||||
|
{
|
||||||
|
device_info_set_index++;
|
||||||
|
|
||||||
|
// Get port name
|
||||||
|
|
||||||
|
HKEY hkey = SetupDiOpenDevRegKey(
|
||||||
|
device_info_set,
|
||||||
|
&device_info_data,
|
||||||
|
DICS_FLAG_GLOBAL,
|
||||||
|
0,
|
||||||
|
DIREG_DEV,
|
||||||
|
KEY_READ);
|
||||||
|
|
||||||
|
TCHAR port_name[port_name_max_length];
|
||||||
|
DWORD port_name_length = port_name_max_length;
|
||||||
|
|
||||||
|
LONG return_code = RegQueryValueEx(
|
||||||
|
hkey,
|
||||||
|
_T("PortName"),
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
(LPBYTE)port_name,
|
||||||
|
&port_name_length);
|
||||||
|
|
||||||
|
RegCloseKey(hkey);
|
||||||
|
|
||||||
|
if(return_code != EXIT_SUCCESS)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(port_name_length > 0 && port_name_length <= port_name_max_length)
|
||||||
|
port_name[port_name_length-1] = '\0';
|
||||||
|
else
|
||||||
|
port_name[0] = '\0';
|
||||||
|
|
||||||
|
// Ignore parallel ports
|
||||||
|
|
||||||
|
if(_tcsstr(port_name, _T("LPT")) != NULL)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// Get port friendly name
|
||||||
|
|
||||||
|
TCHAR friendly_name[friendly_name_max_length];
|
||||||
|
DWORD friendly_name_actual_length = 0;
|
||||||
|
|
||||||
|
BOOL got_friendly_name = SetupDiGetDeviceRegistryProperty(
|
||||||
|
device_info_set,
|
||||||
|
&device_info_data,
|
||||||
|
SPDRP_FRIENDLYNAME,
|
||||||
|
NULL,
|
||||||
|
(PBYTE)friendly_name,
|
||||||
|
friendly_name_max_length,
|
||||||
|
&friendly_name_actual_length);
|
||||||
|
|
||||||
|
if(got_friendly_name == TRUE && friendly_name_actual_length > 0)
|
||||||
|
friendly_name[friendly_name_actual_length-1] = '\0';
|
||||||
|
else
|
||||||
|
friendly_name[0] = '\0';
|
||||||
|
|
||||||
|
// Get hardware ID
|
||||||
|
|
||||||
|
TCHAR hardware_id[hardware_id_max_length];
|
||||||
|
DWORD hardware_id_actual_length = 0;
|
||||||
|
|
||||||
|
BOOL got_hardware_id = SetupDiGetDeviceRegistryProperty(
|
||||||
|
device_info_set,
|
||||||
|
&device_info_data,
|
||||||
|
SPDRP_HARDWAREID,
|
||||||
|
NULL,
|
||||||
|
(PBYTE)hardware_id,
|
||||||
|
hardware_id_max_length,
|
||||||
|
&hardware_id_actual_length);
|
||||||
|
|
||||||
|
if(got_hardware_id == TRUE && hardware_id_actual_length > 0)
|
||||||
|
hardware_id[hardware_id_actual_length-1] = '\0';
|
||||||
|
else
|
||||||
|
hardware_id[0] = '\0';
|
||||||
|
|
||||||
|
#ifdef UNICODE
|
||||||
|
std::string portName = utf8_encode(port_name);
|
||||||
|
std::string friendlyName = utf8_encode(friendly_name);
|
||||||
|
std::string hardwareId = utf8_encode(hardware_id);
|
||||||
|
#else
|
||||||
|
std::string portName = port_name;
|
||||||
|
std::string friendlyName = friendly_name;
|
||||||
|
std::string hardwareId = hardware_id;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
PortInfo port_entry;
|
||||||
|
port_entry.port = portName;
|
||||||
|
port_entry.description = friendlyName;
|
||||||
|
port_entry.hardware_id = hardwareId;
|
||||||
|
|
||||||
|
devices_found.push_back(port_entry);
|
||||||
|
}
|
||||||
|
|
||||||
|
SetupDiDestroyDeviceInfoList(device_info_set);
|
||||||
|
|
||||||
|
return devices_found;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // #if defined(_WIN32)
|
||||||
@@ -0,0 +1,640 @@
|
|||||||
|
#if defined(_WIN32)
|
||||||
|
|
||||||
|
/* Copyright 2012 William Woodall and John Harrison */
|
||||||
|
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
#include "include/impl/win.h"
|
||||||
|
|
||||||
|
using std::string;
|
||||||
|
using std::wstring;
|
||||||
|
using std::stringstream;
|
||||||
|
using std::invalid_argument;
|
||||||
|
using serial::Serial;
|
||||||
|
using serial::Timeout;
|
||||||
|
using serial::bytesize_t;
|
||||||
|
using serial::parity_t;
|
||||||
|
using serial::stopbits_t;
|
||||||
|
using serial::flowcontrol_t;
|
||||||
|
using serial::SerialException;
|
||||||
|
using serial::PortNotOpenedException;
|
||||||
|
using serial::IOException;
|
||||||
|
|
||||||
|
inline wstring
|
||||||
|
_prefix_port_if_needed(const wstring &input)
|
||||||
|
{
|
||||||
|
static wstring windows_com_port_prefix = L"\\\\.\\";
|
||||||
|
if (input.compare(windows_com_port_prefix) != 0)
|
||||||
|
{
|
||||||
|
return windows_com_port_prefix + input;
|
||||||
|
}
|
||||||
|
return input;
|
||||||
|
}
|
||||||
|
|
||||||
|
Serial::SerialImpl::SerialImpl (const string &port, unsigned long baudrate,
|
||||||
|
bytesize_t bytesize,
|
||||||
|
parity_t parity, stopbits_t stopbits,
|
||||||
|
flowcontrol_t flowcontrol)
|
||||||
|
: port_ (port.begin(), port.end()), fd_ (INVALID_HANDLE_VALUE), is_open_ (false),
|
||||||
|
baudrate_ (baudrate), parity_ (parity),
|
||||||
|
bytesize_ (bytesize), stopbits_ (stopbits), flowcontrol_ (flowcontrol)
|
||||||
|
{
|
||||||
|
read_mutex = CreateMutex(NULL, false, NULL);
|
||||||
|
write_mutex = CreateMutex(NULL, false, NULL);
|
||||||
|
if (port_.empty () == false)
|
||||||
|
open ();
|
||||||
|
}
|
||||||
|
|
||||||
|
Serial::SerialImpl::~SerialImpl ()
|
||||||
|
{
|
||||||
|
this->close();
|
||||||
|
CloseHandle(read_mutex);
|
||||||
|
CloseHandle(write_mutex);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::open ()
|
||||||
|
{
|
||||||
|
if (port_.empty ()) {
|
||||||
|
throw invalid_argument ("Empty port is invalid.");
|
||||||
|
}
|
||||||
|
if (is_open_ == true) {
|
||||||
|
throw SerialException ("Serial port already open.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// See: https://github.com/wjwwood/serial/issues/84
|
||||||
|
wstring port_with_prefix = _prefix_port_if_needed(port_);
|
||||||
|
LPCWSTR lp_port = port_with_prefix.c_str();
|
||||||
|
fd_ = CreateFileW(lp_port,
|
||||||
|
GENERIC_READ | GENERIC_WRITE,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
OPEN_EXISTING,
|
||||||
|
FILE_ATTRIBUTE_NORMAL,
|
||||||
|
0);
|
||||||
|
|
||||||
|
if (fd_ == INVALID_HANDLE_VALUE) {
|
||||||
|
DWORD errno_ = GetLastError();
|
||||||
|
stringstream ss;
|
||||||
|
switch (errno_) {
|
||||||
|
case ERROR_FILE_NOT_FOUND:
|
||||||
|
// Use this->getPort to convert to a std::string
|
||||||
|
ss << "Specified port, " << this->getPort() << ", does not exist.";
|
||||||
|
THROW (IOException, ss.str().c_str());
|
||||||
|
default:
|
||||||
|
ss << "Unknown error opening the serial port: " << errno;
|
||||||
|
THROW (IOException, ss.str().c_str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
reconfigurePort();
|
||||||
|
is_open_ = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::reconfigurePort ()
|
||||||
|
{
|
||||||
|
if (fd_ == INVALID_HANDLE_VALUE) {
|
||||||
|
// Can only operate on a valid file descriptor
|
||||||
|
THROW (IOException, "Invalid file descriptor, is the serial port open?");
|
||||||
|
}
|
||||||
|
|
||||||
|
DCB dcbSerialParams = {0};
|
||||||
|
|
||||||
|
dcbSerialParams.DCBlength=sizeof(dcbSerialParams);
|
||||||
|
|
||||||
|
if (!GetCommState(fd_, &dcbSerialParams)) {
|
||||||
|
//error getting state
|
||||||
|
THROW (IOException, "Error getting the serial port state.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// setup baud rate
|
||||||
|
switch (baudrate_) {
|
||||||
|
#ifdef CBR_0
|
||||||
|
case 0: dcbSerialParams.BaudRate = CBR_0; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_50
|
||||||
|
case 50: dcbSerialParams.BaudRate = CBR_50; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_75
|
||||||
|
case 75: dcbSerialParams.BaudRate = CBR_75; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_110
|
||||||
|
case 110: dcbSerialParams.BaudRate = CBR_110; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_134
|
||||||
|
case 134: dcbSerialParams.BaudRate = CBR_134; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_150
|
||||||
|
case 150: dcbSerialParams.BaudRate = CBR_150; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_200
|
||||||
|
case 200: dcbSerialParams.BaudRate = CBR_200; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_300
|
||||||
|
case 300: dcbSerialParams.BaudRate = CBR_300; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_600
|
||||||
|
case 600: dcbSerialParams.BaudRate = CBR_600; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_1200
|
||||||
|
case 1200: dcbSerialParams.BaudRate = CBR_1200; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_1800
|
||||||
|
case 1800: dcbSerialParams.BaudRate = CBR_1800; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_2400
|
||||||
|
case 2400: dcbSerialParams.BaudRate = CBR_2400; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_4800
|
||||||
|
case 4800: dcbSerialParams.BaudRate = CBR_4800; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_7200
|
||||||
|
case 7200: dcbSerialParams.BaudRate = CBR_7200; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_9600
|
||||||
|
case 9600: dcbSerialParams.BaudRate = CBR_9600; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_14400
|
||||||
|
case 14400: dcbSerialParams.BaudRate = CBR_14400; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_19200
|
||||||
|
case 19200: dcbSerialParams.BaudRate = CBR_19200; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_28800
|
||||||
|
case 28800: dcbSerialParams.BaudRate = CBR_28800; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_57600
|
||||||
|
case 57600: dcbSerialParams.BaudRate = CBR_57600; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_76800
|
||||||
|
case 76800: dcbSerialParams.BaudRate = CBR_76800; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_38400
|
||||||
|
case 38400: dcbSerialParams.BaudRate = CBR_38400; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_115200
|
||||||
|
case 115200: dcbSerialParams.BaudRate = CBR_115200; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_128000
|
||||||
|
case 128000: dcbSerialParams.BaudRate = CBR_128000; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_153600
|
||||||
|
case 153600: dcbSerialParams.BaudRate = CBR_153600; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_230400
|
||||||
|
case 230400: dcbSerialParams.BaudRate = CBR_230400; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_256000
|
||||||
|
case 256000: dcbSerialParams.BaudRate = CBR_256000; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_460800
|
||||||
|
case 460800: dcbSerialParams.BaudRate = CBR_460800; break;
|
||||||
|
#endif
|
||||||
|
#ifdef CBR_921600
|
||||||
|
case 921600: dcbSerialParams.BaudRate = CBR_921600; break;
|
||||||
|
#endif
|
||||||
|
default:
|
||||||
|
// Try to blindly assign it
|
||||||
|
dcbSerialParams.BaudRate = baudrate_;
|
||||||
|
}
|
||||||
|
|
||||||
|
// setup char len
|
||||||
|
if (bytesize_ == eightbits)
|
||||||
|
dcbSerialParams.ByteSize = 8;
|
||||||
|
else if (bytesize_ == sevenbits)
|
||||||
|
dcbSerialParams.ByteSize = 7;
|
||||||
|
else if (bytesize_ == sixbits)
|
||||||
|
dcbSerialParams.ByteSize = 6;
|
||||||
|
else if (bytesize_ == fivebits)
|
||||||
|
dcbSerialParams.ByteSize = 5;
|
||||||
|
else
|
||||||
|
throw invalid_argument ("invalid char len");
|
||||||
|
|
||||||
|
// setup stopbits
|
||||||
|
if (stopbits_ == stopbits_one)
|
||||||
|
dcbSerialParams.StopBits = ONESTOPBIT;
|
||||||
|
else if (stopbits_ == stopbits_one_point_five)
|
||||||
|
dcbSerialParams.StopBits = ONE5STOPBITS;
|
||||||
|
else if (stopbits_ == stopbits_two)
|
||||||
|
dcbSerialParams.StopBits = TWOSTOPBITS;
|
||||||
|
else
|
||||||
|
throw invalid_argument ("invalid stop bit");
|
||||||
|
|
||||||
|
// setup parity
|
||||||
|
if (parity_ == parity_none) {
|
||||||
|
dcbSerialParams.Parity = NOPARITY;
|
||||||
|
} else if (parity_ == parity_even) {
|
||||||
|
dcbSerialParams.Parity = EVENPARITY;
|
||||||
|
} else if (parity_ == parity_odd) {
|
||||||
|
dcbSerialParams.Parity = ODDPARITY;
|
||||||
|
} else if (parity_ == parity_mark) {
|
||||||
|
dcbSerialParams.Parity = MARKPARITY;
|
||||||
|
} else if (parity_ == parity_space) {
|
||||||
|
dcbSerialParams.Parity = SPACEPARITY;
|
||||||
|
} else {
|
||||||
|
throw invalid_argument ("invalid parity");
|
||||||
|
}
|
||||||
|
|
||||||
|
// setup flowcontrol
|
||||||
|
if (flowcontrol_ == flowcontrol_none) {
|
||||||
|
dcbSerialParams.fOutxCtsFlow = false;
|
||||||
|
dcbSerialParams.fRtsControl = 0x00;
|
||||||
|
dcbSerialParams.fOutX = false;
|
||||||
|
dcbSerialParams.fInX = false;
|
||||||
|
}
|
||||||
|
if (flowcontrol_ == flowcontrol_software) {
|
||||||
|
dcbSerialParams.fOutxCtsFlow = false;
|
||||||
|
dcbSerialParams.fRtsControl = 0x00;
|
||||||
|
dcbSerialParams.fOutX = true;
|
||||||
|
dcbSerialParams.fInX = true;
|
||||||
|
}
|
||||||
|
if (flowcontrol_ == flowcontrol_hardware) {
|
||||||
|
dcbSerialParams.fOutxCtsFlow = true;
|
||||||
|
dcbSerialParams.fRtsControl = 0x03;
|
||||||
|
dcbSerialParams.fOutX = false;
|
||||||
|
dcbSerialParams.fInX = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// activate settings
|
||||||
|
if (!SetCommState(fd_, &dcbSerialParams)){
|
||||||
|
CloseHandle(fd_);
|
||||||
|
THROW (IOException, "Error setting serial port settings.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Setup timeouts
|
||||||
|
COMMTIMEOUTS timeouts = {0};
|
||||||
|
timeouts.ReadIntervalTimeout = timeout_.inter_byte_timeout;
|
||||||
|
timeouts.ReadTotalTimeoutConstant = timeout_.read_timeout_constant;
|
||||||
|
timeouts.ReadTotalTimeoutMultiplier = timeout_.read_timeout_multiplier;
|
||||||
|
timeouts.WriteTotalTimeoutConstant = timeout_.write_timeout_constant;
|
||||||
|
timeouts.WriteTotalTimeoutMultiplier = timeout_.write_timeout_multiplier;
|
||||||
|
if (!SetCommTimeouts(fd_, &timeouts)) {
|
||||||
|
THROW (IOException, "Error setting timeouts.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::close ()
|
||||||
|
{
|
||||||
|
if (is_open_ == true) {
|
||||||
|
if (fd_ != INVALID_HANDLE_VALUE) {
|
||||||
|
int ret;
|
||||||
|
ret = CloseHandle(fd_);
|
||||||
|
if (ret == 0) {
|
||||||
|
stringstream ss;
|
||||||
|
ss << "Error while closing serial port: " << GetLastError();
|
||||||
|
THROW (IOException, ss.str().c_str());
|
||||||
|
} else {
|
||||||
|
fd_ = INVALID_HANDLE_VALUE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
is_open_ = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
Serial::SerialImpl::isOpen () const
|
||||||
|
{
|
||||||
|
return is_open_;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::SerialImpl::available ()
|
||||||
|
{
|
||||||
|
if (!is_open_) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
COMSTAT cs;
|
||||||
|
if (!ClearCommError(fd_, NULL, &cs)) {
|
||||||
|
stringstream ss;
|
||||||
|
ss << "Error while checking status of the serial port: " << GetLastError();
|
||||||
|
THROW (IOException, ss.str().c_str());
|
||||||
|
}
|
||||||
|
return static_cast<size_t>(cs.cbInQue);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
Serial::SerialImpl::waitReadable (uint32_t /*timeout*/)
|
||||||
|
{
|
||||||
|
THROW (IOException, "waitReadable is not implemented on Windows.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::waitByteTimes (size_t /*count*/)
|
||||||
|
{
|
||||||
|
THROW (IOException, "waitByteTimes is not implemented on Windows.");
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::SerialImpl::read (uint8_t *buf, size_t size)
|
||||||
|
{
|
||||||
|
if (!is_open_) {
|
||||||
|
throw PortNotOpenedException ("Serial::read");
|
||||||
|
}
|
||||||
|
DWORD bytes_read;
|
||||||
|
if (!ReadFile(fd_, buf, static_cast<DWORD>(size), &bytes_read, NULL)) {
|
||||||
|
stringstream ss;
|
||||||
|
ss << "Error while reading from the serial port: " << GetLastError();
|
||||||
|
THROW (IOException, ss.str().c_str());
|
||||||
|
}
|
||||||
|
return (size_t) (bytes_read);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::SerialImpl::write (const uint8_t *data, size_t length)
|
||||||
|
{
|
||||||
|
if (is_open_ == false) {
|
||||||
|
throw PortNotOpenedException ("Serial::write");
|
||||||
|
}
|
||||||
|
DWORD bytes_written;
|
||||||
|
if (!WriteFile(fd_, data, static_cast<DWORD>(length), &bytes_written, NULL)) {
|
||||||
|
stringstream ss;
|
||||||
|
ss << "Error while writing to the serial port: " << GetLastError();
|
||||||
|
THROW (IOException, ss.str().c_str());
|
||||||
|
}
|
||||||
|
return (size_t) (bytes_written);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::setPort (const string &port)
|
||||||
|
{
|
||||||
|
port_ = wstring(port.begin(), port.end());
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
Serial::SerialImpl::getPort () const
|
||||||
|
{
|
||||||
|
return string(port_.begin(), port_.end());
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::setTimeout (serial::Timeout &timeout)
|
||||||
|
{
|
||||||
|
timeout_ = timeout;
|
||||||
|
if (is_open_) {
|
||||||
|
reconfigurePort ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
serial::Timeout
|
||||||
|
Serial::SerialImpl::getTimeout () const
|
||||||
|
{
|
||||||
|
return timeout_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::setBaudrate (unsigned long baudrate)
|
||||||
|
{
|
||||||
|
baudrate_ = baudrate;
|
||||||
|
if (is_open_) {
|
||||||
|
reconfigurePort ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned long
|
||||||
|
Serial::SerialImpl::getBaudrate () const
|
||||||
|
{
|
||||||
|
return baudrate_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::setBytesize (serial::bytesize_t bytesize)
|
||||||
|
{
|
||||||
|
bytesize_ = bytesize;
|
||||||
|
if (is_open_) {
|
||||||
|
reconfigurePort ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
serial::bytesize_t
|
||||||
|
Serial::SerialImpl::getBytesize () const
|
||||||
|
{
|
||||||
|
return bytesize_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::setParity (serial::parity_t parity)
|
||||||
|
{
|
||||||
|
parity_ = parity;
|
||||||
|
if (is_open_) {
|
||||||
|
reconfigurePort ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
serial::parity_t
|
||||||
|
Serial::SerialImpl::getParity () const
|
||||||
|
{
|
||||||
|
return parity_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::setStopbits (serial::stopbits_t stopbits)
|
||||||
|
{
|
||||||
|
stopbits_ = stopbits;
|
||||||
|
if (is_open_) {
|
||||||
|
reconfigurePort ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
serial::stopbits_t
|
||||||
|
Serial::SerialImpl::getStopbits () const
|
||||||
|
{
|
||||||
|
return stopbits_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::setFlowcontrol (serial::flowcontrol_t flowcontrol)
|
||||||
|
{
|
||||||
|
flowcontrol_ = flowcontrol;
|
||||||
|
if (is_open_) {
|
||||||
|
reconfigurePort ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
serial::flowcontrol_t
|
||||||
|
Serial::SerialImpl::getFlowcontrol () const
|
||||||
|
{
|
||||||
|
return flowcontrol_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::flush ()
|
||||||
|
{
|
||||||
|
if (is_open_ == false) {
|
||||||
|
throw PortNotOpenedException ("Serial::flush");
|
||||||
|
}
|
||||||
|
FlushFileBuffers (fd_);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::flushInput ()
|
||||||
|
{
|
||||||
|
THROW (IOException, "flushInput is not supported on Windows.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::flushOutput ()
|
||||||
|
{
|
||||||
|
THROW (IOException, "flushOutput is not supported on Windows.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::sendBreak (int /*duration*/)
|
||||||
|
{
|
||||||
|
THROW (IOException, "sendBreak is not supported on Windows.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::setBreak (bool level)
|
||||||
|
{
|
||||||
|
if (is_open_ == false) {
|
||||||
|
throw PortNotOpenedException ("Serial::setBreak");
|
||||||
|
}
|
||||||
|
if (level) {
|
||||||
|
EscapeCommFunction (fd_, SETBREAK);
|
||||||
|
} else {
|
||||||
|
EscapeCommFunction (fd_, CLRBREAK);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::setRTS (bool level)
|
||||||
|
{
|
||||||
|
if (is_open_ == false) {
|
||||||
|
throw PortNotOpenedException ("Serial::setRTS");
|
||||||
|
}
|
||||||
|
if (level) {
|
||||||
|
EscapeCommFunction (fd_, SETRTS);
|
||||||
|
} else {
|
||||||
|
EscapeCommFunction (fd_, CLRRTS);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::setDTR (bool level)
|
||||||
|
{
|
||||||
|
if (is_open_ == false) {
|
||||||
|
throw PortNotOpenedException ("Serial::setDTR");
|
||||||
|
}
|
||||||
|
if (level) {
|
||||||
|
EscapeCommFunction (fd_, SETDTR);
|
||||||
|
} else {
|
||||||
|
EscapeCommFunction (fd_, CLRDTR);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
Serial::SerialImpl::waitForChange ()
|
||||||
|
{
|
||||||
|
if (is_open_ == false) {
|
||||||
|
throw PortNotOpenedException ("Serial::waitForChange");
|
||||||
|
}
|
||||||
|
DWORD dwCommEvent;
|
||||||
|
|
||||||
|
if (!SetCommMask(fd_, EV_CTS | EV_DSR | EV_RING | EV_RLSD)) {
|
||||||
|
// Error setting communications mask
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!WaitCommEvent(fd_, &dwCommEvent, NULL)) {
|
||||||
|
// An error occurred waiting for the event.
|
||||||
|
return false;
|
||||||
|
} else {
|
||||||
|
// Event has occurred.
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
Serial::SerialImpl::getCTS ()
|
||||||
|
{
|
||||||
|
if (is_open_ == false) {
|
||||||
|
throw PortNotOpenedException ("Serial::getCTS");
|
||||||
|
}
|
||||||
|
DWORD dwModemStatus;
|
||||||
|
if (!GetCommModemStatus(fd_, &dwModemStatus)) {
|
||||||
|
THROW (IOException, "Error getting the status of the CTS line.");
|
||||||
|
}
|
||||||
|
|
||||||
|
return (MS_CTS_ON & dwModemStatus) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
Serial::SerialImpl::getDSR ()
|
||||||
|
{
|
||||||
|
if (is_open_ == false) {
|
||||||
|
throw PortNotOpenedException ("Serial::getDSR");
|
||||||
|
}
|
||||||
|
DWORD dwModemStatus;
|
||||||
|
if (!GetCommModemStatus(fd_, &dwModemStatus)) {
|
||||||
|
THROW (IOException, "Error getting the status of the DSR line.");
|
||||||
|
}
|
||||||
|
|
||||||
|
return (MS_DSR_ON & dwModemStatus) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
Serial::SerialImpl::getRI()
|
||||||
|
{
|
||||||
|
if (is_open_ == false) {
|
||||||
|
throw PortNotOpenedException ("Serial::getRI");
|
||||||
|
}
|
||||||
|
DWORD dwModemStatus;
|
||||||
|
if (!GetCommModemStatus(fd_, &dwModemStatus)) {
|
||||||
|
THROW (IOException, "Error getting the status of the RI line.");
|
||||||
|
}
|
||||||
|
|
||||||
|
return (MS_RING_ON & dwModemStatus) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
Serial::SerialImpl::getCD()
|
||||||
|
{
|
||||||
|
if (is_open_ == false) {
|
||||||
|
throw PortNotOpenedException ("Serial::getCD");
|
||||||
|
}
|
||||||
|
DWORD dwModemStatus;
|
||||||
|
if (!GetCommModemStatus(fd_, &dwModemStatus)) {
|
||||||
|
// Error in GetCommModemStatus;
|
||||||
|
THROW (IOException, "Error getting the status of the CD line.");
|
||||||
|
}
|
||||||
|
|
||||||
|
return (MS_RLSD_ON & dwModemStatus) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::readLock()
|
||||||
|
{
|
||||||
|
if (WaitForSingleObject(read_mutex, INFINITE) != WAIT_OBJECT_0) {
|
||||||
|
THROW (IOException, "Error claiming read mutex.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::readUnlock()
|
||||||
|
{
|
||||||
|
if (!ReleaseMutex(read_mutex)) {
|
||||||
|
THROW (IOException, "Error releasing read mutex.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::writeLock()
|
||||||
|
{
|
||||||
|
if (WaitForSingleObject(write_mutex, INFINITE) != WAIT_OBJECT_0) {
|
||||||
|
THROW (IOException, "Error claiming write mutex.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::SerialImpl::writeUnlock()
|
||||||
|
{
|
||||||
|
if (!ReleaseMutex(write_mutex)) {
|
||||||
|
THROW (IOException, "Error releasing write mutex.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // #if defined(_WIN32)
|
||||||
|
|
||||||
@@ -0,0 +1,415 @@
|
|||||||
|
/* Copyright 2012 William Woodall and John Harrison */
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
#if !defined(_WIN32) && !defined(__OpenBSD__) && !defined(__FreeBSD__)
|
||||||
|
# include <alloca.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined (__MINGW32__)
|
||||||
|
# define alloca __builtin_alloca
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
#include "include/serial.h"
|
||||||
|
#include "include/impl/win.h"
|
||||||
|
#else
|
||||||
|
#include "../include/serial.h"
|
||||||
|
#include "../include/impl/unix.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
using std::invalid_argument;
|
||||||
|
using std::min;
|
||||||
|
using std::numeric_limits;
|
||||||
|
using std::vector;
|
||||||
|
using std::size_t;
|
||||||
|
using std::string;
|
||||||
|
|
||||||
|
using serial::Serial;
|
||||||
|
using serial::SerialException;
|
||||||
|
using serial::IOException;
|
||||||
|
using serial::bytesize_t;
|
||||||
|
using serial::parity_t;
|
||||||
|
using serial::stopbits_t;
|
||||||
|
using serial::flowcontrol_t;
|
||||||
|
|
||||||
|
class Serial::ScopedReadLock {
|
||||||
|
public:
|
||||||
|
ScopedReadLock(SerialImpl *pimpl) : pimpl_(pimpl) {
|
||||||
|
this->pimpl_->readLock();
|
||||||
|
}
|
||||||
|
~ScopedReadLock() {
|
||||||
|
this->pimpl_->readUnlock();
|
||||||
|
}
|
||||||
|
private:
|
||||||
|
// Disable copy constructors
|
||||||
|
ScopedReadLock(const ScopedReadLock&);
|
||||||
|
const ScopedReadLock& operator=(ScopedReadLock);
|
||||||
|
|
||||||
|
SerialImpl *pimpl_;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Serial::ScopedWriteLock {
|
||||||
|
public:
|
||||||
|
ScopedWriteLock(SerialImpl *pimpl) : pimpl_(pimpl) {
|
||||||
|
this->pimpl_->writeLock();
|
||||||
|
}
|
||||||
|
~ScopedWriteLock() {
|
||||||
|
this->pimpl_->writeUnlock();
|
||||||
|
}
|
||||||
|
private:
|
||||||
|
// Disable copy constructors
|
||||||
|
ScopedWriteLock(const ScopedWriteLock&);
|
||||||
|
const ScopedWriteLock& operator=(ScopedWriteLock);
|
||||||
|
SerialImpl *pimpl_;
|
||||||
|
};
|
||||||
|
|
||||||
|
Serial::Serial (const string &port, uint32_t baudrate, serial::Timeout timeout,
|
||||||
|
bytesize_t bytesize, parity_t parity, stopbits_t stopbits,
|
||||||
|
flowcontrol_t flowcontrol)
|
||||||
|
: pimpl_(new SerialImpl (port, baudrate, bytesize, parity,
|
||||||
|
stopbits, flowcontrol))
|
||||||
|
{
|
||||||
|
pimpl_->setTimeout(timeout);
|
||||||
|
}
|
||||||
|
|
||||||
|
Serial::~Serial ()
|
||||||
|
{
|
||||||
|
delete pimpl_;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::open ()
|
||||||
|
{
|
||||||
|
pimpl_->open ();
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::close ()
|
||||||
|
{
|
||||||
|
pimpl_->close ();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
Serial::isOpen () const
|
||||||
|
{
|
||||||
|
return pimpl_->isOpen ();
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::available ()
|
||||||
|
{
|
||||||
|
return pimpl_->available ();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
Serial::waitReadable ()
|
||||||
|
{
|
||||||
|
serial::Timeout timeout(pimpl_->getTimeout ());
|
||||||
|
return pimpl_->waitReadable(timeout.read_timeout_constant);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::waitByteTimes (size_t count)
|
||||||
|
{
|
||||||
|
pimpl_->waitByteTimes(count);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::read_ (uint8_t *buffer, size_t size)
|
||||||
|
{
|
||||||
|
return this->pimpl_->read (buffer, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::read (uint8_t *buffer, size_t size)
|
||||||
|
{
|
||||||
|
ScopedReadLock lock(this->pimpl_);
|
||||||
|
return this->pimpl_->read (buffer, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::read (std::vector<uint8_t> &buffer, size_t size)
|
||||||
|
{
|
||||||
|
ScopedReadLock lock(this->pimpl_);
|
||||||
|
uint8_t *buffer_ = new uint8_t[size];
|
||||||
|
size_t bytes_read = this->pimpl_->read (buffer_, size);
|
||||||
|
buffer.insert (buffer.end (), buffer_, buffer_+bytes_read);
|
||||||
|
delete[] buffer_;
|
||||||
|
return bytes_read;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::read (std::string &buffer, size_t size)
|
||||||
|
{
|
||||||
|
ScopedReadLock lock(this->pimpl_);
|
||||||
|
uint8_t *buffer_ = new uint8_t[size];
|
||||||
|
size_t bytes_read = this->pimpl_->read (buffer_, size);
|
||||||
|
buffer.append (reinterpret_cast<const char*>(buffer_), bytes_read);
|
||||||
|
delete[] buffer_;
|
||||||
|
return bytes_read;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
Serial::read (size_t size)
|
||||||
|
{
|
||||||
|
std::string buffer;
|
||||||
|
this->read (buffer, size);
|
||||||
|
return buffer;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::readline (string &buffer, size_t size, string eol)
|
||||||
|
{
|
||||||
|
ScopedReadLock lock(this->pimpl_);
|
||||||
|
size_t eol_len = eol.length ();
|
||||||
|
uint8_t *buffer_ = static_cast<uint8_t*>
|
||||||
|
(alloca (size * sizeof (uint8_t)));
|
||||||
|
size_t read_so_far = 0;
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
size_t bytes_read = this->read_ (buffer_ + read_so_far, 1);
|
||||||
|
read_so_far += bytes_read;
|
||||||
|
if (bytes_read == 0) {
|
||||||
|
break; // Timeout occured on reading 1 byte
|
||||||
|
}
|
||||||
|
if (string (reinterpret_cast<const char*>
|
||||||
|
(buffer_ + read_so_far - eol_len), eol_len) == eol) {
|
||||||
|
break; // EOL found
|
||||||
|
}
|
||||||
|
if (read_so_far == size) {
|
||||||
|
break; // Reached the maximum read length
|
||||||
|
}
|
||||||
|
}
|
||||||
|
buffer.append(reinterpret_cast<const char*> (buffer_), read_so_far);
|
||||||
|
return read_so_far;
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
Serial::readline (size_t size, string eol)
|
||||||
|
{
|
||||||
|
std::string buffer;
|
||||||
|
this->readline (buffer, size, eol);
|
||||||
|
return buffer;
|
||||||
|
}
|
||||||
|
|
||||||
|
vector<string>
|
||||||
|
Serial::readlines (size_t size, string eol)
|
||||||
|
{
|
||||||
|
ScopedReadLock lock(this->pimpl_);
|
||||||
|
std::vector<std::string> lines;
|
||||||
|
size_t eol_len = eol.length ();
|
||||||
|
uint8_t *buffer_ = static_cast<uint8_t*>
|
||||||
|
(alloca (size * sizeof (uint8_t)));
|
||||||
|
size_t read_so_far = 0;
|
||||||
|
size_t start_of_line = 0;
|
||||||
|
while (read_so_far < size) {
|
||||||
|
size_t bytes_read = this->read_ (buffer_+read_so_far, 1);
|
||||||
|
read_so_far += bytes_read;
|
||||||
|
if (bytes_read == 0) {
|
||||||
|
if (start_of_line != read_so_far) {
|
||||||
|
lines.push_back (
|
||||||
|
string (reinterpret_cast<const char*> (buffer_ + start_of_line),
|
||||||
|
read_so_far - start_of_line));
|
||||||
|
}
|
||||||
|
break; // Timeout occured on reading 1 byte
|
||||||
|
}
|
||||||
|
if (string (reinterpret_cast<const char*>
|
||||||
|
(buffer_ + read_so_far - eol_len), eol_len) == eol) {
|
||||||
|
// EOL found
|
||||||
|
lines.push_back(
|
||||||
|
string(reinterpret_cast<const char*> (buffer_ + start_of_line),
|
||||||
|
read_so_far - start_of_line));
|
||||||
|
start_of_line = read_so_far;
|
||||||
|
}
|
||||||
|
if (read_so_far == size) {
|
||||||
|
if (start_of_line != read_so_far) {
|
||||||
|
lines.push_back(
|
||||||
|
string(reinterpret_cast<const char*> (buffer_ + start_of_line),
|
||||||
|
read_so_far - start_of_line));
|
||||||
|
}
|
||||||
|
break; // Reached the maximum read length
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return lines;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::write (const string &data)
|
||||||
|
{
|
||||||
|
ScopedWriteLock lock(this->pimpl_);
|
||||||
|
return this->write_ (reinterpret_cast<const uint8_t*>(data.c_str()),
|
||||||
|
data.length());
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::write (const std::vector<uint8_t> &data)
|
||||||
|
{
|
||||||
|
ScopedWriteLock lock(this->pimpl_);
|
||||||
|
return this->write_ (&data[0], data.size());
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::write (const uint8_t *data, size_t size)
|
||||||
|
{
|
||||||
|
ScopedWriteLock lock(this->pimpl_);
|
||||||
|
return this->write_(data, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t
|
||||||
|
Serial::write_ (const uint8_t *data, size_t length)
|
||||||
|
{
|
||||||
|
return pimpl_->write (data, length);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::setPort (const string &port)
|
||||||
|
{
|
||||||
|
ScopedReadLock rlock(this->pimpl_);
|
||||||
|
ScopedWriteLock wlock(this->pimpl_);
|
||||||
|
bool was_open = pimpl_->isOpen ();
|
||||||
|
if (was_open) close();
|
||||||
|
pimpl_->setPort (port);
|
||||||
|
if (was_open) open ();
|
||||||
|
}
|
||||||
|
|
||||||
|
string
|
||||||
|
Serial::getPort () const
|
||||||
|
{
|
||||||
|
return pimpl_->getPort ();
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::setTimeout (serial::Timeout &timeout)
|
||||||
|
{
|
||||||
|
pimpl_->setTimeout (timeout);
|
||||||
|
}
|
||||||
|
|
||||||
|
serial::Timeout
|
||||||
|
Serial::getTimeout () const {
|
||||||
|
return pimpl_->getTimeout ();
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::setBaudrate (uint32_t baudrate)
|
||||||
|
{
|
||||||
|
pimpl_->setBaudrate (baudrate);
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t
|
||||||
|
Serial::getBaudrate () const
|
||||||
|
{
|
||||||
|
return uint32_t(pimpl_->getBaudrate ());
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::setBytesize (bytesize_t bytesize)
|
||||||
|
{
|
||||||
|
pimpl_->setBytesize (bytesize);
|
||||||
|
}
|
||||||
|
|
||||||
|
bytesize_t
|
||||||
|
Serial::getBytesize () const
|
||||||
|
{
|
||||||
|
return pimpl_->getBytesize ();
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::setParity (parity_t parity)
|
||||||
|
{
|
||||||
|
pimpl_->setParity (parity);
|
||||||
|
}
|
||||||
|
|
||||||
|
parity_t
|
||||||
|
Serial::getParity () const
|
||||||
|
{
|
||||||
|
return pimpl_->getParity ();
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::setStopbits (stopbits_t stopbits)
|
||||||
|
{
|
||||||
|
pimpl_->setStopbits (stopbits);
|
||||||
|
}
|
||||||
|
|
||||||
|
stopbits_t
|
||||||
|
Serial::getStopbits () const
|
||||||
|
{
|
||||||
|
return pimpl_->getStopbits ();
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Serial::setFlowcontrol (flowcontrol_t flowcontrol)
|
||||||
|
{
|
||||||
|
pimpl_->setFlowcontrol (flowcontrol);
|
||||||
|
}
|
||||||
|
|
||||||
|
flowcontrol_t
|
||||||
|
Serial::getFlowcontrol () const
|
||||||
|
{
|
||||||
|
return pimpl_->getFlowcontrol ();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Serial::flush ()
|
||||||
|
{
|
||||||
|
ScopedReadLock rlock(this->pimpl_);
|
||||||
|
ScopedWriteLock wlock(this->pimpl_);
|
||||||
|
pimpl_->flush ();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Serial::flushInput ()
|
||||||
|
{
|
||||||
|
ScopedReadLock lock(this->pimpl_);
|
||||||
|
pimpl_->flushInput ();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Serial::flushOutput ()
|
||||||
|
{
|
||||||
|
ScopedWriteLock lock(this->pimpl_);
|
||||||
|
pimpl_->flushOutput ();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Serial::sendBreak (int duration)
|
||||||
|
{
|
||||||
|
pimpl_->sendBreak (duration);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Serial::setBreak (bool level)
|
||||||
|
{
|
||||||
|
pimpl_->setBreak (level);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Serial::setRTS (bool level)
|
||||||
|
{
|
||||||
|
pimpl_->setRTS (level);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Serial::setDTR (bool level)
|
||||||
|
{
|
||||||
|
pimpl_->setDTR (level);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Serial::waitForChange()
|
||||||
|
{
|
||||||
|
return pimpl_->waitForChange();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Serial::getCTS ()
|
||||||
|
{
|
||||||
|
return pimpl_->getCTS ();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Serial::getDSR ()
|
||||||
|
{
|
||||||
|
return pimpl_->getDSR ();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Serial::getRI ()
|
||||||
|
{
|
||||||
|
return pimpl_->getRI ();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Serial::getCD ()
|
||||||
|
{
|
||||||
|
return pimpl_->getCD ();
|
||||||
|
}
|
||||||
@@ -0,0 +1,113 @@
|
|||||||
|
newmtl bob1:initialShadingGroup
|
||||||
|
illum 4
|
||||||
|
Kd 0.50 0.50 0.50
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl initialShadingGroup
|
||||||
|
illum 4
|
||||||
|
Kd 0.67 0.67 0.67
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert2SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.20 0.32 0.50
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert5SG
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert6SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert7SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert8SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert10SG
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert12SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.58 0.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert13SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 1.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert14SG
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 1.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert15SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd TheThing2.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert16SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd SkateboardwielThing.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert17SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.25 0.25 0.25
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
newmtl lambert18SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd BobStoneTexture.png
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
newmtl pasted__lambert2SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl pasted__lambert4SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.50 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl pasted__lambert5SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
newmtl BobRock:lambert18SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd Bobhelemaal2.png
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 0.06
|
||||||
@@ -0,0 +1,113 @@
|
|||||||
|
newmtl bob1:initialShadingGroup
|
||||||
|
illum 4
|
||||||
|
Kd 0.50 0.50 0.50
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl initialShadingGroup
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert2SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.20 0.32 0.50
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert5SG
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert6SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert7SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert8SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert10SG
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert12SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.58 0.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert13SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 1.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert14SG
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 1.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert15SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd TheThing2.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert16SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd SkateboardwielThing.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert17SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.25 0.25 0.25
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
newmtl lambert18SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd BobStoneTexture.png
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
newmtl pasted__lambert2SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl pasted__lambert4SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.50 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl pasted__lambert5SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
After Width: | Height: | Size: 241 KiB |
|
After Width: | Height: | Size: 232 KiB |
|
After Width: | Height: | Size: 580 KiB |
|
After Width: | Height: | Size: 599 KiB |
@@ -0,0 +1,6 @@
|
|||||||
|
newmtl initialShadingGroup
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
After Width: | Height: | Size: 468 KiB |
|
After Width: | Height: | Size: 254 KiB |
@@ -0,0 +1,7 @@
|
|||||||
|
newmtl Monkey1:initialShadingGroup
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd tex_wendy.jpg
|
||||||
|
Ni 1.00
|
||||||
@@ -0,0 +1,99 @@
|
|||||||
|
newmtl SpringIsComing:Material_007
|
||||||
|
illum 4
|
||||||
|
Kd 0.75 0.80 0.80
|
||||||
|
Ka 1.00 1.00 1.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 96.08
|
||||||
|
newmtl Tree01:Material_001
|
||||||
|
illum 4
|
||||||
|
Kd 0.01 0.00 0.00
|
||||||
|
Ka 1.00 1.00 1.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 96.08
|
||||||
|
newmtl Tree01:Material_004
|
||||||
|
illum 4
|
||||||
|
Kd 0.60 0.20 0.30
|
||||||
|
Ka 1.00 1.00 1.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 96.08
|
||||||
|
newmtl Tree02:Material_001
|
||||||
|
illum 4
|
||||||
|
Kd 0.01 0.00 0.00
|
||||||
|
Ka 1.00 1.00 1.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 96.08
|
||||||
|
newmtl Tree02:Material_004
|
||||||
|
illum 4
|
||||||
|
Kd 0.60 0.20 0.30
|
||||||
|
Ka 1.00 1.00 1.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 96.08
|
||||||
|
newmtl Tree03:Material_001
|
||||||
|
illum 4
|
||||||
|
Kd 0.01 0.00 0.00
|
||||||
|
Ka 1.00 1.00 1.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 96.08
|
||||||
|
newmtl Tree03:Material_004
|
||||||
|
illum 4
|
||||||
|
Kd 0.60 0.20 0.30
|
||||||
|
Ka 1.00 1.00 1.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 96.08
|
||||||
|
newmtl Tree04:Material_001
|
||||||
|
illum 4
|
||||||
|
Kd 0.01 0.00 0.00
|
||||||
|
Ka 1.00 1.00 1.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 96.08
|
||||||
|
newmtl Tree04:Material_004
|
||||||
|
illum 4
|
||||||
|
Kd 0.60 0.20 0.30
|
||||||
|
Ka 1.00 1.00 1.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 96.08
|
||||||
|
newmtl initialShadingGroup
|
||||||
|
illum 4
|
||||||
|
Kd 0.34 0.34 0.34
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert2SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert3SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd InktvisTextureRock.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl rock3:Material_016
|
||||||
|
illum 4
|
||||||
|
Kd 0.64 0.64 0.64
|
||||||
|
Ka 1.00 1.00 1.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
Ns 96.08
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
newmtl SquidRock:lambert3SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd InktvisTextureFire.png
|
||||||
|
Ni 1.00
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
newmtl Squid:lambert3SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd InktvisTextureRock.png
|
||||||
|
Ni 1.00
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
newmtl VincentRock:lambert23SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd VincentTextureFire.png
|
||||||
|
Ni 1.00
|
||||||
@@ -0,0 +1,147 @@
|
|||||||
|
newmtl bob1:initialShadingGroup
|
||||||
|
illum 4
|
||||||
|
Kd 0.50 0.50 0.50
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl initialShadingGroup
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert2SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.20 0.32 0.50
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert5SG
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert6SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert7SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd Screenshot_1.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert8SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd Screenshot_1.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert10SG
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert12SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.58 0.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert13SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 1.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert14SG
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 1.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert15SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd TheThing2.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert16SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd SkateboardwielThing.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert17SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.25 0.25 0.25
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
newmtl lambert18SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd BobStoneTexture.png
|
||||||
|
Ni 1.00
|
||||||
|
Ks 0.50 0.50 0.50
|
||||||
|
newmtl lambert19SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.85 0.85 0.85
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert20SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 0.64 0.64 0.64
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert21SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert22SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.50 0.50 0.50
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert23SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd VincentTexture.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl pasted__lambert2SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd Screenshot_1.png
|
||||||
|
Ni 1.00
|
||||||
|
newmtl pasted__lambert4SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.50 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl pasted__lambert5SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
After Width: | Height: | Size: 142 KiB |
|
After Width: | Height: | Size: 54 KiB |
|
After Width: | Height: | Size: 66 KiB |
@@ -0,0 +1,6 @@
|
|||||||
|
newmtl Cave1:pasted__lambert4SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.13 0.14 0.16
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
After Width: | Height: | Size: 1.5 MiB |
@@ -0,0 +1,6 @@
|
|||||||
|
newmtl lambert2SG
|
||||||
|
illum 4
|
||||||
|
Kd 1.00 1.00 1.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
newmtl Cave1:pasted__lambert4SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.13 0.14 0.16
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert2SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.00 0.00 0.00
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
map_Kd DragonWallAwesome.png
|
||||||
|
Ni 1.00
|
||||||
@@ -0,0 +1,509 @@
|
|||||||
|
# This file uses centimeters as units for non-parametric coordinates.
|
||||||
|
|
||||||
|
mtllib DragonWall1.mtl
|
||||||
|
g default
|
||||||
|
v 31.479097 0.032439 -6.902821
|
||||||
|
v -31.479097 0.032439 -6.902821
|
||||||
|
v 31.479097 37.811227 -7.156591
|
||||||
|
v -31.479097 37.811227 -7.156591
|
||||||
|
v 31.479097 37.755655 4.670846
|
||||||
|
v -31.479097 37.765894 2.489812
|
||||||
|
v 33.071286 -0.014894 3.168986
|
||||||
|
v -31.479097 -0.027298 5.808684
|
||||||
|
v 0.000000 18.856953 6.775930
|
||||||
|
v 0.000000 37.743745 6.815244
|
||||||
|
v -0.000000 -0.032441 6.902821
|
||||||
|
v 31.479097 18.856953 6.775930
|
||||||
|
v 31.479097 19.806234 -7.035645
|
||||||
|
v -31.479097 19.806234 -7.035645
|
||||||
|
v -33.219027 18.856953 6.775930
|
||||||
|
v 15.739548 37.746344 6.649046
|
||||||
|
v 15.739548 28.301650 6.712488
|
||||||
|
v 15.739548 9.412260 6.839373
|
||||||
|
v 15.739548 -0.016573 3.526865
|
||||||
|
v 15.739548 18.854960 8.669850
|
||||||
|
v -15.739548 37.744744 6.751334
|
||||||
|
v -15.739548 28.294204 8.320270
|
||||||
|
v -15.739548 18.850288 7.202108
|
||||||
|
v -15.739548 9.405386 7.278817
|
||||||
|
v -15.739548 -0.022680 6.278613
|
||||||
|
v 33.762048 28.317519 3.336535
|
||||||
|
v 0.000000 28.303989 9.058642
|
||||||
|
v -31.479097 28.301650 6.712488
|
||||||
|
v -31.479097 9.415253 6.202581
|
||||||
|
v 0.000000 9.409420 9.521046
|
||||||
|
v 32.843955 9.428125 3.463421
|
||||||
|
v -7.869774 23.581444 7.644574
|
||||||
|
v 7.869774 23.573183 9.630958
|
||||||
|
v 7.869774 14.131984 8.590231
|
||||||
|
v -7.869774 14.108179 8.497199
|
||||||
|
v -23.609324 4.689909 6.871096
|
||||||
|
v -23.609324 14.127120 9.157310
|
||||||
|
v -23.609324 23.559216 8.028686
|
||||||
|
v -23.609324 33.005188 8.902707
|
||||||
|
v -7.869774 33.026725 6.506093
|
||||||
|
v 7.869774 33.018276 7.046262
|
||||||
|
v 23.609324 33.028606 6.385878
|
||||||
|
v 23.609324 23.583752 6.460023
|
||||||
|
v 23.609324 14.134605 6.807655
|
||||||
|
v 23.609324 4.714278 5.313189
|
||||||
|
v 7.869774 4.689909 6.871096
|
||||||
|
v -7.869774 4.679063 9.179434
|
||||||
|
v 34.217941 19.089080 3.398532
|
||||||
|
v -34.325875 33.612990 -1.033724
|
||||||
|
v -31.479097 28.808740 -7.096119
|
||||||
|
v -31.479097 23.952114 -0.326363
|
||||||
|
v -31.479097 14.375229 -0.116500
|
||||||
|
v -31.479097 9.919341 -6.969232
|
||||||
|
v -33.938226 5.088499 0.159210
|
||||||
|
v 34.829148 32.894605 -1.722389
|
||||||
|
v 31.479097 28.808740 -7.096119
|
||||||
|
v 31.479097 24.009146 -1.913821
|
||||||
|
v 32.610234 14.557205 -1.725438
|
||||||
|
v 31.479097 9.919341 -6.969232
|
||||||
|
v 33.671430 5.250531 -1.145710
|
||||||
|
v 7.869774 37.746344 6.649046
|
||||||
|
v 7.869774 28.272630 9.815706
|
||||||
|
v 7.869774 18.875384 6.480806
|
||||||
|
v 7.869774 9.403860 8.626516
|
||||||
|
v 7.869774 -0.024507 5.214843
|
||||||
|
v 23.261588 37.750794 5.703650
|
||||||
|
v 24.750799 28.322892 4.173673
|
||||||
|
v 23.609324 18.851017 8.038712
|
||||||
|
v 24.291751 9.425791 4.793524
|
||||||
|
v 24.405418 -0.015655 3.342998
|
||||||
|
v -7.857922 37.746344 6.649046
|
||||||
|
v -7.869774 28.316095 7.602681
|
||||||
|
v -7.869774 18.846561 7.440290
|
||||||
|
v -7.869774 9.397081 9.059896
|
||||||
|
v -7.869774 -0.032441 6.902821
|
||||||
|
v -23.609324 -0.029871 6.355752
|
||||||
|
v -23.609324 9.412749 6.585387
|
||||||
|
v -24.479289 18.828812 8.575101
|
||||||
|
v -23.609324 28.268887 9.373000
|
||||||
|
v -23.609324 37.756119 4.569429
|
||||||
|
v -31.479097 33.033772 4.601150
|
||||||
|
v -15.739548 33.017513 7.661214
|
||||||
|
v 0.000000 33.011427 8.732246
|
||||||
|
v 15.739548 33.023997 6.680767
|
||||||
|
v 32.620573 33.036587 4.003690
|
||||||
|
v 32.620573 23.587235 5.056233
|
||||||
|
v 15.739548 23.576169 7.827765
|
||||||
|
v 0.000000 23.575834 8.213789
|
||||||
|
v -15.739548 23.575492 7.553615
|
||||||
|
v -32.349062 23.579301 6.744209
|
||||||
|
v -32.349062 14.136103 6.489256
|
||||||
|
v -15.739548 14.117970 7.871304
|
||||||
|
v 0.000000 14.129481 8.385483
|
||||||
|
v 15.739548 14.131662 7.879160
|
||||||
|
v 32.161526 14.142540 5.119675
|
||||||
|
v 32.957620 4.706616 3.316203
|
||||||
|
v 15.739548 4.697844 5.183119
|
||||||
|
v 0.000000 4.685021 8.433733
|
||||||
|
v -15.739548 4.708207 5.701237
|
||||||
|
v -31.479097 4.693977 6.005632
|
||||||
|
vt 0.003508 0.474197
|
||||||
|
vt 0.003720 0.304675
|
||||||
|
vt 0.173029 0.474409
|
||||||
|
vt 0.173241 0.304887
|
||||||
|
vt 0.190029 0.096736
|
||||||
|
vt 0.173010 0.823395
|
||||||
|
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||||||
|
s 1
|
||||||
|
g pCube1
|
||||||
|
usemtl lambert2SG
|
||||||
|
f 13/20/1 14/21/2 50/62/3 4/4/4 3/3/5 56/68/6
|
||||||
|
f 3/83/5 4/84/4 6/6/7 80/112/8 21/78/9 71/100/10 10/81/11 61/86/12 16/80/13 66/93/14 5/82/15
|
||||||
|
f 12/19/16 68/95/17 44/56/18
|
||||||
|
f 7/7/19 70/97/20 19/75/21 65/90/22 11/76/23 75/104/24 25/73/25 76/106/26 8/74/27 2/10/28 1/9/29
|
||||||
|
f 51/63/30 15/23/31 90/126/32 28/38/33
|
||||||
|
f 5/14/15 55/67/34 3/3/5
|
||||||
|
f 5/5/15 66/92/14 42/54/35
|
||||||
|
f 35/47/36 23/31/37 92/129/38
|
||||||
|
f 7/77/19 45/57/39 70/98/20
|
||||||
|
f 32/44/40 27/36/41 72/101/42
|
||||||
|
f 35/47/36 74/103/43 30/41/44
|
||||||
|
f 48/60/45 58/70/46 13/20/1
|
||||||
|
f 1/1/29 2/2/28 53/65/47 14/21/2 13/20/1 59/71/48
|
||||||
|
f 15/23/31 52/64/49 29/40/50 91/128/51
|
||||||
|
f 17/25/52 62/87/53 33/45/54
|
||||||
|
f 34/46/55 94/131/56 20/28/57
|
||||||
|
f 34/46/55 64/89/58 18/26/59
|
||||||
|
f 12/19/16 43/55/60 68/95/17
|
||||||
|
f 33/45/54 20/28/57 87/122/61
|
||||||
|
f 23/31/37 32/44/40 89/124/62
|
||||||
|
f 39/51/63 80/111/8 6/79/7
|
||||||
|
f 78/109/64 38/50/65 15/22/31
|
||||||
|
f 37/49/66 78/109/64 15/22/31
|
||||||
|
f 76/107/26 36/48/67 8/8/27
|
||||||
|
f 5/5/15 42/54/35 85/119/68
|
||||||
|
f 83/116/69 41/53/70 10/16/11
|
||||||
|
f 40/52/71 83/116/69 10/16/11
|
||||||
|
f 81/113/72 39/51/63 6/79/7
|
||||||
|
f 36/48/67 100/139/73 8/8/27
|
||||||
|
f 11/17/23 98/137/74 47/59/75
|
||||||
|
f 11/17/23 46/58/76 98/137/74
|
||||||
|
f 96/135/77 45/57/39 7/77/19
|
||||||
|
f 19/27/21 46/58/76 65/91/22
|
||||||
|
f 12/19/16 44/56/18 95/133/78
|
||||||
|
f 86/121/79 43/55/60 12/19/16
|
||||||
|
f 41/53/70 16/24/13 61/85/12
|
||||||
|
f 71/99/10 40/52/71 10/16/11
|
||||||
|
f 15/22/31 38/50/65 90/125/32
|
||||||
|
f 91/127/51 37/49/66 15/22/31
|
||||||
|
f 11/17/23 47/59/75 75/105/24
|
||||||
|
f 9/15/80 32/44/40 73/102/81
|
||||||
|
f 9/15/80 88/123/82 32/44/40
|
||||||
|
f 33/45/54 88/123/82 9/15/80
|
||||||
|
f 33/45/54 63/88/83 20/28/57
|
||||||
|
f 34/46/55 20/28/57 63/88/83
|
||||||
|
f 93/130/84 34/46/55 9/15/80
|
||||||
|
f 35/47/36 93/130/84 9/15/80
|
||||||
|
f 9/15/80 73/102/81 35/47/36
|
||||||
|
f 25/33/25 99/138/85 36/48/67
|
||||||
|
f 36/48/67 77/108/86 29/39/50
|
||||||
|
f 77/108/86 37/49/66 29/39/50
|
||||||
|
f 37/49/66 92/129/38 23/31/37
|
||||||
|
f 23/31/37 89/124/62 38/50/65
|
||||||
|
f 28/37/33 38/50/65 79/110/87
|
||||||
|
f 28/37/33 79/110/87 39/51/63
|
||||||
|
f 39/51/63 82/115/88 21/29/9
|
||||||
|
f 82/115/88 40/52/71 21/29/9
|
||||||
|
f 40/52/71 72/101/42 27/36/41
|
||||||
|
f 17/25/52 41/53/70 62/87/53
|
||||||
|
f 41/53/70 84/117/89 16/24/13
|
||||||
|
f 42/54/35 16/24/13 84/117/89
|
||||||
|
f 26/35/90 42/54/35 67/94/91
|
||||||
|
f 26/35/90 67/94/91 43/55/60
|
||||||
|
f 20/28/57 43/55/60 87/122/61
|
||||||
|
f 44/56/18 20/28/57 94/131/56
|
||||||
|
f 31/43/92 44/56/18 69/96/93
|
||||||
|
f 31/43/92 69/96/93 45/57/39
|
||||||
|
f 19/27/21 45/57/39 97/136/94
|
||||||
|
f 19/27/21 97/136/94 46/58/76
|
||||||
|
f 64/89/58 46/58/76 18/26/59
|
||||||
|
f 47/59/75 30/41/44 74/103/43
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f 25/33/25 47/59/75 99/138/85
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f 55/67/34 56/68/6 3/3/5
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f 12/18/16 48/60/45 26/34/90 86/120/79
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f 31/42/92 48/60/45 12/18/16 95/132/78
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f 7/13/19 1/1/29 60/72/95
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f 58/70/46 59/71/48 13/20/1
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f 57/69/96 48/60/45 13/20/1
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f 50/62/3 51/63/30 28/38/33 49/61/97
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f 54/66/98 8/11/27 100/140/73 29/40/50
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f 53/65/47 54/66/98 29/40/50 52/64/49
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f 6/12/7 49/61/97 28/38/33 81/114/72
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f 4/4/4 49/61/97 6/12/7
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f 50/62/3 49/61/97 4/4/4
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f 14/21/2 51/63/30 50/62/3
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f 14/21/2 15/23/31 51/63/30
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f 14/21/2 52/64/49 15/23/31
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f 2/2/28 54/66/98 53/65/47
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f 2/2/28 8/11/27 54/66/98
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f 26/34/90 55/67/34 5/14/15 85/118/68
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f 56/68/6 57/69/96 13/20/1
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f 26/34/90 57/69/96 56/68/6 55/67/34
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f 26/34/90 48/60/45 57/69/96
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f 31/42/92 58/70/46 48/60/45
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f 59/71/48 60/72/95 1/1/29
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f 31/42/92 60/72/95 59/71/48 58/70/46
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f 7/13/19 60/72/95 31/42/92 96/134/77
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f 41/53/70 61/85/12 10/16/11
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f 62/87/53 41/53/70 27/36/41
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f 33/45/54 62/87/53 27/36/41
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f 9/15/80 63/88/83 33/45/54
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f 34/46/55 63/88/83 9/15/80
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f 30/41/44 64/89/58 34/46/55
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f 30/41/44 46/58/76 64/89/58
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f 65/91/22 46/58/76 11/17/23
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f 42/54/35 66/92/14 16/24/13
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f 67/94/91 42/54/35 17/25/52
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f 68/95/17 43/55/60 20/28/57
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f 44/56/18 68/95/17 20/28/57
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f 69/96/93 44/56/18 18/26/59
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f 45/57/39 69/96/93 18/26/59
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f 70/98/20 45/57/39 19/27/21
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f 21/29/9 40/52/71 71/99/10
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f 22/30/99 72/101/42 40/52/71
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f 32/44/40 72/101/42 22/30/99
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f 73/102/81 32/44/40 23/31/37
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f 35/47/36 73/102/81 23/31/37
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f 24/32/100 74/103/43 35/47/36
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f 47/59/75 74/103/43 24/32/100
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f 75/105/24 47/59/75 25/33/25
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f 25/33/25 36/48/67 76/107/26
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f 24/32/100 77/108/86 36/48/67
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f 24/32/100 37/49/66 77/108/86
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f 39/51/63 21/29/9 80/111/8
|
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f 28/37/33 39/51/63 81/113/72
|
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f 22/30/99 82/115/88 39/51/63
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f 22/30/99 40/52/71 82/115/88
|
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f 40/52/71 27/36/41 83/116/69
|
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f 27/36/41 41/53/70 83/116/69
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f 17/25/52 84/117/89 41/53/70
|
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f 42/54/35 84/117/89 17/25/52
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f 85/119/68 42/54/35 26/35/90
|
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f 26/35/90 43/55/60 86/121/79
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f 87/122/61 43/55/60 17/25/52
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f 33/45/54 87/122/61 17/25/52
|
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f 33/45/54 27/36/41 88/123/82
|
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f 89/124/62 32/44/40 22/30/99
|
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f 38/50/65 89/124/62 22/30/99
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f 90/125/32 38/50/65 28/37/33
|
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f 29/39/50 37/49/66 91/127/51
|
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f 24/32/100 92/129/38 37/49/66
|
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f 35/47/36 92/129/38 24/32/100
|
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f 35/47/36 30/41/44 93/130/84
|
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f 30/41/44 34/46/55 93/130/84
|
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f 18/26/59 94/131/56 34/46/55
|
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f 44/56/18 94/131/56 18/26/59
|
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f 95/133/78 44/56/18 31/43/92
|
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f 31/43/92 45/57/39 96/135/77
|
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f 97/136/94 45/57/39 18/26/59
|
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f 46/58/76 97/136/94 18/26/59
|
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f 98/137/74 46/58/76 30/41/44
|
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|
f 47/59/75 98/137/74 30/41/44
|
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|
f 99/138/85 47/59/75 24/32/100
|
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|
f 36/48/67 99/138/85 24/32/100
|
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|
f 36/48/67 29/39/50 100/139/73
|
||||||
|
After Width: | Height: | Size: 26 KiB |
@@ -0,0 +1,12 @@
|
|||||||
|
newmtl Cave1:pasted__lambert4SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.13 0.14 0.16
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 1.00 1.00 1.00
|
||||||
|
Ni 1.00
|
||||||
|
newmtl lambert2SG
|
||||||
|
illum 4
|
||||||
|
Kd 0.50 0.50 0.50
|
||||||
|
Ka 0.00 0.00 0.00
|
||||||
|
Tf 0.00 0.00 0.00
|
||||||
|
Ni 1.00
|
||||||